Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
TheIanYeah
Shiva
Level 160
God Stats
4W - 7L
1,516 SR
Queue Stats
90W - 74L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Typ1ng
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,861 Elo+
Party 1
Xbalanque
Xbalanque
UmmF6
Xbalanque
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 54L
1,584 Elo+
Party 1
He Bo
He Bo
iOmorfia
He Bo
Level 157
God Stats
11W - 7L
1,428 SR
Queue Stats
468W - 278L
1,633 Elo+
Party 1
Team Averages
Level 123
1,489 SR
1,631 Elo+

VS

Team Averages
Level 128
1,395 SR
1,539 Elo+
Fenrir
Fenrir
Guy99
Fenrir
Level 144
God Stats
32W - 34L
1,229 SR
Queue Stats
303W - 311L
1,577 Elo+
Solo
Zeus
Zeus
Veging
Zeus
Level 159
God Stats
5W - 5L
1,401 SR
Queue Stats
611W - 608L
1,481 Elo+
Solo
Geb
Geb
XxEniiacxX
Geb
Level 71
God Stats
3W - 7L
1,346 SR
Queue Stats
160W - 166L
1,473 Elo+
Solo
Danzaburou
Danzaburou
dabnwithmadn
Danzaburou
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 63L
1,564 Elo+
Solo
Bellona
Bellona
mrmole89
Bellona
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 107L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 2 / 3
5,519
552
1,797
6,131
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Shiva
10
1 / 2 / 0
5,564
556
3,597
7,126
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
Typ1ng
Cu Chulainn
10
0 / 3 / 0
5,754
575
4,590
7,720
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
UmmF6
Xbalanque
10
3 / 4 / 2
6,230
623
8,097
6,777
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
iOmorfia
He Bo
9
0 / 2 / 1
5,316
532
2,409
4,046
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guy99
Fenrir
10
4 / 0 / 3
5,756
576
3,756
6,156
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Veging
Zeus
11
2 / 0 / 3
6,369
637
3,616
2,383
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 6
5,601
560
1,493
6,795
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
dabnwithmadn
Danzaburou
9
3 / 4 / 2
5,262
526
5,293
8,180
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
mrmole89
Bellona
12
3 / 0 / 0
6,706
671
5,401
8,565
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
13
13
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
3
1.25
W
Fenrir
Guy99
Fenrir
4
0
3
5.5
L
Shiva
1
2
0
0.5
L
Cu Chulainn
Typ1ng
Cu Chulainn
0
3
0
0
L
Xbalanque
UmmF6
Xbalanque
3
4
2
1
W
Zeus
Veging
Zeus
2
0
3
3.5
W
1
1
6
4
W
Danzaburou
dabnwithmadn
Danzaburou
3
4
2
1
L
He Bo
iOmorfia
He Bo
0
2
1
0.25
W
Bellona
mrmole89
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
19,559
31,800
Taken
32,079
12,493
Mitigated
13,692
10,016
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,797
524
847
1,884
6,131
3,013
0
1,762
4,237
8,160
0
W
Fenrir
Guy99
Fenrir
3,756
1,335
0
835
6,156
2,003
0
1,247
4,909
0
24,799
L
Shiva
3,597
1,136
0
2,564
7,126
2,905
0
715
6,325
0
31,846
L
Cu Chulainn
Typ1ng
Cu Chulainn
4,590
457
0
2,434
7,720
4,214
0
0
7,720
0
30,725
L
Xbalanque
UmmF6
Xbalanque
8,097
2,766
0
1,720
6,777
1,376
0
808
5,943
0
40,105
W
Zeus
Veging
Zeus
3,616
455
0
1,170
2,383
644
0
795
1,588
33,288
0
W
1,493
229
372
2,161
6,795
3,353
0
1,263
5,532
8,177
0
W
Danzaburou
dabnwithmadn
Danzaburou
5,293
1,979
0
3,425
8,180
1,804
0
901
7,279
0
26,002
L
He Bo
iOmorfia
He Bo
2,409
155
0
567
4,046
985
0
1,432
2,466
27,248
0
W
Bellona
mrmole89
Bellona
5,401
2,434
0
4,012
8,565
5,888
0
0
8,565
0
39,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
29,694
287
Minions Killed
289
0
Camps Cleared
0
1,041,163
Distance Traveled
1,004,017
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,519
552
10
1
0
208,075
4
W
Fenrir
5,756
576
47
5
0
226,981
2
L
Shiva
5,564
556
72
7
0
232,242
4
L
Cu Chulainn
5,754
575
70
7
0
200,341
2
L
Xbalanque
6,230
623
72
7
0
199,982
2
W
Zeus
6,369
637
88
9
0
203,400
5
W
Geb
5,601
560
12
1
0
204,733
6
W
Danzaburou
5,262
526
44
4
0
181,783
1
L
He Bo
5,316
532
63
6
0
200,523
3
W
Bellona
6,706
671
98
10
0
187,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role