Player Matchup

Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
M4ST_Pablo_
Ares
Diamond IV
Level 145
God Stats
3W - 0L
1,934 SR
Queue Stats
119W - 104L
2,103 MMR
Solo
Tyr
Tyr
Platinum I
Panjonka
Tyr
Platinum I
Level 107
God Stats
5W - 2L
1,649 SR
Queue Stats
167W - 105L
2,308 MMR
Party 2
Medusa
Medusa
Diamond II
Vibma
Medusa
Diamond II
Level 158
God Stats
26W - 13L
1,709 SR
Queue Stats
292W - 229L
2,273 MMR
Party 2
Agni
Agni
Platinum I
Yυmiya
Agni
Platinum I
Level 160
God Stats
1W - 3L
1,930 SR
Queue Stats
236W - 194L
2,280 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,744 SR
2,093 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 99
1,555 SR
2,092 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Condon-Usado789
Ao Kuang
Platinum II
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,929 MMR
Party 1
Thoth
Thoth
Diamond I
Jiñchūriki
Thoth
Diamond I
Level 157
God Stats
13W - 8L
1,867 SR
Queue Stats
61W - 44L
2,530 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Mοοd
Guan Yu
Diamond II
Level 50
God Stats
0W - 5L
1,312 SR
Queue Stats
328W - 308L
2,396 MMR
Solo
Heimdallr
Heimdallr
Diamond V
tantor99
Heimdallr
Diamond V
Level 157
God Stats
2W - 8L
1,596 SR
Queue Stats
1,110W - 1,123L
2,105 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
9 / 0 / 2
8,234
633
6,801
8,297
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 1 / 11
6,718
517
4,622
11,460
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 9
8,881
683
9,829
8,653
6,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Vibma
Medusa
14
4 / 0 / 3
8,014
616
3,900
6,470
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Yυmiya
Agni
14
4 / 3 / 5
8,124
625
7,575
6,411
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeBellonaAthenaKaliGeb

VS

Bans
CliodhnaArtioSolBastetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 6 / 1
5,864
451
3,916
11,913
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
9
0 / 5 / 2
5,632
433
3,857
9,876
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 6 / 0
6,689
515
5,088
7,212
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Mοοd
Guan Yu
12
0 / 4 / 1
6,756
520
2,276
12,152
8,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
tantor99
Heimdallr
12
0 / 2 / 0
6,688
514
3,472
6,203
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
23
Kills
4
5
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
0
2
10
L
Anhur
 
Anhur
1
6
1
0.25
L
Ao Kuang
0
5
2
0.2
L
3
6
0
0.5
W
2
1
11
7.5
L
Guan Yu
Mοοd
Guan Yu
0
4
1
0.13
W
4
1
9
8.5
W
Medusa
Vibma
Medusa
4
0
3
5.5
W
Agni
Yυmiya
Agni
4
3
5
2.17
L
Heimdallr
tantor99
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,727
Damage
18,609
41,291
Taken
47,356
22,724
Mitigated
20,678
20,195
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,801
2,370
0
10,557
8,297
3,476
228
2,977
5,228
0
54,282
L
Anhur
 
Anhur
3,916
1,529
0
2,509
11,913
4,951
0
4,350
7,563
0
17,126
L
Ao Kuang
3,857
872
0
2,830
9,876
3,705
0
2,512
7,364
22,175
6,147
L
5,088
265
0
1,146
7,212
1,842
0
3,960
3,252
34,041
0
W
4,622
749
0
3,235
11,460
8,501
0
2,743
8,627
17,489
0
L
Guan Yu
Mοοd
Guan Yu
2,276
334
0
3,606
12,152
8,333
0
141
12,011
0
45,444
W
9,829
2,079
0
5,239
8,653
6,221
0
746
7,907
0
63,243
W
Medusa
Vibma
Medusa
3,900
1,616
0
375
6,470
2,006
0
1,182
5,288
0
67,540
W
Agni
Yυmiya
Agni
7,575
706
0
789
6,411
2,520
312
3,327
2,836
60,630
0
L
Heimdallr
tantor99
Heimdallr
3,472
2,688
0
1,919
6,203
1,847
976
1,234
4,969
0
51,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
31,629
479
Minions Killed
361
0
Camps Cleared
0
1,381,120
Distance Traveled
1,158,834
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,234
633
95
7
0
303,487
3
L
Anhur
5,864
451
34
3
0
221,929
0
L
Ao Kuang
5,632
433
47
4
0
255,463
0
L
Thoth
6,689
515
74
6
0
192,342
2
W
Ares
6,718
517
15
1
0
271,625
3
L
Guan Yu
6,756
520
102
8
0
246,818
2
W
Tyr
8,881
683
136
10
0
305,489
5
W
Medusa
8,014
616
122
9
0
252,884
3
W
Agni
8,124
625
111
9
0
247,635
6
L
Heimdallr
6,688
514
104
8
0
242,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role