Player Matchup

Sobek
Sobek
BowOrDie
Sobek
Level 49
God Stats
1W - 1L
1,529 SR
Queue Stats
1W - 1L
2,026 Elo+
Solo
Odin
Odin
JR011
Odin
Level 145
God Stats
5W - 3L
1,574 SR
Queue Stats
414W - 445L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Patro112
Kukulkan
Level 35
God Stats
3W - 6L
1,647 SR
Queue Stats
250W - 246L
1,430 Elo+
Solo
Artemis
Artemis
Splean
Artemis
Level 141
God Stats
11W - 9L
1,561 SR
Queue Stats
211W - 230L
1,568 Elo+
Solo
Susano
Susano
xDoinks
Susano
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 236L
1,538 Elo+
Solo
Team Averages
Level 96
1,562 SR
1,602 Elo+

VS

Team Averages
Level 82
1,543 SR
1,596 Elo+
Eset
Eset
Justaplaya
Eset
Level 160
God Stats
3W - 4L
1,346 SR
Queue Stats
387W - 360L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
Padoki
Cliodhna
Level 67
God Stats
3W - 3L
1,421 SR
Queue Stats
31W - 21L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
Snattarsnef
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,536 Elo+
Party 2
Shiva
Shiva
samuelDgreat
Shiva
Level 147
God Stats
9W - 2L
1,948 SR
Queue Stats
134W - 113L
1,634 Elo+
Party 1
Chronos
Chronos
xehara
Chronos
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
63W - 36L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BowOrDie
Sobek
12
3 / 3 / 6
8,143
452
7,921
19,096
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
JR011
Odin
10
1 / 1 / 0
6,827
379
1,447
4,789
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
Patro112
Kukulkan
13
0 / 5 / 6
8,369
465
7,568
10,548
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Splean
Artemis
15
2 / 7 / 5
9,413
523
9,829
12,175
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
xDoinks
Susano
16
5 / 5 / 1
10,031
557
6,678
16,221
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 2
11,683
649
12,391
13,530
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Padoki
Cliodhna
16
9 / 7 / 5
10,442
580
13,765
17,456
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Snattarsnef
Sylvanus
8
0 / 0 / 0
6,763
376
922
2,705
1,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 1 / 3
10,546
586
8,375
13,530
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chronos
xehara
Chronos
16
2 / 3 / 6
9,880
549
8,825
10,688
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
11
Kills
20
21
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
BowOrDie
Sobek
3
3
6
2
L
Odin
JR011
Odin
1
1
0
1
W
7
2
2
4
W
Cliodhna
Padoki
Cliodhna
9
7
5
1.64
L
Kukulkan
Patro112
Kukulkan
0
5
6
0.6
W
Sylvanus
Snattarsnef
Sylvanus
0
0
0
0
L
Artemis
Splean
Artemis
2
7
5
0.64
W
2
1
3
3.5
L
Susano
xDoinks
Susano
5
5
1
1.1
W
Chronos
xehara
Chronos
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,443
Damage
44,278
62,829
Taken
57,909
33,904
Mitigated
26,922
16,843
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BowOrDie
Sobek
7,921
501
272
6,732
19,096
16,620
428
9,204
9,772
17,744
0
L
Odin
JR011
Odin
1,447
327
0
2,304
4,789
3,439
0
0
4,789
0
21,474
W
12,391
2,052
876
4,511
13,530
5,246
732
4,071
9,459
99,705
0
W
Cliodhna
Padoki
Cliodhna
13,765
1,140
0
5,242
17,456
5,857
161
4,378
13,052
0
60,376
L
Kukulkan
Patro112
Kukulkan
7,568
751
0
1,130
10,548
3,753
722
3,738
6,600
42,939
0
W
Sylvanus
Snattarsnef
Sylvanus
922
548
540
630
2,705
1,097
0
643
2,062
5,955
0
L
Artemis
Splean
Artemis
9,829
4,117
0
969
12,175
4,152
721
3,907
7,996
0
64,550
W
8,375
3,046
0
5,326
13,530
11,212
0
2,988
10,417
0
80,437
L
Susano
xDoinks
Susano
6,678
1,934
0
5,436
16,221
5,940
879
4,549
11,534
0
66,866
W
Chronos
xehara
Chronos
8,825
4,192
0
2,773
10,688
3,510
200
3,669
7,019
56,879
2,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
49,314
380
Minions Killed
532
0
Camps Cleared
0
1,487,568
Distance Traveled
1,587,316
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,143
452
19
1
0
363,133
7
L
Odin
6,827
379
45
3
0
168,010
5
W
Eset
11,683
649
168
9
0
332,356
0
W
Cliodhna
10,442
580
89
5
0
391,968
5
L
Kukulkan
8,369
465
89
5
0
321,147
1
W
Sylvanus
6,763
376
13
1
0
158,298
0
L
Artemis
9,413
523
112
6
0
283,645
4
W
Shiva
10,546
586
148
8
0
370,290
5
L
Susano
10,031
557
115
6
0
351,633
6
W
Chronos
9,880
549
114
6
0
334,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role