Player Matchup

Ares
Ares
NotGiraffe9540
Ares
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Chaac
Chaac
OoooEXOoooO
Chaac
Level 150
God Stats
53W - 39L
1,633 SR
Queue Stats
1,244W - 1,390L
1,413 Elo+
Solo
Heimdallr
Heimdallr
PrancinPwney
Heimdallr
Level 41
God Stats
2W - 3L
1,758 SR
Queue Stats
135W - 112L
1,615 Elo+
Party 1
Sol
Sol
sp0nss
Sol
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
154W - 135L
1,635 Elo+
Party 1
Cu Chulainn
Cu Chulainn
squidelyy
Cu Chulainn
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 110
1,578 SR
1,533 Elo+

VS

Team Averages
Level 129
1,472 SR
1,418 Elo+
Nox
Nox
Danni_AtTAGirl
Nox
Level 141
God Stats
1W - 9L
1,261 SR
Queue Stats
210W - 252L
1,501 Elo+
Solo
King Arthur
King Arthur
Dimples6665914
King Arthur
Level 129
God Stats
4W - 5L
1,637 SR
Queue Stats
543W - 573L
1,388 Elo+
Solo
Discordia
Discordia
DrJStan
Discordia
Level 107
God Stats
6W - 9L
1,718 SR
Queue Stats
392W - 409L
1,534 Elo+
Solo
Thoth
Thoth
Mpainter1
Thoth
Level 157
God Stats
4W - 13L
1,242 SR
Queue Stats
640W - 753L
1,498 Elo+
Solo
Chaac
Chaac
TOOKAHGANG92196
Chaac
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 100L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 26
13,366
668
14,109
22,998
33,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 2 / 20
14,604
730
22,863
26,485
20,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
PrancinPwney
Heimdallr
20
8 / 5 / 17
13,666
683
23,666
19,105
11,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
sp0nss
Sol
20
13 / 2 / 18
14,463
723
21,339
18,307
9,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
squidelyy
Cu Chulainn
18
5 / 3 / 21
12,180
609
9,952
22,856
27,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 6
11,521
576
15,190
18,059
7,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Dimples6665914
King Arthur
20
3 / 9 / 2
13,868
693
12,447
31,381
44,377
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
DrJStan
Discordia
16
1 / 7 / 4
10,449
522
13,950
15,072
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Mpainter1
Thoth
18
3 / 10 / 3
11,859
593
13,958
17,126
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 10 / 6
11,560
578
18,466
22,932
26,390
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
32
42
Kills
11
15
Deaths
43
102
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
King Arthur
Dimples6665914
King Arthur
3
9
2
0.44
L
Discordia
DrJStan
Discordia
1
7
4
0.43
L
Thoth
Mpainter1
Thoth
3
10
3
0.45
W
6
3
26
6.33
W
10
2
20
10
W
Heimdallr
PrancinPwney
Heimdallr
8
5
17
3.3
L
4
10
6
0.7
W
Sol
sp0nss
Sol
13
2
18
11
W
Cu Chulainn
squidelyy
Cu Chulainn
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,929
Damage
74,011
109,751
Taken
104,570
101,903
Mitigated
88,221
42,884
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,190
946
1,842
4,510
18,059
7,399
0
8,413
9,646
37,256
0
L
King Arthur
Dimples6665914
King Arthur
12,447
1,268
1,136
7,561
31,381
44,377
96
7,249
24,132
0
47,192
L
Discordia
DrJStan
Discordia
13,950
539
1,332
2,432
15,072
4,621
0
5,106
9,966
22,761
0
L
Thoth
Mpainter1
Thoth
13,958
633
536
1,624
17,126
5,434
0
4,855
12,271
29,965
0
W
14,109
1,037
916
2,450
22,998
33,991
996
8,414
14,584
17,444
0
W
22,863
1,274
3,200
14,542
26,485
20,416
340
10,050
15,763
0
57,677
W
Heimdallr
PrancinPwney
Heimdallr
23,666
8,138
1,923
2,674
19,105
11,288
4,121
8,555
10,550
0
53,603
L
18,466
2,088
316
4,566
22,932
26,390
0
10,005
12,927
370
29,476
W
Sol
sp0nss
Sol
21,339
5,281
2,289
8,118
18,307
9,025
2,745
8,029
10,278
48,584
0
W
Cu Chulainn
squidelyy
Cu Chulainn
9,952
1,894
1,570
5,202
22,856
27,183
219
8,345
14,221
973
16,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,279
Gold Earned
59,257
198
Minions Killed
187
0
Camps Cleared
0
1,870,854
Distance Traveled
1,590,556
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,521
576
62
3
0
317,753
0
L
King Arthur
13,868
693
46
2
0
371,051
0
L
Discordia
10,449
522
29
1
0
294,719
0
L
Thoth
11,859
593
32
2
0
301,708
0
W
Ares
13,366
668
3
0
0
339,547
0
W
Chaac
14,604
730
71
4
0
385,955
3
W
Heimdallr
13,666
683
64
3
0
350,929
0
L
Chaac
11,560
578
18
1
0
305,325
0
W
Sol
14,463
723
41
2
0
427,640
1
W
Cu Chulainn
12,180
609
19
1
0
366,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role