Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Sogoo2beGodly
Skadi
Level 25
God Stats
14W - 14L
1,677 SR
Queue Stats
133W - 158L
1,430 Elo+
Solo
Set
Set
YOUNGRAPHAEL268
Set
Level 27
God Stats
2W - 2L
1,376 SR
Queue Stats
6W - 13L
1,373 Elo+
Party 2
Hades
Hades
iiTzAhhGabe
Hades
Level 16
God Stats
4W - 5L
1,492 SR
Queue Stats
6W - 14L
1,373 Elo+
Party 2
Team Averages
Level 74
1,509 SR
1,435 Elo+

VS

Team Averages
Level 77
1,401 SR
1,428 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OnlyTuesdays
Izanami
Level 125
God Stats
1W - 6L
1,218 SR
Queue Stats
307W - 326L
1,562 Elo+
Solo
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 79
God Stats
5W - 11L
1,511 SR
Queue Stats
19W - 25L
1,385 Elo+
Solo
Kali
Kali
nongmakang
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Achilles
Achilles
skinnyjones12
Achilles
Level 23
God Stats
0W - 2L
1,275 SR
Queue Stats
20W - 25L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
7 / 0 / 7
7,791
866
9,733
4,688
2,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
 
Ganesha
13
0 / 0 / 11
7,372
819
3,847
5,608
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 0 / 2
7,533
837
5,291
4,594
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 0 / 6
6,514
724
1,346
1,712
647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 1 / 6
6,539
727
4,027
5,193
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 0 / 0
5,846
650
614
2,488
1,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
OnlyTuesdays
Izanami
14
1 / 3 / 0
7,285
809
6,183
6,436
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
SEALEO9000
Bakasura
12
0 / 3 / 0
6,485
721
703
6,373
1,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
5,997
666
2,240
5,313
1,727
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
skinnyjones12
Achilles
12
0 / 6 / 0
6,213
690
3,390
11,084
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
15
Kills
1
1
Deaths
15
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
7
10.5
W
Ganesha
 
Ganesha
0
0
11
5.5
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
Izanami
OnlyTuesdays
Izanami
1
3
0
0.33
L
Bakasura
SEALEO9000
Bakasura
0
3
0
0
W
6
0
2
7
W
1
0
6
4
W
1
1
6
4
L
0
3
1
0.17
L
Achilles
skinnyjones12
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
13,130
21,795
Taken
31,694
10,990
Mitigated
14,703
7,337
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,733
3,848
0
1,474
4,688
2,124
404
129
4,559
0
29,793
W
Ganesha
 
Ganesha
3,847
464
90
2,921
5,608
4,578
496
359
5,171
17,762
0
L
Kumbhakarna
 
Kumbhakarna
614
194
0
762
2,488
1,060
0
732
1,675
3,445
0
L
Izanami
OnlyTuesdays
Izanami
6,183
4,261
0
1,400
6,436
2,162
756
1,231
5,009
0
38,454
L
Bakasura
SEALEO9000
Bakasura
703
414
644
1,585
6,373
1,973
114
1,954
4,297
0
7,847
W
5,291
2,529
0
1,702
4,594
1,355
487
126
4,398
0
16,230
W
1,346
153
0
12
1,712
647
90
0
1,675
0
12,109
W
4,027
316
304
834
5,193
2,286
219
0
4,919
10,374
0
L
2,240
434
0
926
5,313
1,727
93
1,610
3,503
0
4,741
L
Achilles
skinnyjones12
Achilles
3,390
1,303
108
739
11,084
7,781
544
2,046
8,852
0
14,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
31,826
149
Minions Killed
147
0
Camps Cleared
0
978,708
Distance Traveled
753,815
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,791
866
56
6
0
205,546
2
W
Ganesha
7,372
819
7
1
0
190,735
1
L
Kumbhakarna
5,846
650
6
1
0
68,743
2
L
Izanami
7,285
809
83
9
0
169,764
0
L
Bakasura
6,485
721
25
3
0
157,690
2
W
Skadi
7,533
837
26
3
0
186,012
0
W
Set
6,514
724
25
3
0
208,119
0
W
Hades
6,539
727
35
4
0
188,296
0
L
Kali
5,997
666
4
0
0
186,532
2
L
Achilles
6,213
690
29
3
0
171,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role