Player Matchup

He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AwakenedGoku
Tsukuyomi
Level 160
God Stats
23W - 17L
1,751 SR
Queue Stats
634W - 744L
1,503 Elo+
Solo
Achilles
Achilles
H2o_anil
Achilles
Level 157
God Stats
24W - 17L
1,618 SR
Queue Stats
818W - 519L
1,660 Elo+
Party 2
Team Averages
Level 153
1,623 SR
1,554 Elo+

VS

Team Averages
Level 105
1,556 SR
1,407 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ClementineCG
Morgan Le Fay
Level 160
God Stats
19W - 24L
1,462 SR
Queue Stats
333W - 301L
1,602 Elo+
Solo
Jing Wei
Jing Wei
megagard
Jing Wei
Level 42
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 19L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
8 / 2 / 10
11,737
838
17,045
10,314
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
AwakenedGoku
Tsukuyomi
15
8 / 1 / 10
11,265
805
16,062
14,048
5,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
H2o_anil
Achilles
15
6 / 2 / 11
10,727
766
13,832
15,875
13,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 6 / 5
8,305
593
5,531
25,063
22,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ClementineCG
Morgan Le Fay
13
1 / 4 / 4
9,214
658
7,119
11,293
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
megagard
Jing Wei
13
4 / 12 / 1
9,207
658
9,579
18,033
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
22
Kills
5
5
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
2
10
6.5
L
Xing Tian
 
Xing Tian
0
6
5
0.42
W
Tsukuyomi
AwakenedGoku
Tsukuyomi
8
1
10
13
L
Morgan Le Fay
ClementineCG
Morgan Le Fay
1
4
4
0.75
W
Achilles
H2o_anil
Achilles
6
2
11
5.75
L
Jing Wei
megagard
Jing Wei
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,939
Damage
22,229
40,237
Taken
54,389
22,399
Mitigated
33,342
10,398
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,045
1,477
0
1,858
10,314
3,577
392
4,013
6,145
54,998
0
L
Xing Tian
 
Xing Tian
5,531
626
204
1,597
25,063
22,494
0
9,353
15,276
13,866
0
W
Tsukuyomi
AwakenedGoku
Tsukuyomi
16,062
3,810
0
3,723
14,048
5,132
662
3,556
9,815
0
38,857
L
Morgan Le Fay
ClementineCG
Morgan Le Fay
7,119
511
0
1,869
11,293
3,747
0
3,116
8,067
33,781
0
W
Achilles
H2o_anil
Achilles
13,832
4,729
232
4,585
15,875
13,690
1,055
4,535
10,924
0
30,447
L
Jing Wei
megagard
Jing Wei
9,579
6,115
0
943
18,033
7,101
0
4,377
13,470
0
32,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
26,726
159
Minions Killed
106
10
Camps Cleared
3
822,927
Distance Traveled
597,114
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,737
838
101
7
6
258,582
2
L
Xing Tian
8,305
593
12
1
0
259,609
0
W
Tsukuyomi
11,265
805
47
3
3
291,874
0
L
Morgan Le Fay
9,214
658
49
4
2
136,175
2
W
Achilles
10,727
766
11
1
1
272,471
3
L
Jing Wei
9,207
658
45
3
1
201,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role