Player Matchup

Baron Samedi
Baron Samedi
Arawyek4991
Baron Samedi
Level 81
God Stats
7W - 3L
1,618 SR
Queue Stats
233W - 256L
1,410 Elo+
Party 1
Raijin
Raijin
CxrsedLayX
Raijin
Level 77
God Stats
5W - 4L
1,574 SR
Queue Stats
86W - 76L
1,431 Elo+
Party 1
Bacchus
Bacchus
Thibaud2652
Bacchus
Level 18
God Stats
11W - 13L
1,514 SR
Queue Stats
44W - 62L
1,412 Elo+
Party 1
Team Averages
Level 59
1,569 SR
1,417 Elo+

VS

Team Averages
Level 74
1,514 SR
1,370 Elo+
Kukulkan
Kukulkan
BuIl-Break3r
Kukulkan
Level 69
God Stats
2W - 3L
1,332 SR
Queue Stats
4W - 8L
1,110 Elo+
Solo
Bellona
Bellona
HitBellAndSub
Bellona
Level 123
God Stats
10W - 1L
1,500 SR
Queue Stats
615W - 156L
1,327 Elo+
Party 2
Sobek
Sobek
Na-Scatter
Sobek
Level 29
God Stats
3W - 0L
1,712 SR
Queue Stats
48W - 7L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arawyek4991
Baron Samedi
9
0 / 7 / 0
6,029
603
2,426
8,401
3,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
CxrsedLayX
Raijin
10
0 / 2 / 0
6,286
629
4,365
7,186
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Thibaud2652
Bacchus
10
0 / 0 / 0
6,747
675
2,294
9,750
6,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuIl-Break3r
Kukulkan
12
2 / 0 / 2
7,425
743
5,608
1,670
500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
12
3 / 0 / 6
7,545
755
10,715
6,651
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
13
4 / 0 / 5
8,547
855
5,187
7,284
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arawyek4991
Baron Samedi
0
7
0
0
W
Kukulkan
BuIl-Break3r
Kukulkan
2
0
2
3
L
Raijin
CxrsedLayX
Raijin
0
2
0
0
W
Bellona
3
0
6
6
W
Sobek
4
0
5
6.5
L
Bacchus
Thibaud2652
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,085
Damage
21,510
25,337
Taken
15,605
12,125
Mitigated
14,471
8,268
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arawyek4991
Baron Samedi
2,426
97
522
1,068
8,401
3,197
0
3,410
4,748
15,030
0
W
Kukulkan
BuIl-Break3r
Kukulkan
5,608
296
0
398
1,670
500
173
1,268
262
36,473
0
L
Raijin
CxrsedLayX
Raijin
4,365
480
0
1,637
7,186
2,344
0
1,819
5,199
23,062
0
W
Bellona
10,715
837
0
3,105
6,651
6,091
34
3,744
2,541
0
19,135
W
Sobek
5,187
545
0
4,233
7,284
7,880
0
3,750
3,336
19,618
0
L
Bacchus
Thibaud2652
Bacchus
2,294
396
21
5,020
9,750
6,584
0
6,369
3,286
6,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,062
Gold Earned
23,517
95
Minions Killed
121
1
Camps Cleared
8
539,630
Distance Traveled
648,133
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,029
603
14
1
0
159,189
2
W
Kukulkan
7,425
743
65
7
2
205,022
0
L
Raijin
6,286
629
70
7
0
192,663
2
W
Bellona
7,545
755
34
3
4
220,695
3
W
Sobek
8,547
855
22
2
2
222,416
2
L
Bacchus
6,747
675
11
1
1
187,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role