Player Matchup

Olorun
Olorun
AdrianLR
Olorun
Level 18
God Stats
3W - 3L
1,418 SR
Queue Stats
4W - 3L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
CiureaNumberOne
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
NoSecondChance
Ymir
Level 44
God Stats
1W - 2L
1,254 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Pele
Pele
OhhDarKaaXx
Pele
Level 109
God Stats
1W - 1L
1,586 SR
Queue Stats
4W - 3L
1,596 Elo+
Party 2
Neith
Neith
ZEUaTOTceEXISTA
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 43
1,452 SR
1,538 Elo+

VS

Team Averages
Level 67
1,441 SR
1,554 Elo+
Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AkzelE
Persephone
Level 120
God Stats
24W - 21L
1,411 SR
Queue Stats
260W - 245L
1,593 Elo+
Party 1
Izanami
Izanami
Jeatux
Izanami
Level 88
God Stats
11W - 11L
1,627 SR
Queue Stats
129W - 125L
1,676 Elo+
Party 1
Horus
Horus
Patro112
Horus
Level 34
God Stats
43W - 34L
1,132 SR
Queue Stats
250W - 246L
1,419 Elo+
Solo
Cerberus
Cerberus
Thedkrogue
Cerberus
Level 47
God Stats
15W - 11L
1,534 SR
Queue Stats
274W - 300L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdrianLR
Olorun
8
0 / 4 / 0
4,445
445
2,016
4,740
1,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 0
4,629
463
3,581
4,271
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 2
5,219
522
2,156
7,976
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 0
5,062
506
4,219
7,833
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 4 / 1
4,913
491
3,105
4,312
990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 0 / 2
6,862
686
4,108
7,176
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
AkzelE
Persephone
11
3 / 0 / 1
6,647
665
4,921
4,695
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jeatux
Izanami
11
5 / 1 / 2
6,449
645
6,061
5,087
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Patro112
Horus
9
2 / 2 / 5
6,062
606
4,316
7,268
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Thedkrogue
Cerberus
12
3 / 0 / 2
6,603
660
2,141
7,319
4,846
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
17
17
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
2
5
L
Olorun
AdrianLR
Olorun
0
4
0
0
W
Persephone
AkzelE
Persephone
3
0
1
3.5
L
0
3
0
0
W
Izanami
Jeatux
Izanami
5
1
2
6
L
1
3
2
0.67
L
1
3
0
0.33
W
Horus
Patro112
Horus
2
2
5
2.25
W
Cerberus
Thedkrogue
Cerberus
3
0
2
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
21,547
29,132
Taken
31,545
8,510
Mitigated
13,299
2,606
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,108
1,104
0
1,381
7,176
2,078
0
911
6,231
0
55,285
L
Olorun
AdrianLR
Olorun
2,016
916
0
98
4,740
1,116
0
3,428
1,312
19,113
0
W
Persephone
AkzelE
Persephone
4,921
165
0
1,521
4,695
1,170
15
1,016
3,649
38,601
0
L
3,581
800
0
350
4,271
837
0
1,701
2,570
18,529
0
W
Izanami
Jeatux
Izanami
6,061
4,194
121
1,713
5,087
1,728
1,129
749
4,326
0
40,272
L
2,156
428
0
860
7,976
3,906
0
0
7,976
13,386
0
L
4,219
1,016
0
855
7,833
1,661
0
1,933
5,900
0
28,216
W
Horus
Patro112
Horus
4,316
1,594
544
2,438
7,268
3,477
127
1,715
5,523
0
8,919
W
Cerberus
Thedkrogue
Cerberus
2,141
115
0
2,590
7,319
4,846
486
2,908
4,063
38,190
0
L
3,105
1,767
0
443
4,312
990
0
0
4,312
0
20,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
32,623
200
Minions Killed
359
0
Camps Cleared
0
943,009
Distance Traveled
1,010,838
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,862
686
97
10
0
234,699
4
L
Olorun
4,445
445
42
4
0
202,246
2
W
Persephone
6,647
665
70
7
0
222,471
3
L
Nu Wa
4,629
463
33
3
0
187,662
1
W
Izanami
6,449
645
90
9
0
194,338
0
L
Ymir
5,219
522
23
2
0
190,934
3
L
Pele
5,062
506
58
6
0
210,897
5
W
Horus
6,062
606
9
1
0
181,785
0
W
Cerberus
6,603
660
93
9
0
177,545
2
L
Neith
4,913
491
44
4
0
151,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role