Player Matchup

Hel
Hel
AcridMarker6336
Hel
Level 107
God Stats
4W - 5L
1,451 SR
Queue Stats
138W - 200L
1,379 Elo+
Solo
Guan Yu
Guan Yu
StarBurst Shark
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,448 Elo+
Party 2
Medusa
Medusa
Xcasualties1577
Medusa
Level 107
God Stats
1W - 5L
1,009 SR
Queue Stats
26W - 30L
1,448 Elo+
Party 2
Team Averages
Level 113
1,320 SR
1,425 Elo+

VS

Team Averages
Level 82
1,599 SR
1,382 Elo+
Scylla
Scylla
MisterFister12
Scylla
Level 68
God Stats
2W - 7L
1,417 SR
Queue Stats
43W - 63L
1,342 Elo+
Party 1
Bacchus
Bacchus
NutSach
Bacchus
Level 20
God Stats
2W - 1L
1,827 SR
Queue Stats
31W - 39L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
allgamerweezy
Tsukuyomi
Level 159
God Stats
3W - 4L
1,553 SR
Queue Stats
259W - 329L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
12,775
672
10,272
19,186
8,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 4 / 9
14,812
780
12,565
23,348
29,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 4 / 8
14,340
755
20,019
14,661
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 3
13,343
702
15,187
14,766
5,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
NutSach
Bacchus
15
0 / 4 / 6
11,610
611
9,045
19,324
26,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
allgamerweezy
Tsukuyomi
15
4 / 7 / 8
12,140
639
22,033
16,370
11,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
17
Kills
13
13
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
L
9
6
3
1.75
L
Bacchus
NutSach
Bacchus
0
4
6
0.75
W
7
4
9
2.88
W
8
4
8
3
L
Tsukuyomi
allgamerweezy
Tsukuyomi
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,856
Damage
46,265
57,195
Taken
50,460
43,685
Mitigated
43,794
26,909
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,272
1,655
4,473
8,316
19,186
8,167
402
9,381
9,805
40,528
0
L
15,187
1,412
0
0
14,766
5,560
0
1,399
13,367
56,933
0
L
Bacchus
NutSach
Bacchus
9,045
1,453
0
739
19,324
26,546
0
4,682
14,642
19,016
0
W
12,565
1,826
4,545
8,133
23,348
29,152
568
9,513
13,835
0
52,911
W
20,019
7,325
0
1,442
14,661
6,366
2,356
6,217
8,444
0
56,589
L
Tsukuyomi
allgamerweezy
Tsukuyomi
22,033
4,865
0
1,814
16,370
11,688
0
4,462
11,908
0
55,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
37,093
193
Minions Killed
162
11
Camps Cleared
5
1,029,489
Distance Traveled
912,638
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,775
672
72
4
2
324,351
4
L
Scylla
13,343
702
95
5
5
283,422
0
L
Bacchus
11,610
611
11
1
0
348,446
0
W
Guan Yu
14,812
780
49
3
5
353,835
0
W
Medusa
14,340
755
72
4
4
351,303
0
L
Tsukuyomi
12,140
639
56
3
0
280,770
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role