Player Matchup

King Arthur
King Arthur
CNFireDragon
King Arthur
Level 46
God Stats
8W - 6L
1,755 SR
Queue Stats
49W - 58L
1,506 Elo+
Solo
Shiva
Shiva
Cengo96-
Shiva
Level 149
God Stats
19W - 14L
1,589 SR
Queue Stats
513W - 492L
1,463 Elo+
Party 1
Medusa
Medusa
I_ViE4Z-ol
Medusa
Level 48
God Stats
4W - 1L
1,753 SR
Queue Stats
206W - 181L
1,482 Elo+
Party 1
Arachne
Arachne
IxEmpyrean
Arachne
Level 129
God Stats
58W - 37L
1,581 SR
Queue Stats
679W - 660L
1,482 Elo+
Party 1
Achilles
Achilles
LoT_Steeve
Achilles
Level 31
God Stats
2W - 2L
1,283 SR
Queue Stats
58W - 77L
1,408 Elo+
Solo
Team Averages
Level 81
1,592 SR
1,468 Elo+

VS

Team Averages
Level 48
1,531 SR
1,449 Elo+
Discordia
Discordia
 
Discordia
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
EnKrY_pTeD
Atlas
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 193L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
FuSioNx_Storm
Ao Kuang
Level 36
God Stats
7W - 10L
1,728 SR
Queue Stats
124W - 173L
1,431 Elo+
Solo
Nemesis
Nemesis
dpipo89
Nemesis
Level 27
God Stats
2W - 4L
1,401 SR
Queue Stats
26W - 32L
1,345 Elo+
Party 2
Cupid
Cupid
jorge_1913
Cupid
Level 67
God Stats
3W - 4L
1,527 SR
Queue Stats
238W - 239L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CNFireDragon
King Arthur
12
4 / 0 / 1
7,594
690
4,650
5,035
3,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Cengo96-
Shiva
10
3 / 1 / 5
6,902
627
8,187
6,983
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
I_ViE4Z-ol
Medusa
9
1 / 1 / 4
5,857
532
3,903
5,978
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
IxEmpyrean
Arachne
13
7 / 0 / 0
7,496
681
4,448
6,618
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
LoT_Steeve
Achilles
11
0 / 1 / 1
6,375
580
633
5,719
4,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 0
6,452
587
4,126
3,447
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
8
0 / 3 / 1
5,245
477
2,668
8,789
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
FuSioNx_Storm
Ao Kuang
8
0 / 6 / 0
5,007
455
2,330
9,255
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
dpipo89
Nemesis
8
0 / 3 / 2
5,107
464
1,950
7,657
1,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
8
1 / 2 / 0
5,078
462
3,015
6,565
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
0
2
W
King Arthur
CNFireDragon
King Arthur
4
0
1
4.5
W
Shiva
Cengo96-
Shiva
3
1
5
5.5
L
Atlas
0
3
1
0.17
L
Ao Kuang
FuSioNx_Storm
Ao Kuang
0
6
0
0
W
Medusa
I_ViE4Z-ol
Medusa
1
1
4
3
W
Arachne
IxEmpyrean
Arachne
7
0
0
7
W
Achilles
LoT_Steeve
Achilles
0
1
1
0.5
L
Nemesis
dpipo89
Nemesis
0
3
2
0.33
L
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,821
Damage
14,089
30,333
Taken
35,713
17,560
Mitigated
10,288
12,966
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,126
86
0
700
3,447
765
0
0
3,447
35,381
0
W
King Arthur
CNFireDragon
King Arthur
4,650
866
0
750
5,035
3,601
0
2,032
3,003
0
43,677
W
Shiva
Cengo96-
Shiva
8,187
749
307
3,690
6,983
5,258
242
1,882
5,101
0
30,657
L
Atlas
2,668
1,106
291
1,869
8,789
3,950
0
0
8,789
16,578
0
L
Ao Kuang
FuSioNx_Storm
Ao Kuang
2,330
674
0
2,125
9,255
2,403
0
0
9,255
23,818
0
W
Medusa
I_ViE4Z-ol
Medusa
3,903
1,393
43
1,710
5,978
1,553
300
1,298
4,316
0
22,863
W
Arachne
IxEmpyrean
Arachne
4,448
2,735
0
4,862
6,618
2,660
37
802
5,619
0
48,752
W
Achilles
LoT_Steeve
Achilles
633
311
0
1,604
5,719
4,488
0
3,110
2,609
0
29,504
L
Nemesis
dpipo89
Nemesis
1,950
392
0
156
7,657
1,890
0
0
7,657
0
23,855
L
Cupid
3,015
1,381
96
2,349
6,565
1,280
0
0
6,565
0
22,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
26,889
341
Minions Killed
243
0
Camps Cleared
0
1,211,957
Distance Traveled
1,097,375
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,452
587
84
8
0
205,455
3
W
King Arthur
7,594
690
98
9
0
236,018
0
W
Shiva
6,902
627
47
4
0
240,927
1
L
Atlas
5,245
477
10
1
0
207,561
0
L
Ao Kuang
5,007
455
39
4
0
214,740
1
W
Medusa
5,857
532
46
4
0
222,204
2
W
Arachne
7,496
681
87
8
0
283,473
2
W
Achilles
6,375
580
63
6
0
229,335
1
L
Nemesis
5,107
464
47
4
0
252,108
0
L
Cupid
5,078
462
63
6
0
217,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role