Player Matchup

Loki
Loki
ClassicKz_Z
Loki
Level 6
God Stats
1W - 2L
1,695 SR
Queue Stats
14W - 7L
1,865 Elo+
Party 1
Eset
Eset
Crystalsia
Eset
Level 156
God Stats
6W - 7L
1,474 SR
Queue Stats
66W - 61L
1,598 Elo+
Solo
Cthulhu
Cthulhu
VerettaVendetta
Cthulhu
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 24L
1,965 Elo+
Party 1
Skadi
Skadi
joshian
Skadi
Level 49
God Stats
4W - 5L
1,440 SR
Queue Stats
31W - 22L
1,453 Elo+
Solo
Chang'e
Chang'e
xosabaox
Chang'e
Level 44
God Stats
0W - 3L
1,212 SR
Queue Stats
56W - 120L
1,286 Elo+
Solo
Team Averages
Level 68
1,464 SR
1,633 Elo+

VS

Team Averages
Level 81
1,598 SR
1,481 Elo+
Serqet
Serqet
GreyNilX
Serqet
Level 78
God Stats
9W - 6L
1,552 SR
Queue Stats
350W - 366L
1,525 Elo+
Solo
Mulan
Mulan
PPFOREHEAD
Mulan
Level 66
God Stats
10W - 12L
1,687 SR
Queue Stats
175W - 218L
1,459 Elo+
Party 2
Baba Yaga
Baba Yaga
Retcon
Baba Yaga
Level 160
God Stats
14W - 12L
1,349 SR
Queue Stats
786W - 787L
1,513 Elo+
Solo
Hou Yi
Hou Yi
pikmin978
Hou Yi
Level 81
God Stats
6W - 3L
1,762 SR
Queue Stats
90W - 90L
1,487 Elo+
Party 2
Bacchus
Bacchus
swagmoneyflex
Bacchus
Level 21
God Stats
20W - 17L
1,638 SR
Queue Stats
43W - 63L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
6,595
600
5,081
7,555
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 2 / 1
4,859
442
2,002
6,098
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 4
6,522
593
5,277
6,189
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
joshian
Skadi
9
1 / 2 / 2
5,001
455
4,511
6,123
1,202
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
xosabaox
Chang'e
7
1 / 5 / 2
4,794
436
1,050
4,497
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GreyNilX
Serqet
10
1 / 5 / 2
5,703
518
3,202
7,256
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
11
4 / 4 / 0
6,532
594
3,810
9,687
4,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Retcon
Baba Yaga
13
3 / 0 / 1
7,192
654
4,274
2,690
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
pikmin978
Hou Yi
10
2 / 1 / 1
6,025
548
4,068
5,514
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
9
1 / 1 / 3
6,278
571
2,728
6,456
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
11
11
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
L
0
2
1
0.25
W
Serqet
GreyNilX
Serqet
1
5
2
0.4
W
Mulan
4
4
0
1
W
Baba Yaga
Retcon
Baba Yaga
3
0
1
3.5
L
2
1
4
4
L
Skadi
joshian
Skadi
1
2
2
1
W
Hou Yi
pikmin978
Hou Yi
2
1
1
2.5
W
Bacchus
1
1
3
2.5
L
Chang'e
xosabaox
Chang'e
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
18,082
30,462
Taken
31,603
11,793
Mitigated
12,495
8,583
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,081
1,634
0
2,376
7,555
2,107
0
950
6,463
0
35,183
L
2,002
205
582
1,303
6,098
2,958
0
1,964
4,134
16,036
0
W
Serqet
GreyNilX
Serqet
3,202
959
0
155
7,256
2,096
0
1,184
5,947
0
28,961
W
Mulan
3,810
944
0
2,434
9,687
4,585
52
4,537
4,628
2,296
26,658
W
Baba Yaga
Retcon
Baba Yaga
4,274
73
0
1,321
2,690
941
0
307
2,294
50,122
0
L
5,277
679
0
2,229
6,189
4,317
0
1,204
4,985
34,091
0
L
Skadi
joshian
Skadi
4,511
1,935
0
1,806
6,123
1,202
0
2,434
3,663
0
19,913
W
Hou Yi
pikmin978
Hou Yi
4,068
1,866
0
2,041
5,514
1,360
780
546
4,968
0
35,465
W
Bacchus
2,728
382
236
2,692
6,456
3,513
232
1,019
5,437
11,662
0
L
Chang'e
xosabaox
Chang'e
1,050
51
0
287
4,497
1,209
150
662
3,835
10,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
31,730
230
Minions Killed
322
0
Camps Cleared
0
979,908
Distance Traveled
1,074,423
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,595
600
68
6
0
235,967
5
L
Eset
4,859
442
33
3
0
169,742
2
W
Serqet
5,703
518
61
6
0
237,935
0
W
Mulan
6,532
594
71
6
0
196,734
2
W
Baba Yaga
7,192
654
101
9
0
226,208
1
L
Cthulhu
6,522
593
72
7
0
222,863
1
L
Skadi
5,001
455
33
3
0
184,756
1
W
Hou Yi
6,025
548
66
6
0
195,303
1
W
Bacchus
6,278
571
23
2
0
218,243
0
L
Chang'e
4,794
436
24
2
0
166,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role