Player Matchup

Mercury
Mercury
NandoCotoshgj
Mercury
Level 67
God Stats
1W - 4L
1,282 SR
Queue Stats
115W - 112L
1,352 Elo+
Party 1
Nu Wa
Nu Wa
SAN-SUP3829
Nu Wa
Level 103
God Stats
32W - 35L
1,387 SR
Queue Stats
227W - 236L
1,447 Elo+
Solo
Ymir
Ymir
Saszki_eV
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Starwars2334
Amaterasu
Level 58
God Stats
1W - 2L
1,492 SR
Queue Stats
90W - 102L
1,491 Elo+
Solo
Medusa
Medusa
dasilvinha23
Medusa
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 92L
1,386 Elo+
Party 1
Team Averages
Level 85
1,432 SR
1,435 Elo+

VS

Team Averages
Level 116
1,544 SR
1,474 Elo+
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Geuzewijk_030
Vamana
Level 66
God Stats
25W - 24L
1,636 SR
Queue Stats
135W - 135L
1,485 Elo+
Solo
Jormungandr
Jormungandr
Jesulepalo98
Jormungandr
Level 119
God Stats
1W - 2L
1,320 SR
Queue Stats
343W - 371L
1,457 Elo+
Solo
Xbalanque
Xbalanque
X7_Thunder_7X
Xbalanque
Level 123
God Stats
569W - 604L
1,505 SR
Queue Stats
577W - 614L
1,461 Elo+
Solo
Nu Wa
Nu Wa
sheaphead
Nu Wa
Level 115
God Stats
3W - 2L
1,760 SR
Queue Stats
110W - 126L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
2 / 2 / 1
6,780
484
2,133
8,822
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 1
6,664
476
6,604
5,199
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
4
0 / 1 / 0
4,424
316
696
3,438
853
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Starwars2334
Amaterasu
12
1 / 4 / 1
7,130
509
7,249
13,630
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
13
1 / 2 / 1
7,405
529
3,399
8,406
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
5 / 2 / 0
7,887
563
3,831
7,230
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 1
8,262
590
8,158
10,595
5,292
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Jesulepalo98
Jormungandr
12
0 / 1 / 2
7,153
511
3,321
9,880
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
X7_Thunder_7X
Xbalanque
13
2 / 1 / 2
7,698
550
4,509
6,140
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
sheaphead
Nu Wa
14
0 / 0 / 3
7,804
557
6,589
5,676
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
2
0
2.5
W
2
1
1
2.5
W
Jormungandr
Jesulepalo98
Jormungandr
0
1
2
1
L
Mercury
2
2
1
1.25
L
1
0
1
1.5
L
Ymir
0
1
0
0
L
Amaterasu
Starwars2334
Amaterasu
1
4
1
0.38
W
Xbalanque
X7_Thunder_7X
Xbalanque
2
1
2
3
L
Medusa
1
2
1
0.75
W
Nu Wa
sheaphead
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
26,408
39,495
Taken
39,521
15,229
Mitigated
21,115
13,616
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,831
856
0
581
7,230
3,493
0
1,362
5,630
0
46,545
W
8,158
3,806
0
2,989
10,595
5,292
200
2,014
8,040
0
52,110
W
Jormungandr
Jesulepalo98
Jormungandr
3,321
835
0
3,153
9,880
8,386
42
1,420
8,360
31,612
0
L
Mercury
2,133
825
0
3,272
8,822
2,304
0
2,221
6,475
0
30,596
L
6,604
1,012
92
1,914
5,199
1,361
0
2,552
2,505
40,992
0
L
Ymir
696
282
0
500
3,438
853
0
1,373
1,997
3,700
0
L
Amaterasu
Starwars2334
Amaterasu
7,249
3,121
65
6,380
13,630
8,264
0
1,586
12,008
1,507
36,626
W
Xbalanque
X7_Thunder_7X
Xbalanque
4,509
1,819
0
2,713
6,140
2,121
1,168
819
5,197
0
47,640
L
Medusa
3,399
1,876
0
1,393
8,406
2,447
0
1,738
6,600
0
48,132
W
Nu Wa
sheaphead
Nu Wa
6,589
993
86
1,306
5,676
1,823
398
1,553
3,973
67,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,403
Gold Earned
38,804
329
Minions Killed
452
0
Camps Cleared
0
1,180,209
Distance Traveled
1,332,425
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,887
563
81
6
0
304,204
4
W
Vamana
8,262
590
99
7
0
259,155
5
W
Jormungandr
7,153
511
46
3
0
256,183
6
L
Mercury
6,780
484
68
5
0
307,697
3
L
Nu Wa
6,664
476
76
5
0
262,811
0
L
Ymir
4,424
316
7
1
0
77,880
0
L
Amaterasu
7,130
509
80
6
0
282,421
1
W
Xbalanque
7,698
550
96
7
0
237,682
0
L
Medusa
7,405
529
98
7
0
249,400
3
W
Nu Wa
7,804
557
130
9
0
275,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role