Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JJOEKEVEN
Guan Yu
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Kaom4960
Izanami
Level 49
God Stats
3W - 4L
1,406 SR
Queue Stats
18W - 15L
1,382 Elo+
Party 1
King Arthur
King Arthur
MeddieFrercury
King Arthur
Level 154
God Stats
1W - 1L
1,744 SR
Queue Stats
770W - 891L
1,409 Elo+
Solo
Baba Yaga
Baba Yaga
maceioda
Baba Yaga
Level 66
God Stats
13W - 13L
1,207 SR
Queue Stats
416W - 444L
1,512 Elo+
Solo
Team Averages
Level 80
1,471 SR
1,461 Elo+

VS

Team Averages
Level 92
1,474 SR
1,470 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PereiraNF
Medusa
Level 94
God Stats
13W - 12L
1,162 SR
Queue Stats
213W - 208L
1,578 Elo+
Solo
Bacchus
Bacchus
kingartorios2809
Bacchus
Level 85
God Stats
5W - 1L
1,719 SR
Queue Stats
139W - 164L
1,414 Elo+
Solo
Mercury
Mercury
luksemi38
Mercury
Level 91
God Stats
3W - 3L
1,500 SR
Queue Stats
494W - 498L
1,395 Elo+
Solo
Discordia
Discordia
monkeyffoo
Discordia
Level 75
God Stats
12W - 13L
1,491 SR
Queue Stats
38W - 50L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 1 / 0
5,069
461
1,891
7,055
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
JJOEKEVEN
Guan Yu
10
1 / 0 / 0
5,780
525
1,786
8,211
3,560
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Kaom4960
Izanami
8
0 / 5 / 0
5,144
468
2,279
7,970
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MeddieFrercury
King Arthur
7
0 / 1 / 1
5,006
455
931
7,286
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
maceioda
Baba Yaga
9
0 / 3 / 0
5,527
502
2,858
7,558
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 1
7,006
637
7,719
2,889
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
PereiraNF
Medusa
12
2 / 0 / 2
6,899
627
4,259
3,776
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 3
6,618
602
5,258
4,623
3,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
luksemi38
Mercury
10
0 / 1 / 1
5,778
525
448
5,313
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
monkeyffoo
Discordia
12
3 / 0 / 3
7,071
643
5,911
3,823
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
0
0
W
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Guan Yu
JJOEKEVEN
Guan Yu
1
0
0
1
L
Izanami
Kaom4960
Izanami
0
5
0
0
L
King Arthur
MeddieFrercury
King Arthur
0
1
1
0.5
W
Medusa
PereiraNF
Medusa
2
0
2
3
W
4
0
3
5.5
W
Mercury
luksemi38
Mercury
0
1
1
0.5
L
Baba Yaga
maceioda
Baba Yaga
0
3
0
0
W
Discordia
monkeyffoo
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,745
Damage
23,595
38,080
Taken
20,424
16,523
Mitigated
8,472
8,212
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,891
458
176
1,744
7,055
4,763
0
2,642
4,350
10,442
0
W
Nu Wa
 
Nu Wa
7,719
3,911
0
705
2,889
631
722
0
2,889
43,903
0
L
Guan Yu
JJOEKEVEN
Guan Yu
1,786
379
85
1,542
8,211
3,560
0
5,436
2,775
0
39,383
L
Izanami
Kaom4960
Izanami
2,279
1,790
0
1,483
7,970
2,480
0
3,495
4,452
0
33,525
L
King Arthur
MeddieFrercury
King Arthur
931
17
0
1,299
7,286
2,882
0
2,497
4,713
0
20,272
W
Medusa
PereiraNF
Medusa
4,259
1,817
0
662
3,776
1,012
0
900
2,876
0
52,693
W
5,258
898
75
1,017
4,623
3,588
16
1,346
3,241
12,976
0
W
Mercury
luksemi38
Mercury
448
181
156
2,220
5,313
1,983
0
457
4,784
0
28,640
L
Baba Yaga
maceioda
Baba Yaga
2,858
43
0
1,883
7,558
2,838
0
4,180
3,041
28,597
0
W
Discordia
monkeyffoo
Discordia
5,911
575
0
1,026
3,823
1,258
812
1,692
1,885
41,970
736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
33,372
266
Minions Killed
341
0
Camps Cleared
0
1,001,476
Distance Traveled
1,060,155
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,069
461
13
1
0
215,056
7
W
Nu Wa
7,006
637
77
7
0
187,940
7
L
Guan Yu
5,780
525
77
7
0
214,848
2
L
Izanami
5,144
468
67
6
0
186,544
2
L
King Arthur
5,006
455
43
4
0
168,996
0
W
Medusa
6,899
627
92
8
0
220,046
6
W
Bacchus
6,618
602
19
2
0
238,479
0
W
Mercury
5,778
525
57
5
0
204,828
3
L
Baba Yaga
5,527
502
66
6
0
216,032
4
W
Discordia
7,071
643
96
9
0
208,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role