Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BabyInATuxedo
Nu Wa
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Bellona
Bellona
Miras80504
Bellona
Level 51
God Stats
48W - 56L
1,436 SR
Queue Stats
128W - 155L
1,320 Elo+
Solo
Shiva
Shiva
Shioto59
Shiva
Level 55
God Stats
3W - 4L
1,237 SR
Queue Stats
25W - 35L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
zLightVz
Tsukuyomi
Level 68
God Stats
4W - 4L
1,688 SR
Queue Stats
11W - 11L
1,487 Elo+
Solo
Team Averages
Level 67
1,472 SR
1,421 Elo+

VS

Team Averages
Level 68
1,511 SR
1,353 Elo+
Thanatos
Thanatos
Th3Puncher31
Thanatos
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 24L
1,359 Elo+
Solo
Sobek
Sobek
The_Devilis-Stan
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,108 Elo+
Solo
Sol
Sol
ggkiller197
Sol
Level 46
God Stats
7W - 5L
1,500 SR
Queue Stats
76W - 81L
1,500 Elo+
Solo
Artemis
Artemis
iitSindy
Artemis
Level 95
God Stats
3W - 2L
1,627 SR
Queue Stats
7W - 8L
1,502 Elo+
Solo
Kukulkan
Kukulkan
s00tussnelde
Kukulkan
Level 123
God Stats
1W - 6L
1,430 SR
Queue Stats
2W - 10L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 1 / 2
8,618
663
5,287
5,470
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 2
7,498
577
5,919
5,685
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Miras80504
Bellona
12
1 / 2 / 1
6,902
531
3,616
7,227
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Shioto59
Shiva
11
6 / 0 / 5
7,438
572
7,509
10,368
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
zLightVz
Tsukuyomi
13
4 / 1 / 2
7,405
570
5,709
7,907
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Th3Puncher31
Thanatos
9
2 / 6 / 0
6,338
488
2,904
10,419
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 5 / 0
4,897
377
407
10,772
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 0
7,177
552
7,094
7,490
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
iitSindy
Artemis
10
0 / 3 / 0
6,164
474
3,807
6,431
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
s00tussnelde
Kukulkan
10
0 / 3 / 0
6,078
468
3,196
6,148
1,701
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
5
5
Deaths
19
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
2
6
W
3
1
2
4
W
Bellona
Miras80504
Bellona
1
2
1
0.75
W
Shiva
Shioto59
Shiva
6
0
5
8.5
L
Thanatos
Th3Puncher31
Thanatos
2
6
0
0.33
L
0
5
0
0
L
3
2
0
1.5
L
Artemis
iitSindy
Artemis
0
3
0
0
L
Kukulkan
s00tussnelde
Kukulkan
0
3
0
0
W
Tsukuyomi
zLightVz
Tsukuyomi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,040
Damage
17,408
36,657
Taken
41,260
16,875
Mitigated
13,798
11,164
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,287
2,228
0
2,617
5,470
1,406
2,787
110
5,191
50,715
4,233
W
5,919
1,569
0
1,476
5,685
2,043
32
1,294
4,391
39,944
7,129
W
Bellona
Miras80504
Bellona
3,616
965
0
1,824
7,227
4,927
665
3,599
3,628
2,648
33,272
W
Shiva
Shioto59
Shiva
7,509
1,928
246
3,588
10,368
5,950
0
2,363
8,005
1,161
22,531
L
Thanatos
Th3Puncher31
Thanatos
2,904
887
0
5,870
10,419
3,033
0
1,110
9,309
0
24,585
L
407
64
0
1,865
10,772
4,395
88
3,742
7,030
10,307
0
L
7,094
2,791
0
3,613
7,490
2,873
582
412
7,078
34,290
4,660
L
Artemis
iitSindy
Artemis
3,807
730
0
945
6,431
1,796
0
3,124
3,307
0
30,830
L
Kukulkan
s00tussnelde
Kukulkan
3,196
128
0
1,166
6,148
1,701
0
3,081
3,067
31,721
0
W
Tsukuyomi
zLightVz
Tsukuyomi
5,709
1,422
0
1,413
7,907
2,549
0
2,505
5,402
0
44,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
30,654
384
Minions Killed
281
0
Camps Cleared
0
1,286,965
Distance Traveled
1,122,635
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,618
663
113
9
0
242,762
2
W
Nu Wa
7,498
577
79
6
0
234,811
2
W
Bellona
6,902
531
84
6
0
248,968
0
W
Shiva
7,438
572
33
3
0
284,670
0
L
Thanatos
6,338
488
51
4
0
251,392
0
L
Sobek
4,897
377
16
1
0
204,028
2
L
Sol
7,177
552
73
6
0
240,152
3
L
Artemis
6,164
474
65
5
0
207,448
3
L
Kukulkan
6,078
468
76
6
0
219,615
0
W
Tsukuyomi
7,405
570
75
6
0
275,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role