Player Matchup

Scylla
Scylla
DigiGlow
Scylla
Level 118
God Stats
8W - 4L
1,648 SR
Queue Stats
229W - 243L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
LadyKlutch
Tsukuyomi
Level 135
God Stats
10W - 9L
1,416 SR
Queue Stats
613W - 731L
1,302 Elo+
Party 2
Izanami
Izanami
LigmaKlutch
Izanami
Level 132
God Stats
26W - 35L
1,486 SR
Queue Stats
501W - 623L
1,392 Elo+
Party 2
Shiva
Shiva
pinkgòddess
Shiva
Level 86
God Stats
5W - 9L
1,427 SR
Queue Stats
210W - 224L
1,468 Elo+
Solo
Cerberus
Cerberus
yourOmen
Cerberus
Level 63
God Stats
3W - 0L
1,728 SR
Queue Stats
45W - 53L
1,410 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,419 Elo+

VS

Team Averages
Level 82
1,427 SR
1,400 Elo+
Shiva
Shiva
MeddieFrercury
Shiva
Level 154
God Stats
12W - 19L
1,397 SR
Queue Stats
770W - 891L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Nevetira
Nu Wa
Level 61
God Stats
4W - 5L
1,416 SR
Queue Stats
7W - 8L
1,341 Elo+
Party 1
Medusa
Medusa
SoggySlopper
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 231L
1,439 Elo+
Solo
Arachne
Arachne
XxEagleFire41xX
Arachne
Level 88
God Stats
54W - 27L
1,338 SR
Queue Stats
288W - 291L
1,502 Elo+
Solo
Bellona
Bellona
fyy0r
Bellona
Level 20
God Stats
3W - 3L
1,485 SR
Queue Stats
4W - 7L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DigiGlow
Scylla
16
3 / 1 / 2
9,906
550
5,873
6,816
1,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
LadyKlutch
Tsukuyomi
16
4 / 2 / 1
10,437
580
10,165
10,930
6,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LigmaKlutch
Izanami
18
5 / 4 / 3
11,016
612
9,284
13,555
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 5
9,361
520
5,484
11,546
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
yourOmen
Cerberus
13
1 / 2 / 7
9,082
505
3,796
11,280
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,339
408
4,508
10,515
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Nevetira
Nu Wa
12
0 / 0 / 6
7,807
434
4,666
3,067
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
12
0 / 6 / 3
7,782
432
4,308
10,902
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 0
10,519
584
14,463
15,636
8,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
fyy0r
Bellona
11
2 / 5 / 0
7,261
403
3,359
9,457
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
14
Kills
12
13
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
DigiGlow
Scylla
3
1
2
4
W
Tsukuyomi
LadyKlutch
Tsukuyomi
4
2
1
2.25
W
Izanami
LigmaKlutch
Izanami
5
4
3
1.63
L
1
2
2
1
L
Nu Wa
Nevetira
Nu Wa
0
0
6
3
L
Medusa
0
6
3
0.25
L
9
1
0
9
L
Bellona
fyy0r
Bellona
2
5
0
0.4
W
1
4
5
0.88
W
Cerberus
yourOmen
Cerberus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,602
Damage
31,304
54,127
Taken
49,577
29,809
Mitigated
28,338
15,821
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DigiGlow
Scylla
5,873
92
0
1,627
6,816
1,986
455
1,373
5,235
65,786
0
W
Tsukuyomi
LadyKlutch
Tsukuyomi
10,165
1,703
0
1,572
10,930
6,022
297
531
10,289
4,840
58,934
W
Izanami
LigmaKlutch
Izanami
9,284
7,112
0
5,088
13,555
5,401
6,596
409
13,050
0
101,184
L
4,508
131
196
2,529
10,515
10,101
0
1,858
8,657
0
29,793
L
Nu Wa
Nevetira
Nu Wa
4,666
771
0
217
3,067
854
595
1,916
1,151
30,416
0
L
Medusa
4,308
2,662
0
2,509
10,902
2,505
503
1,731
9,171
0
46,599
L
14,463
11,766
0
5,221
15,636
8,496
508
2,790
12,846
0
89,372
L
Bellona
fyy0r
Bellona
3,359
952
0
1,449
9,457
6,382
0
2,397
7,060
0
23,861
W
5,484
593
108
4,350
11,546
5,915
1,156
506
10,983
0
62,360
W
Cerberus
yourOmen
Cerberus
3,796
332
0
3,076
11,280
10,485
261
1,210
9,904
20,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,802
Gold Earned
40,708
582
Minions Killed
372
0
Camps Cleared
0
1,659,356
Distance Traveled
1,509,382
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,906
550
126
7
0
337,612
0
W
Tsukuyomi
10,437
580
114
6
0
355,283
7
W
Izanami
11,016
612
191
11
0
309,440
1
L
Shiva
7,339
408
46
3
0
275,213
0
L
Nu Wa
7,807
434
69
4
0
262,526
3
L
Medusa
7,782
432
87
5
0
284,826
1
L
Arachne
10,519
584
126
7
0
393,453
2
L
Bellona
7,261
403
44
2
0
293,364
4
W
Shiva
9,361
520
113
6
0
341,538
4
W
Cerberus
9,082
505
38
2
0
315,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role