Player Matchup

Cu Chulainn
Cu Chulainn
Biskallium
Cu Chulainn
Level 20
God Stats
5W - 7L
1,701 SR
Queue Stats
103W - 86L
1,600 Elo+
Party 3
Cernunnos
Cernunnos
Ddog4786
Cernunnos
Level 65
God Stats
3W - 6L
1,322 SR
Queue Stats
57W - 93L
1,358 Elo+
Party 2
Bastet
Bastet
DragonSlayer9669
Bastet
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 45L
1,379 Elo+
Party 2
Ymir
Ymir
FilthyDegenerate
Ymir
Level 10
God Stats
3W - 8L
1,345 SR
Queue Stats
4W - 19L
1,240 Elo+
Party 2
Nu Wa
Nu Wa
saltdream
Nu Wa
Level 33
God Stats
8W - 5L
1,858 SR
Queue Stats
200W - 195L
1,492 Elo+
Party 3
Team Averages
Level 30
1,545 SR
1,414 Elo+

VS

Team Averages
Level 112
1,544 SR
1,593 Elo+
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Typ1ng
Thor
Level 10
God Stats
2W - 0L
1,710 SR
Queue Stats
15W - 4L
1,832 Elo+
Party 1
Thoth
Thoth
iOmorfia
Thoth
Level 157
God Stats
5W - 5L
1,687 SR
Queue Stats
468W - 278L
1,590 Elo+
Party 1
Bellona
Bellona
justvincent
Bellona
Level 160
God Stats
9W - 12L
1,324 SR
Queue Stats
867W - 641L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Biskallium
Cu Chulainn
9
0 / 5 / 0
4,973
452
2,020
7,900
4,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Ddog4786
Cernunnos
8
1 / 5 / 1
5,111
465
4,006
5,687
1,513
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
5,926
539
3,866
7,707
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 5 / 1
4,873
443
1,724
8,809
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
saltdream
Nu Wa
8
0 / 7 / 2
5,207
473
3,036
7,046
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
5 / 0 / 2
7,692
699
6,159
7,933
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
 
Sol
12
4 / 2 / 3
7,668
697
6,685
7,677
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Typ1ng
Thor
9
5 / 1 / 4
6,469
588
4,411
7,623
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
iOmorfia
Thoth
11
5 / 1 / 7
7,111
646
4,773
3,200
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
justvincent
Bellona
12
6 / 0 / 2
7,076
643
5,075
6,482
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
25
25
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
2
6
W
Sol
 
Sol
4
2
3
2.75
L
Cu Chulainn
Biskallium
Cu Chulainn
0
5
0
0
L
Cernunnos
Ddog4786
Cernunnos
1
5
1
0.3
L
2
3
1
0.83
L
1
5
1
0.3
W
Thor
Typ1ng
Thor
5
1
4
7
W
Thoth
iOmorfia
Thoth
5
1
7
8.5
W
Bellona
justvincent
Bellona
6
0
2
7
L
Nu Wa
saltdream
Nu Wa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,652
Damage
27,103
37,149
Taken
32,915
13,765
Mitigated
14,629
7,179
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,159
1,942
0
2,210
7,933
4,016
0
401
7,456
0
44,429
W
Sol
 
Sol
6,685
4,605
0
4,420
7,677
1,850
450
1,544
6,079
44,356
0
L
Cu Chulainn
Biskallium
Cu Chulainn
2,020
426
0
1,715
7,900
4,786
71
0
7,545
2,413
17,533
L
Cernunnos
Ddog4786
Cernunnos
4,006
1,749
0
720
5,687
1,513
0
2,904
2,707
0
21,447
L
3,866
1,115
0
2,913
7,707
1,944
0
1,855
5,852
0
25,489
L
1,724
617
23
1,526
8,809
4,006
0
4,172
4,637
10,463
0
W
Thor
Typ1ng
Thor
4,411
772
0
1,674
7,623
3,114
0
1,371
6,116
0
15,573
W
Thoth
iOmorfia
Thoth
4,773
233
0
427
3,200
777
296
390
2,734
31,215
0
W
Bellona
justvincent
Bellona
5,075
1,943
0
951
6,482
4,872
309
775
5,601
0
46,987
L
Nu Wa
saltdream
Nu Wa
3,036
233
0
282
7,046
1,516
0
2,527
4,519
22,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
36,016
198
Minions Killed
342
0
Camps Cleared
0
978,273
Distance Traveled
1,089,026
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,692
699
97
9
0
186,581
2
W
Sol
7,668
697
83
8
0
198,091
3
L
Cu Chulainn
4,973
452
44
4
0
214,763
0
L
Cernunnos
5,111
465
33
3
0
185,883
1
L
Bastet
5,926
539
49
4
0
230,913
2
L
Ymir
4,873
443
20
2
0
158,363
1
W
Thor
6,469
588
19
2
0
225,803
4
W
Thoth
7,111
646
59
5
0
237,898
4
W
Bellona
7,076
643
84
8
0
240,653
0
L
Nu Wa
5,207
473
52
5
0
188,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role