Player Matchup

Baron Samedi
Baron Samedi
FalcorTheBeast
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SINFULKLOWN181
Neith
Level 17
God Stats
4W - 10L
1,467 SR
Queue Stats
25W - 54L
1,266 Elo+
Party 1
Chernobog
Chernobog
SONofAVIKING
Chernobog
Level 41
God Stats
1W - 4L
1,336 SR
Queue Stats
67W - 91L
1,372 Elo+
Party 1
Ra
Ra
apugsneeze
Ra
Level 48
God Stats
12W - 17L
1,352 SR
Queue Stats
46W - 79L
1,321 Elo+
Solo
Chaac
Chaac
sYe DabCity
Chaac
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,209 Elo+
Party 2
Team Averages
Level 51
1,431 SR
1,334 Elo+

VS

Team Averages
Level 87
1,484 SR
1,519 Elo+
Sylvanus
Sylvanus
Cashmere Jr
Sylvanus
Level 139
God Stats
3W - 4L
1,307 SR
Queue Stats
164W - 141L
1,526 Elo+
Party 3
Zeus
Zeus
D3athD3st0y3r
Zeus
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
265W - 216L
1,588 Elo+
Party 3
Ra
Ra
Mayday1966
Ra
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,490 Elo+
Party 3
Skadi
Skadi
klaymore11
Skadi
Level 66
God Stats
2W - 1L
1,510 SR
Queue Stats
73W - 71L
1,426 Elo+
Solo
Bakasura
Bakasura
tiptoephilsophy
Bakasura
Level 17
God Stats
1W - 1L
1,602 SR
Queue Stats
17W - 3L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FalcorTheBeast
Baron Samedi
14
0 / 7 / 3
7,615
635
5,017
10,773
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 2
8,021
668
5,949
10,856
3,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
SONofAVIKING
Chernobog
16
1 / 3 / 2
8,349
696
8,033
11,446
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 4 / 0
7,865
655
3,457
10,519
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 5 / 3
8,207
684
8,637
16,785
9,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cashmere Jr
Sylvanus
19
6 / 0 / 8
10,919
910
8,186
9,360
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 6
9,365
780
19,048
9,436
3,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 4
9,414
785
7,332
6,869
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
1 / 2 / 9
8,738
728
6,198
8,690
3,094
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
16
5 / 2 / 5
9,297
775
13,233
13,289
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
4
Kills
22
22
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cashmere Jr
Sylvanus
6
0
8
10
W
5
0
6
8
L
Baron Samedi
FalcorTheBeast
Baron Samedi
0
7
3
0.21
W
5
1
4
7
L
2
3
2
1
L
Chernobog
SONofAVIKING
Chernobog
1
3
2
0.67
L
0
4
0
0
W
Skadi
1
2
9
2.75
L
1
5
3
0.5
W
Bakasura
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
53,997
60,379
Taken
47,644
24,137
Mitigated
22,813
12,717
Healing
22,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cashmere Jr
Sylvanus
8,186
2,306
3,101
4,468
9,360
6,205
0
1,301
8,059
38,557
6,273
W
19,048
1,405
0
4,042
9,436
3,883
726
759
8,677
42,796
0
L
Baron Samedi
FalcorTheBeast
Baron Samedi
5,017
825
686
833
10,773
4,312
0
5,718
4,678
18,697
0
W
7,332
533
1,534
3,314
6,869
2,711
1,251
2,408
4,461
41,145
0
L
5,949
1,407
0
474
10,856
3,297
0
8,220
2,404
0
17,148
L
Chernobog
SONofAVIKING
Chernobog
8,033
4,305
0
2,588
11,446
3,605
0
7,370
3,826
0
36,643
L
3,457
68
1,134
1,890
10,519
3,534
0
4,064
6,043
32,149
0
W
Skadi
6,198
2,356
418
938
8,690
3,094
681
2,183
6,507
0
26,534
L
8,637
1,608
175
4,937
16,785
9,389
0
8,441
6,836
0
26,171
W
Bakasura
13,233
9,691
0
4,867
13,289
6,920
70
1,823
11,466
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,057
Gold Earned
47,733
228
Minions Killed
298
0
Camps Cleared
0
1,063,866
Distance Traveled
1,199,343
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,919
910
95
8
0
238,186
0
W
Zeus
9,365
780
42
4
0
242,316
3
L
Baron Samedi
7,615
635
33
3
0
189,413
0
W
Ra
9,414
785
57
5
0
214,049
0
L
Neith
8,021
668
31
3
0
217,412
0
L
Chernobog
8,349
696
64
5
0
215,737
1
L
Ra
7,865
655
57
5
0
222,356
3
W
Skadi
8,738
728
56
5
0
226,365
5
L
Chaac
8,207
684
43
4
0
218,948
2
W
Bakasura
9,297
775
48
4
0
278,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role