Player Matchup

Chang'e
Chang'e
Bronze IV
Reggenoeforeva
Chang'e
Bronze IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,406 MMR
Solo
Hera
Hera
Gold IV
madraffa-san
Hera
Gold IV
Level 121
God Stats
18W - 13L
1,636 SR
Queue Stats
294W - 305L
1,534 MMR
Party 3
Bacchus
Bacchus
Gold III
tengriii
Bacchus
Gold III
Level 144
God Stats
30W - 20L
1,805 SR
Queue Stats
290W - 290L
1,369 MMR
Solo
Loki
Loki
Silver I
xGeminiWolfx
Loki
Silver I
Level 123
God Stats
4W - 1L
1,482 SR
Queue Stats
103W - 109L
1,353 MMR
Solo
Heimdallr
Heimdallr
Gold V
xVG-AndOne_18
Heimdallr
Gold V
Level 159
God Stats
123W - 121L
1,471 SR
Queue Stats
327W - 314L
1,439 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,579 SR
1,420 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,548 SR
1,424 MMR
Osiris
Osiris
Gold IV
HamzaS_24
Osiris
Gold IV
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 104L
1,402 MMR
Party 1
Nemesis
Nemesis
Bronze IV
ItMeJJ
Nemesis
Bronze IV
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,406 MMR
Party 2
Freya
Freya
Gold V
JetStride
Freya
Gold V
Level 95
God Stats
26W - 17L
1,589 SR
Queue Stats
90W - 98L
1,330 MMR
Solo
Neith
Neith
Bronze IV
Notality
Neith
Bronze IV
Level 105
God Stats
0W - 1L
1,436 SR
Queue Stats
3W - 9L
1,452 MMR
Party 2
Persephone
Persephone
Gold II
Trey_Troll
Persephone
Gold II
Level 129
God Stats
1W - 1L
1,716 SR
Queue Stats
67W - 74L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 3
15,286
546
13,249
17,246
14,214
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 5 / 6
15,592
557
18,875
17,014
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
tengriii
Bacchus
18
2 / 3 / 14
13,782
492
11,754
20,902
33,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 4 / 5
15,893
568
11,400
23,565
9,350
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
xVG-AndOne_18
Heimdallr
20
1 / 3 / 10
14,356
513
17,592
22,208
8,273
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshArtioBastet

VS

Bans
CliodhnaDa JiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HamzaS_24
Osiris
20
6 / 4 / 3
14,829
530
14,642
29,456
29,564
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ItMeJJ
Nemesis
19
5 / 7 / 5
12,395
443
17,615
30,275
12,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
JetStride
Freya
7
1 / 3 / 0
8,073
288
722
5,432
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Notality
Neith
17
1 / 3 / 5
11,467
410
7,806
12,617
2,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Trey_Troll
Persephone
20
4 / 4 / 3
14,679
524
20,133
17,298
5,543
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
21
Kills
17
18
Deaths
21
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
HamzaS_24
Osiris
6
4
3
1.88
L
Nemesis
ItMeJJ
Nemesis
5
7
5
1.07
L
Freya
JetStride
Freya
1
3
0
0.33
L
Neith
Notality
Neith
1
3
5
1.17
W
4
3
3
1.83
L
Persephone
Trey_Troll
Persephone
4
4
3
1.38
W
6
5
6
1.8
W
Bacchus
tengriii
Bacchus
2
3
14
3
W
8
4
5
2.63
W
Heimdallr
xVG-AndOne_18
Heimdallr
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,870
Damage
60,918
100,935
Taken
95,078
70,696
Mitigated
51,517
42,492
Healing
23,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
HamzaS_24
Osiris
14,642
6,173
0
9,703
29,456
29,564
173
15,523
12,879
191
108,920
L
Nemesis
ItMeJJ
Nemesis
17,615
5,878
0
5,892
30,275
12,408
1,256
11,496
18,278
0
79,010
L
Freya
JetStride
Freya
722
377
0
1,460
5,432
1,213
0
1,488
3,860
13,843
0
L
Neith
Notality
Neith
7,806
2,133
0
3,313
12,617
2,789
504
3,782
8,767
0
51,133
W
13,249
692
3,479
10,345
17,246
14,214
1,150
1,963
15,283
100,616
0
L
Persephone
Trey_Troll
Persephone
20,133
217
0
3,169
17,298
5,543
444
9,842
7,121
120,942
0
W
18,875
5,355
161
3,958
17,014
4,860
1,780
6,691
10,323
118,097
0
W
Bacchus
tengriii
Bacchus
11,754
1,027
978
4,814
20,902
33,999
641
5,628
15,055
36,270
0
W
11,400
2,320
0
8,692
23,565
9,350
3,785
4,848
18,137
0
134,096
W
Heimdallr
xVG-AndOne_18
Heimdallr
17,592
8,835
0
10,065
22,208
8,273
1,814
4,355
17,853
0
119,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,909
Gold Earned
61,443
726
Minions Killed
639
0
Camps Cleared
0
2,628,625
Distance Traveled
2,365,847
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
14,829
530
222
8
0
492,547
5
L
Nemesis
12,395
443
105
4
0
644,350
1
L
Freya
8,073
288
32
1
0
177,271
2
L
Neith
11,467
410
91
3
0
512,238
7
W
Chang'e
15,286
546
170
6
0
522,752
4
L
Persephone
14,679
524
189
7
0
539,441
8
W
Hera
15,592
557
203
7
0
482,224
3
W
Bacchus
13,782
492
26
1
0
547,076
5
W
Loki
15,893
568
174
6
0
569,828
4
W
Heimdallr
14,356
513
153
5
0
506,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role