Player Matchup

Cerberus
Cerberus
Croucher123
Cerberus
Level 93
God Stats
3W - 0L
1,675 SR
Queue Stats
141W - 133L
1,459 Elo+
Solo
Scylla
Scylla
JPGHavoc
Scylla
Level 97
God Stats
16W - 11L
1,700 SR
Queue Stats
146W - 135L
1,617 Elo+
Solo
Artemis
Artemis
Pingu69
Artemis
Level 105
God Stats
3W - 2L
1,607 SR
Queue Stats
6W - 5L
1,444 Elo+
Solo
Team Averages
Level 98
1,661 SR
1,506 Elo+

VS

Team Averages
Level 97
1,476 SR
1,480 Elo+
Ymir
Ymir
Godzilla868
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,589 Elo+
Solo
Hachiman
Hachiman
Smazi
Hachiman
Level 101
God Stats
209W - 222L
1,427 SR
Queue Stats
256W - 284L
1,382 Elo+
Solo
Ne Zha
Ne Zha
TheGreedy69
Ne Zha
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 100L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Croucher123
Cerberus
12
2 / 0 / 5
7,773
777
5,292
11,079
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
JPGHavoc
Scylla
12
4 / 1 / 3
7,799
780
10,254
6,382
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Pingu69
Artemis
12
1 / 0 / 6
7,005
701
11,261
4,847
2,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,521
652
3,675
11,692
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Smazi
Hachiman
11
1 / 2 / 0
6,447
645
6,913
8,783
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
10
0 / 3 / 1
6,022
602
5,781
10,738
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Croucher123
Cerberus
2
0
5
4.5
L
0
2
1
0.25
W
Scylla
JPGHavoc
Scylla
4
1
3
5.5
W
Artemis
Pingu69
Artemis
1
0
6
4
L
Hachiman
Smazi
Hachiman
1
2
0
0.5
L
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,807
Damage
16,369
22,308
Taken
31,213
15,590
Mitigated
16,412
5,970
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Croucher123
Cerberus
5,292
402
0
2,663
11,079
11,089
0
1,974
8,806
15,341
0
L
3,675
746
0
3,643
11,692
9,189
0
5,118
6,026
16,269
0
W
Scylla
JPGHavoc
Scylla
10,254
1,769
0
1,958
6,382
2,146
304
1,449
4,821
33,600
0
W
Artemis
Pingu69
Artemis
11,261
3,413
0
1,349
4,847
2,355
483
473
4,219
0
23,110
L
Hachiman
Smazi
Hachiman
6,913
5,197
0
2,260
8,783
2,539
0
4,631
3,717
0
22,212
L
Ne Zha
5,781
194
197
3,033
10,738
4,684
0
5,375
4,728
0
17,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,577
Gold Earned
18,990
124
Minions Killed
91
4
Camps Cleared
3
577,783
Distance Traveled
532,672
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,773
777
34
3
1
205,140
1
L
Ymir
6,521
652
23
2
0
175,509
6
W
Scylla
7,799
780
60
6
0
191,943
1
W
Artemis
7,005
701
30
3
3
180,700
2
L
Hachiman
6,447
645
39
4
1
168,479
3
L
Ne Zha
6,022
602
29
3
2
188,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role