Player Matchup

Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Alex_Skorblyuk
Agni
Level 45
God Stats
12W - 10L
1,620 SR
Queue Stats
260W - 175L
1,574 Elo+
Solo
Heimdallr
Heimdallr
SteeLserieS1
Heimdallr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,459 Elo+
Solo
Team Averages
Level 88
1,540 SR
1,511 Elo+

VS

Team Averages
Level 130
1,710 SR
1,600 Elo+
Horus
Horus
CandyPebble
Horus
Level 142
God Stats
9W - 6L
1,532 SR
Queue Stats
158W - 149L
1,514 Elo+
Solo
Artemis
Artemis
Samabi
Artemis
Level 87
God Stats
5W - 1L
1,750 SR
Queue Stats
20W - 8L
1,641 Elo+
Solo
Nox
Nox
Yzariel
Nox
Level 160
God Stats
22W - 21L
1,848 SR
Queue Stats
548W - 558L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 6 / 5
6,654
665
5,326
11,901
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 6 / 3
7,352
735
8,846
9,323
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SteeLserieS1
Heimdallr
12
3 / 4 / 3
7,448
745
5,965
8,376
2,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 11
8,233
823
6,280
9,713
10,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Artemis
Samabi
Artemis
13
8 / 1 / 7
8,967
897
11,314
9,385
3,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
13
4 / 3 / 9
8,092
809
8,749
6,915
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
16
16
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
5
0.42
L
3
6
3
0.75
W
4
2
11
4.75
W
Artemis
Samabi
Artemis
8
1
7
11.5
L
Heimdallr
SteeLserieS1
Heimdallr
3
4
3
1.13
W
Nox
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,137
Damage
26,343
29,600
Taken
26,013
11,180
Mitigated
16,295
4,859
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,326
719
0
1,970
11,901
6,722
0
3,885
8,016
0
19,773
L
8,846
712
61
1,990
9,323
2,127
0
3,707
5,616
21,444
0
W
6,280
2,644
1,361
4,277
9,713
10,388
0
2,979
6,625
0
13,525
W
Artemis
Samabi
Artemis
11,314
5,988
0
3,924
9,385
3,372
1,910
3,375
5,890
0
22,176
L
Heimdallr
SteeLserieS1
Heimdallr
5,965
2,204
41
797
8,376
2,331
245
1,617
6,759
0
20,099
W
Nox
8,749
276
75
1,900
6,915
2,535
129
2,864
3,933
33,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,454
Gold Earned
25,292
102
Minions Killed
105
4
Camps Cleared
6
481,366
Distance Traveled
621,846
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,654
665
27
3
3
166,502
1
L
Agni
7,352
735
27
3
1
166,540
2
W
Horus
8,233
823
8
1
0
267,686
4
W
Artemis
8,967
897
30
3
1
170,035
2
L
Heimdallr
7,448
745
48
5
0
148,324
0
W
Nox
8,092
809
67
7
5
184,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role