Player Matchup

Baron Samedi
Baron Samedi
Bloody-Loki
Baron Samedi
Level 116
God Stats
23W - 21L
1,585 SR
Queue Stats
502W - 524L
1,485 Elo+
Solo
Ra
Ra
Fearless_Icarus
Ra
Level 125
God Stats
4W - 2L
1,599 SR
Queue Stats
38W - 45L
1,402 Elo+
Party 1
Cliodhna
Cliodhna
Ownedbitach
Cliodhna
Level 99
God Stats
27W - 20L
1,594 SR
Queue Stats
370W - 402L
1,371 Elo+
Solo
Bacchus
Bacchus
ViRus_HaZard_
Bacchus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,402 Elo+
Party 1
Izanami
Izanami
twitchPiruGamer
Izanami
Level 86
God Stats
45W - 57L
1,479 SR
Queue Stats
638W - 724L
1,365 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,405 Elo+

VS

Team Averages
Level 81
1,526 SR
1,408 Elo+
Hera
Hera
Explosaur
Hera
Level 69
God Stats
2W - 3L
1,212 SR
Queue Stats
10W - 14L
1,284 Elo+
Solo
Shiva
Shiva
KepkaDen
Shiva
Level 79
God Stats
30W - 14L
1,588 SR
Queue Stats
422W - 462L
1,350 Elo+
Solo
Medusa
Medusa
Raulalfac
Medusa
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 132L
1,378 Elo+
Solo
Bastet
Bastet
Toumillo
Bastet
Level 40
God Stats
4W - 0L
1,831 SR
Queue Stats
24W - 13L
1,641 Elo+
Solo
Cerberus
Cerberus
majoriscanis
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bloody-Loki
Baron Samedi
16
2 / 7 / 3
10,644
444
7,356
18,085
6,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 2
9,903
413
7,326
13,746
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Ownedbitach
Cliodhna
17
9 / 4 / 5
11,442
477
25,192
21,958
20,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
14
1 / 5 / 7
9,427
393
12,636
30,259
40,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 3 / 3
10,717
447
9,042
13,405
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
5 / 6 / 11
12,261
511
20,441
13,797
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
KepkaDen
Shiva
19
3 / 6 / 7
11,822
493
10,981
21,032
9,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Raulalfac
Medusa
17
2 / 1 / 5
10,790
450
6,516
14,648
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Toumillo
Bastet
20
13 / 1 / 4
14,821
618
28,886
19,806
10,471
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
majoriscanis
Cerberus
18
3 / 1 / 15
12,031
501
11,332
22,277
26,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
15
Kills
26
26
Deaths
15
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bloody-Loki
Baron Samedi
2
7
3
0.5
W
Hera
5
6
11
1.75
L
2
7
2
0.43
W
Shiva
KepkaDen
Shiva
3
6
7
1.08
L
Cliodhna
Ownedbitach
Cliodhna
9
4
5
2.88
W
Medusa
Raulalfac
Medusa
2
1
5
4.5
W
Bastet
Toumillo
Bastet
13
1
4
15
L
Bacchus
1
5
7
0.9
W
Cerberus
majoriscanis
Cerberus
3
1
15
10.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,552
Damage
78,156
97,453
Taken
91,560
76,226
Mitigated
58,570
27,895
Healing
33,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bloody-Loki
Baron Samedi
7,356
83
566
4,027
18,085
6,262
0
2,082
15,883
60,200
0
W
Hera
20,441
6,381
526
2,443
13,797
5,601
928
5,850
7,807
87,114
0
L
7,326
0
902
2,607
13,746
4,815
0
5,752
7,744
67,582
0
W
Shiva
KepkaDen
Shiva
10,981
2,108
1,475
6,012
21,032
9,954
3,744
6,707
14,268
0
86,297
L
Cliodhna
Ownedbitach
Cliodhna
25,192
2,126
957
3,764
21,958
20,533
0
5,755
15,881
0
86,191
W
Medusa
Raulalfac
Medusa
6,516
3,389
335
5,447
14,648
6,510
94
2,195
12,429
0
79,005
W
Bastet
Toumillo
Bastet
28,886
8,578
0
9,555
19,806
10,471
2,215
4,228
15,520
0
125,925
L
Bacchus
12,636
1,955
0
9,500
30,259
40,311
0
12,667
16,914
31,255
0
W
Cerberus
majoriscanis
Cerberus
11,332
586
1,132
6,494
22,277
26,034
52
7,811
14,218
31,105
3,645
L
9,042
4,650
368
5,204
13,405
4,305
0
3,914
9,363
0
97,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,133
Gold Earned
61,725
586
Minions Killed
650
0
Camps Cleared
0
2,222,795
Distance Traveled
2,289,261
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,644
444
125
5
0
385,612
1
W
Hera
12,261
511
144
6
0
449,164
3
L
Ra
9,903
413
138
6
0
433,486
2
W
Shiva
11,822
493
126
5
0
443,366
0
L
Cliodhna
11,442
477
116
5
0
502,155
1
W
Medusa
10,790
450
125
5
0
426,671
5
W
Bastet
14,821
618
205
9
0
518,565
2
L
Bacchus
9,427
393
18
1
0
452,445
7
W
Cerberus
12,031
501
50
2
0
451,495
4
L
Izanami
10,717
447
189
8
0
449,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role