Player Matchup

Shiva
Shiva
Ali3N_m0t7h3rsh1
Shiva
Level 55
God Stats
7W - 10L
1,308 SR
Queue Stats
166W - 168L
1,336 Elo+
Solo
Danzaburou
Danzaburou
LilChubbyBear
Danzaburou
Level 108
God Stats
18W - 12L
1,594 SR
Queue Stats
325W - 329L
1,516 Elo+
Party 1
Atlas
Atlas
SbSenpai
Atlas
Level 123
God Stats
18W - 25L
1,651 SR
Queue Stats
339W - 327L
1,466 Elo+
Party 1
Mercury
Mercury
YeahNah21
Mercury
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,284 Elo+
Solo
Hera
Hera
xXBali_31Xx
Hera
Level 87
God Stats
25W - 33L
1,542 SR
Queue Stats
338W - 310L
1,508 Elo+
Solo
Team Averages
Level 92
1,519 SR
1,422 Elo+

VS

Team Averages
Level 87
1,514 SR
1,458 Elo+
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bihny
Yemoja
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,527 Elo+
Solo
Jing Wei
Jing Wei
JunichiTazawa3
Jing Wei
Level 41
God Stats
3W - 5L
1,546 SR
Queue Stats
17W - 28L
1,341 Elo+
Solo
Hercules
Hercules
freedan866
Hercules
Level 144
God Stats
2W - 3L
1,523 SR
Queue Stats
92W - 101L
1,434 Elo+
Solo
Anubis
Anubis
iron_berseker
Anubis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,585
559
3,424
5,463
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
LilChubbyBear
Danzaburou
10
6 / 0 / 1
6,846
685
5,991
3,950
1,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
SbSenpai
Atlas
10
2 / 0 / 9
6,586
659
5,708
7,690
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
YeahNah21
Mercury
9
1 / 1 / 5
5,630
563
1,844
6,271
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
8 / 2 / 2
7,314
731
8,469
5,524
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
2 / 5 / 0
5,163
516
2,665
8,436
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Bihny
Yemoja
6
0 / 3 / 2
4,695
470
2,897
8,740
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
7
1 / 6 / 2
4,972
497
3,012
8,755
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
freedan866
Hercules
8
0 / 1 / 2
5,030
503
2,522
5,287
2,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 4 / 3
4,829
483
3,107
5,215
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
4
4
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
0
0.4
W
1
1
1
1.5
L
Yemoja
Bihny
Yemoja
0
3
2
0.33
L
Jing Wei
1
6
2
0.33
W
Danzaburou
LilChubbyBear
Danzaburou
6
0
1
6.5
W
Atlas
SbSenpai
Atlas
2
0
9
6.5
W
Mercury
YeahNah21
Mercury
1
1
5
3.5
L
Hercules
freedan866
Hercules
0
1
2
1
L
1
4
3
0.63
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,436
Damage
14,203
28,898
Taken
36,433
11,941
Mitigated
13,697
10,525
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,665
795
0
2,377
8,436
3,576
0
2,622
5,749
0
24,131
W
3,424
251
0
1,434
5,463
3,391
273
342
5,083
2,538
20,899
L
Yemoja
Bihny
Yemoja
2,897
812
446
1,263
8,740
3,806
0
4,457
4,151
12,561
0
L
Jing Wei
3,012
1,895
0
1,787
8,755
1,717
0
2,360
6,375
0
15,314
W
Danzaburou
LilChubbyBear
Danzaburou
5,991
3,505
0
726
3,950
1,039
1,230
495
3,345
0
32,892
W
Atlas
SbSenpai
Atlas
5,708
2,230
1,652
2,408
7,690
4,277
0
2,302
5,147
17,441
0
W
Mercury
YeahNah21
Mercury
1,844
543
0
2,948
6,271
1,699
0
679
5,514
0
25,624
L
Hercules
freedan866
Hercules
2,522
637
0
1,108
5,287
2,700
97
1,717
3,548
0
17,666
L
3,107
132
140
1,454
5,215
1,898
90
3,030
2,120
12,776
0
W
8,469
2,376
0
1,357
5,524
1,535
0
1,553
3,805
47,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
24,689
280
Minions Killed
157
0
Camps Cleared
0
1,007,978
Distance Traveled
914,236
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,163
516
46
5
0
168,533
0
W
Shiva
5,585
559
44
4
0
180,754
0
L
Yemoja
4,695
470
19
2
0
158,326
0
L
Jing Wei
4,972
497
30
3
0
199,379
3
W
Danzaburou
6,846
685
63
6
0
196,697
1
W
Atlas
6,586
659
23
2
0
205,095
1
W
Mercury
5,630
563
57
6
0
223,573
3
L
Hercules
5,030
503
46
5
0
201,003
1
L
Anubis
4,829
483
16
2
0
186,995
0
W
Hera
7,314
731
93
9
0
201,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role