Player Matchup

Hades
Hades
JN Hyper1813
Hades
Level 98
God Stats
17W - 12L
1,755 SR
Queue Stats
866W - 914L
1,545 Elo+
Solo
Ne Zha
Ne Zha
SMCKWTHPEPE
Ne Zha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 135L
1,563 Elo+
Solo
Shiva
Shiva
SkykiritoXH
Shiva
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 69L
1,254 Elo+
Solo
Team Averages
Level 122
1,585 SR
1,454 Elo+

VS

Team Averages
Level 111
1,643 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
IceePunter
Ah Muzen Cab
Level 64
God Stats
0W - 2L
1,331 SR
Queue Stats
3W - 16L
1,271 Elo+
Solo
Ah Puch
Ah Puch
Jiyrolat
Ah Puch
Level 148
God Stats
92W - 38L
1,874 SR
Queue Stats
278W - 196L
1,761 Elo+
Solo
Sun Wukong
Sun Wukong
tinkertoken109
Sun Wukong
Level 122
God Stats
0W - 1L
1,724 SR
Queue Stats
141W - 142L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 10
12,374
773
8,535
16,683
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
15
3 / 5 / 14
11,396
712
6,818
24,949
18,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 2 / 11
12,528
783
25,080
23,764
22,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IceePunter
Ah Muzen Cab
13
1 / 8 / 3
9,669
604
11,006
14,223
5,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Jiyrolat
Ah Puch
14
3 / 6 / 4
10,169
636
22,328
15,084
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
tinkertoken109
Sun Wukong
14
3 / 6 / 3
9,945
622
16,069
16,000
13,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
19
Kills
7
7
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
IceePunter
Ah Muzen Cab
1
8
3
0.31
W
8
0
10
13
L
Ah Puch
Jiyrolat
Ah Puch
3
6
4
0.83
W
Ne Zha
3
5
14
2
W
8
2
11
6.75
L
Sun Wukong
tinkertoken109
Sun Wukong
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,433
Damage
49,403
65,396
Taken
45,307
49,575
Mitigated
23,913
28,928
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
IceePunter
Ah Muzen Cab
11,006
2,483
53
2,166
14,223
5,042
0
3,682
10,085
0
33,181
W
8,535
153
1,433
7,293
16,683
8,912
983
6,380
9,953
50,245
0
L
Ah Puch
Jiyrolat
Ah Puch
22,328
451
0
2,395
15,084
5,033
84
2,871
11,680
50,893
0
W
Ne Zha
6,818
1,634
216
10,826
24,949
18,210
425
8,888
15,620
339
22,704
W
25,080
1,909
610
8,550
23,764
22,453
762
7,737
15,458
10,545
46,596
L
Sun Wukong
tinkertoken109
Sun Wukong
16,069
4,241
0
2,461
16,000
13,838
0
5,636
9,717
0
28,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
29,783
194
Minions Killed
152
8
Camps Cleared
6
956,755
Distance Traveled
834,817
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,669
604
38
2
1
259,381
4
W
Hades
12,374
773
107
7
5
319,168
1
L
Ah Puch
10,169
636
80
5
4
284,762
3
W
Ne Zha
11,396
712
26
2
2
296,398
1
W
Shiva
12,528
783
61
4
1
341,189
1
L
Sun Wukong
9,945
622
34
2
1
290,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role