Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JJFisch
Guan Yu
Level 89
God Stats
3W - 6L
1,306 SR
Queue Stats
246W - 288L
1,417 Elo+
Party 1
Nemesis
Nemesis
Linebacker53
Nemesis
Level 66
God Stats
9W - 9L
1,702 SR
Queue Stats
55W - 64L
1,393 Elo+
Party 1
Chernobog
Chernobog
krrauller
Chernobog
Level 45
God Stats
11W - 7L
1,489 SR
Queue Stats
210W - 236L
1,354 Elo+
Solo
Chang'e
Chang'e
МилиМили
Chang'e
Level 103
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 6L
1,225 Elo+
Solo
Team Averages
Level 86
1,440 SR
1,378 Elo+

VS

Team Averages
Level 74
1,512 SR
1,367 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
JIMMYCHONG20
Thoth
Level 86
God Stats
2W - 3L
1,678 SR
Queue Stats
265W - 292L
1,347 Elo+
Party 2
Thanatos
Thanatos
StanTheManatee
Thanatos
Level 64
God Stats
11W - 11L
1,483 SR
Queue Stats
74W - 84L
1,329 Elo+
Party 2
Medusa
Medusa
goyatsu
Medusa
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 12L
1,298 Elo+
Party 3
Shiva
Shiva
vKyoG0z
Shiva
Level 51
God Stats
7W - 3L
1,614 SR
Queue Stats
19W - 30L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
0 / 1 / 1
3,337
667
1,294
3,583
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JJFisch
Guan Yu
7
0 / 0 / 0
3,909
782
1,702
4,522
2,412
Breastplate

Breastplate

+20
Physical Protection

Nemesis
Linebacker53
Nemesis
5
1 / 2 / 0
3,492
698
975
3,578
631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
krrauller
Chernobog
6
0 / 2 / 0
3,462
692
840
2,784
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
996
199
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,794
759
2,664
3,282
833
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 0 / 1
3,664
733
881
1,441
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
7
2 / 0 / 0
3,941
788
1,238
2,018
547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
goyatsu
Medusa
5
2 / 1 / 2
3,656
731
1,765
2,553
585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
vKyoG0z
Shiva
5
1 / 0 / 1
3,792
758
1,050
3,005
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
1
0.5
W
Neith
 
Neith
0
0
0
0
W
0
0
1
0.5
L
Guan Yu
JJFisch
Guan Yu
0
0
0
0
L
Nemesis
Linebacker53
Nemesis
1
2
0
0.5
W
Thanatos
2
0
0
2
W
Medusa
goyatsu
Medusa
2
1
2
3
L
Chernobog
krrauller
Chernobog
0
2
0
0
W
Shiva
vKyoG0z
Shiva
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,811
Damage
7,598
14,467
Taken
12,299
5,051
Mitigated
3,475
4,140
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,294
281
81
1,147
3,583
1,584
0
434
3,149
7,818
0
W
Neith
 
Neith
2,664
1,055
0
2,266
3,282
833
0
0
3,282
0
19,145
W
881
249
0
375
1,441
371
0
372
1,069
16,251
0
L
Guan Yu
JJFisch
Guan Yu
1,702
630
0
1,996
4,522
2,412
0
0
4,522
0
18,773
L
Nemesis
Linebacker53
Nemesis
975
537
0
290
3,578
631
0
447
3,131
0
9,491
W
Thanatos
1,238
291
0
2,860
2,018
547
0
192
1,826
0
14,546
W
Medusa
goyatsu
Medusa
1,765
1,104
0
930
2,553
585
52
563
1,990
0
11,291
L
Chernobog
krrauller
Chernobog
840
430
0
626
2,784
424
0
0
2,784
0
13,829
W
Shiva
vKyoG0z
Shiva
1,050
437
66
1,477
3,005
1,139
147
167
2,838
0
10,194
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,196
Gold Earned
18,847
107
Minions Killed
144
0
Camps Cleared
0
409,725
Distance Traveled
509,195
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,337
667
16
3
0
107,195
0
W
Neith
3,794
759
40
8
0
85,217
1
W
Thoth
3,664
733
29
6
0
97,869
0
L
Guan Yu
3,909
782
39
8
0
106,533
2
L
Nemesis
3,492
698
24
5
0
106,680
1
W
Thanatos
3,941
788
43
9
0
109,752
1
W
Medusa
3,656
731
17
3
0
106,110
0
L
Chernobog
3,462
692
28
6
0
89,317
1
W
Shiva
3,792
758
15
3
0
110,247
0
L
Chang'e
996
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role