Player Matchup

Artemis
Artemis
 
Artemis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FrostWillBite
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 255L
1,502 Elo+
Solo
Artio
Artio
MrBoonjo
Artio
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
320W - 352L
1,492 Elo+
Solo
Shiva
Shiva
PTMatik
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 242L
1,517 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,502 Elo+

VS

Team Averages
Level 115
1,473 SR
1,463 Elo+
King Arthur
King Arthur
 
King Arthur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
JJFisch
Ganesha
Level 89
God Stats
1W - 2L
1,249 SR
Queue Stats
246W - 288L
1,413 Elo+
Party 1
Agni
Agni
SOL705
Agni
Level 145
God Stats
40W - 30L
1,578 SR
Queue Stats
901W - 924L
1,497 Elo+
Solo
Medusa
Medusa
cOOl_brEEze_46
Medusa
Level 83
God Stats
5W - 4L
1,537 SR
Queue Stats
36W - 47L
1,421 Elo+
Party 1
Da Ji
Da Ji
david6221
Da Ji
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 130L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 3 / 1
7,414
494
8,019
9,203
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
 
Zhong Kui
12
1 / 5 / 1
7,211
481
6,669
12,211
8,384
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 0
6,877
458
6,402
13,882
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
MrBoonjo
Artio
11
0 / 4 / 2
7,016
468
2,738
13,000
9,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
PTMatik
Shiva
11
0 / 2 / 0
6,298
420
1,888
10,498
4,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 1 / 7
8,453
564
6,858
10,015
4,575
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
JJFisch
Ganesha
12
0 / 2 / 9
7,702
513
6,297
10,932
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
SOL705
Agni
15
3 / 0 / 5
9,218
615
10,522
5,528
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 2
8,243
550
3,290
6,385
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
david6221
Da Ji
16
13 / 0 / 3
9,999
667
14,376
12,440
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
20
20
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
L
Zhong Kui
 
Zhong Kui
1
5
1
0.3
W
King Arthur
 
King Arthur
2
1
7
5.5
L
2
6
0
0.33
W
Ganesha
JJFisch
Ganesha
0
2
9
2.25
L
Artio
MrBoonjo
Artio
0
4
2
0.25
L
Shiva
PTMatik
Shiva
0
2
0
0
W
Agni
SOL705
Agni
3
0
5
5.5
W
2
1
2
3
W
Da Ji
david6221
Da Ji
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,716
Damage
41,343
58,794
Taken
45,300
28,149
Mitigated
23,718
17,369
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,019
2,463
236
2,932
9,203
2,368
804
1,951
7,252
0
62,049
L
Zhong Kui
 
Zhong Kui
6,669
137
0
5,444
12,211
8,384
0
1,267
10,944
41,561
0
W
King Arthur
 
King Arthur
6,858
218
0
1,500
10,015
4,575
208
3,997
6,018
0
37,699
L
6,402
1,071
0
4,712
13,882
3,316
0
3,227
10,655
0
38,108
W
Ganesha
JJFisch
Ganesha
6,297
630
410
4,073
10,932
10,088
0
1,938
8,994
29,554
4,419
L
Artio
MrBoonjo
Artio
2,738
305
220
2,722
13,000
9,658
0
4,711
8,289
23,000
0
L
Shiva
PTMatik
Shiva
1,888
87
164
939
10,498
4,423
504
5,211
5,287
6,330
26,632
W
Agni
SOL705
Agni
10,522
1,167
0
1,230
5,528
1,967
474
884
4,644
72,002
0
W
3,290
1,413
0
2,585
6,385
2,114
925
620
5,765
0
56,497
W
Da Ji
david6221
Da Ji
14,376
3,230
0
4,468
12,440
4,974
64
2,720
9,720
0
62,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
43,615
389
Minions Killed
437
0
Camps Cleared
0
1,258,526
Distance Traveled
1,460,287
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,414
494
107
7
0
257,602
3
L
Zhong Kui
7,211
481
93
6
0
243,820
6
W
King Arthur
8,453
564
76
5
0
313,348
7
L
Pele
6,877
458
74
5
0
253,150
3
W
Ganesha
7,702
513
9
1
0
277,621
2
L
Artio
7,016
468
51
3
0
275,682
4
L
Shiva
6,298
420
64
4
0
228,272
0
W
Agni
9,218
615
136
9
0
306,435
2
W
Medusa
8,243
550
117
8
0
262,921
3
W
Da Ji
9,999
667
99
7
0
299,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role