Player Matchup

Scylla
Scylla
 
Scylla
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LoMiRo84300
Cthulhu
Level 80
God Stats
8W - 28L
1,272 SR
Queue Stats
58W - 150L
1,319 Elo+
Party 2
Shiva
Shiva
rastababy1988
Shiva
Level 58
God Stats
50W - 88L
1,290 SR
Queue Stats
74W - 135L
1,220 Elo+
Solo
Team Averages
Level 51
1,354 SR
1,346 Elo+

VS

Team Averages
Level 77
1,649 SR
1,417 Elo+
Ra
Ra
elkiui16
Ra
Level 93
God Stats
3W - 3L
1,722 SR
Queue Stats
14W - 10L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
maxbrutor
Gilgamesh
Level 65
God Stats
19W - 16L
1,566 SR
Queue Stats
47W - 82L
1,309 Elo+
Party 1
Hachiman
Hachiman
xAl3x-gp
Hachiman
Level 73
God Stats
2W - 4L
1,657 SR
Queue Stats
57W - 91L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 6 / 2
9,031
531
2,690
12,813
3,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LoMiRo84300
Cthulhu
17
5 / 2 / 2
11,289
664
21,100
24,488
29,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
2 / 4 / 4
10,893
641
17,159
18,801
14,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
11,752
691
9,766
10,476
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
maxbrutor
Gilgamesh
16
3 / 2 / 7
11,587
682
12,961
25,929
15,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
xAl3x-gp
Hachiman
17
5 / 2 / 6
12,174
716
18,582
16,429
6,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
12
12
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
2
0.17
L
Cthulhu
LoMiRo84300
Cthulhu
5
2
2
3
W
4
3
6
2.33
W
Gilgamesh
maxbrutor
Gilgamesh
3
2
7
3.25
L
2
4
4
1
W
Hachiman
xAl3x-gp
Hachiman
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,949
Damage
41,309
56,102
Taken
52,834
47,744
Mitigated
27,906
11,469
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,690
264
0
324
12,813
3,676
55
1,769
11,044
13,375
0
L
Cthulhu
LoMiRo84300
Cthulhu
21,100
769
1,127
6,102
24,488
29,556
196
4,884
19,604
55,334
0
W
9,766
482
1,705
3,485
10,476
5,657
656
6,393
3,530
52,612
0
W
Gilgamesh
maxbrutor
Gilgamesh
12,961
2,042
0
8,676
25,929
15,668
0
8,222
16,215
2,054
28,230
L
17,159
3,488
798
3,118
18,801
14,512
49
4,557
14,244
0
50,081
W
Hachiman
xAl3x-gp
Hachiman
18,582
12,777
0
8,206
16,429
6,581
1,904
7,933
7,814
0
59,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
35,513
155
Minions Killed
171
8
Camps Cleared
7
909,931
Distance Traveled
955,791
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,031
531
20
1
0
262,893
0
L
Cthulhu
11,289
664
73
4
0
331,699
1
W
Ra
11,752
691
75
4
3
336,827
1
W
Gilgamesh
11,587
682
23
1
1
335,397
2
L
Shiva
10,893
641
62
4
8
315,339
1
W
Hachiman
12,174
716
73
4
3
283,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role