Player Matchup

Zeus
Zeus
AnubisBotGod
Zeus
Level 104
God Stats
2W - 1L
1,667 SR
Queue Stats
25W - 17L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
EsteEsPablitoad
Sylvanus
Level 27
God Stats
9W - 4L
1,582 SR
Queue Stats
33W - 27L
1,560 Elo+
Party 1
Skadi
Skadi
McPhakitson
Skadi
Level 67
God Stats
1W - 1L
1,297 SR
Queue Stats
47W - 34L
1,546 Elo+
Party 1
Team Averages
Level 66
1,515 SR
1,561 Elo+

VS

Team Averages
Level 93
1,354 SR
1,443 Elo+
Mulan
Mulan
IceePunter
Mulan
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 16L
1,227 Elo+
Solo
Tiamat
Tiamat
MYPISTOL
Tiamat
Level 105
God Stats
4W - 9L
1,387 SR
Queue Stats
373W - 293L
1,577 Elo+
Party 2
Terra
Terra
TheKneeah87
Terra
Level 109
God Stats
0W - 4L
1,176 SR
Queue Stats
235W - 231L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 5
11,447
818
22,589
10,651
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
13
1 / 1 / 16
10,082
720
3,987
13,001
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 12
10,360
740
13,422
8,080
2,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 5 / 2
9,105
650
5,614
12,137
8,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
MYPISTOL
Tiamat
14
3 / 5 / 2
9,643
689
11,448
10,411
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 8 / 2
7,874
562
6,287
25,882
9,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
5
5
Deaths
18
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
2
5
7.25
W
Sylvanus
1
1
16
9
L
Mulan
2
5
2
0.6
L
Tiamat
MYPISTOL
Tiamat
3
5
2
0.8
W
5
2
12
5.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,998
Damage
23,349
31,732
Taken
48,430
19,337
Mitigated
22,844
9,332
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,589
2,507
0
1,780
10,651
3,396
43
6,526
4,125
60,313
0
W
Sylvanus
3,987
443
1,216
4,301
13,001
13,552
199
6,249
6,752
10,054
0
L
Mulan
5,614
842
0
486
12,137
8,099
0
7,940
3,937
586
19,209
L
Tiamat
MYPISTOL
Tiamat
11,448
472
0
1,322
10,411
5,736
0
5,934
4,268
39,305
0
W
13,422
7,482
0
2,035
8,080
2,389
1,467
5,518
2,562
0
30,533
L
6,287
594
1,348
7,620
25,882
9,009
0
12,366
13,087
15,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
26,622
124
Minions Killed
128
8
Camps Cleared
4
721,061
Distance Traveled
722,685
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,447
818
82
6
3
236,200
0
W
Sylvanus
10,082
720
14
1
0
241,216
1
L
Mulan
9,105
650
42
3
2
220,064
3
L
Tiamat
9,643
689
65
5
2
244,824
3
W
Skadi
10,360
740
28
2
5
243,645
1
L
Terra
7,874
562
21
2
0
257,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role