Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Rulez_of_Nature
The Morrigan
Level 156
God Stats
0W - 1L
1,298 SR
Queue Stats
96W - 113L
1,470 Elo+
Party 2
Ymir
Ymir
VanHellsing789
Ymir
Level 143
God Stats
1W - 3L
1,649 SR
Queue Stats
32W - 27L
1,612 Elo+
Party 2
Team Averages
Level 152
1,482 SR
1,527 Elo+

VS

Team Averages
Level 116
1,472 SR
1,506 Elo+
Ra
Ra
APNFW3
Ra
Level 81
God Stats
2W - 0L
1,396 SR
Queue Stats
19W - 12L
1,580 Elo+
Party 1
Chaac
Chaac
Chief JPac
Chaac
Level 121
God Stats
16W - 17L
1,521 SR
Queue Stats
65W - 99L
1,319 Elo+
Solo
Artio
Artio
Mousey_Senpai
Artio
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 24L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 5 / 2
9,142
653
8,094
11,995
3,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
Rulez_of_Nature
The Morrigan
12
0 / 8 / 5
8,318
594
10,876
11,193
3,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 3
9,769
698
13,074
24,420
14,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 3 / 7
10,683
763
14,567
11,103
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
6 / 3 / 7
10,620
759
12,741
17,845
12,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 0 / 11
11,361
812
10,141
12,686
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
15
15
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
W
Ra
5
3
7
2.83
W
Chaac
6
3
7
3.17
W
4
0
11
9.5
L
The Morrigan
Rulez_of_Nature
The Morrigan
0
8
5
0.31
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,044
Damage
37,449
47,608
Taken
41,634
21,738
Mitigated
30,134
16,001
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,094
615
0
4,710
11,995
3,592
0
5,670
6,041
0
19,172
W
Ra
14,567
1,416
1,310
2,680
11,103
4,014
564
6,465
4,638
54,545
0
W
Chaac
12,741
2,135
702
5,421
17,845
12,224
1,255
8,559
9,286
0
35,807
W
10,141
594
1,741
6,625
12,686
13,896
249
6,154
6,532
19,085
0
L
The Morrigan
Rulez_of_Nature
The Morrigan
10,876
2,438
0
80
11,193
3,440
0
5,554
5,464
22,946
4,578
L
13,074
3,128
438
10,773
24,420
14,706
0
13,100
10,849
34,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,229
Gold Earned
32,664
96
Minions Killed
159
3
Camps Cleared
6
706,870
Distance Traveled
810,270
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,142
653
17
1
3
239,126
0
W
Ra
10,683
763
98
7
2
271,203
6
W
Chaac
10,620
759
42
3
1
260,532
0
W
Artio
11,361
812
19
1
3
278,535
3
L
The Morrigan
8,318
594
38
3
0
218,707
0
L
Ymir
9,769
698
41
3
0
249,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role