Player Matchup

Cliodhna
Cliodhna
Azyxs
Cliodhna
Level 116
God Stats
20W - 14L
1,519 SR
Queue Stats
77W - 76L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
ItzKZyt
Sun Wukong
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 92L
1,525 Elo+
Party 1
Eset
Eset
Jojolionheart
Eset
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,655 Elo+
Solo
Nu Wa
Nu Wa
Kajiner
Nu Wa
Level 147
God Stats
1W - 1L
1,376 SR
Queue Stats
146W - 150L
1,585 Elo+
Solo
Atlas
Atlas
TheRealRimuri
Atlas
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,453 Elo+
Party 1
Team Averages
Level 126
1,479 SR
1,542 Elo+

VS

Team Averages
Level 145
1,601 SR
1,520 Elo+
Ao Kuang
Ao Kuang
BeSHeLL
Ao Kuang
Level 153
God Stats
4W - 2L
1,478 SR
Queue Stats
34W - 29L
1,585 Elo+
Solo
Geb
Geb
BegottenFiend54
Geb
Level 160
God Stats
42W - 19L
1,906 SR
Queue Stats
254W - 187L
1,679 Elo+
Solo
Discordia
Discordia
LordEdvin
Discordia
Level 119
God Stats
2W - 2L
1,837 SR
Queue Stats
4W - 5L
1,388 Elo+
Solo
Hachiman
Hachiman
cyberkratos13
Hachiman
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 207L
1,498 Elo+
Solo
Hercules
Hercules
villamillos
Hercules
Level 138
God Stats
2W - 4L
1,284 SR
Queue Stats
99W - 86L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Azyxs
Cliodhna
20
10 / 6 / 4
13,191
824
19,125
16,420
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ItzKZyt
Sun Wukong
20
2 / 3 / 9
12,427
777
14,102
20,399
23,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 5 / 7
12,873
805
20,266
12,353
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Kajiner
Nu Wa
20
3 / 1 / 14
12,368
773
16,729
8,613
3,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 6 / 13
11,115
695
8,423
22,870
27,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeSHeLL
Ao Kuang
20
11 / 8 / 3
12,296
769
18,087
21,804
8,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 3 / 13
11,825
739
11,666
19,783
25,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
LordEdvin
Discordia
15
0 / 4 / 2
9,264
579
5,868
9,200
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
cyberkratos13
Hachiman
18
2 / 7 / 6
11,134
696
11,791
16,469
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
villamillos
Hercules
19
6 / 3 / 8
11,706
732
12,176
29,415
24,764
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
25
Kills
21
21
Deaths
25
47
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Azyxs
Cliodhna
10
6
4
2
L
Ao Kuang
BeSHeLL
Ao Kuang
11
8
3
1.56
L
2
3
13
2.83
W
Sun Wukong
ItzKZyt
Sun Wukong
2
3
9
2.17
W
10
5
7
2.7
W
Nu Wa
Kajiner
Nu Wa
3
1
14
10
L
Discordia
LordEdvin
Discordia
0
4
2
0.25
W
0
6
13
1.08
L
Hachiman
cyberkratos13
Hachiman
2
7
6
0.71
L
Hercules
villamillos
Hercules
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,645
Damage
59,588
80,655
Taken
96,671
69,305
Mitigated
67,319
14,340
Healing
22,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Azyxs
Cliodhna
19,125
4,655
0
1,328
16,420
9,263
1,646
6,791
9,629
0
45,831
L
Ao Kuang
BeSHeLL
Ao Kuang
18,087
5,811
0
5,888
21,804
8,256
0
10,342
10,973
44,936
0
L
11,666
600
0
3,531
19,783
25,567
0
10,691
8,637
27,527
0
W
Sun Wukong
ItzKZyt
Sun Wukong
14,102
2,421
0
2,499
20,399
23,072
180
10,967
9,432
499
43,743
W
20,266
2,647
1,492
2,124
12,353
5,740
1,058
7,425
4,928
51,563
0
W
Nu Wa
Kajiner
Nu Wa
16,729
5,053
0
1,783
8,613
3,516
2,916
5,295
3,318
60,136
0
L
Discordia
LordEdvin
Discordia
5,868
151
360
804
9,200
2,744
0
3,533
5,398
29,736
0
W
8,423
2,813
337
4,777
22,870
27,714
628
8,067
14,803
20,636
0
L
Hachiman
cyberkratos13
Hachiman
11,791
6,368
0
4,428
16,469
5,988
0
5,815
10,290
0
59,470
L
Hercules
villamillos
Hercules
12,176
3,008
0
7,714
29,415
24,764
0
15,536
13,432
8,049
19,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,974
Gold Earned
56,225
311
Minions Killed
243
0
Camps Cleared
0
1,645,318
Distance Traveled
1,547,055
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,191
824
49
3
0
333,025
1
L
Ao Kuang
12,296
769
48
3
0
302,888
1
L
Geb
11,825
739
36
2
0
324,134
3
W
Sun Wukong
12,427
777
84
5
0
372,401
3
W
Eset
12,873
805
69
4
0
306,972
2
W
Nu Wa
12,368
773
85
5
0
299,995
0
L
Discordia
9,264
579
44
3
0
284,734
1
W
Atlas
11,115
695
24
2
0
332,925
0
L
Hachiman
11,134
696
83
5
0
282,906
4
L
Hercules
11,706
732
32
2
0
352,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role