Player Matchup

Sol
Sol
Evreiko
Sol
Level 144
God Stats
19W - 7L
1,714 SR
Queue Stats
324W - 211L
1,635 Elo+
Party 1
Chaac
Chaac
Leonardo0604
Chaac
Level 122
God Stats
11W - 5L
1,648 SR
Queue Stats
171W - 101L
1,674 Elo+
Party 1
Shiva
Shiva
Riddler19
Shiva
Level 105
God Stats
14W - 11L
1,545 SR
Queue Stats
73W - 103L
1,514 Elo+
Party 1
Team Averages
Level 124
1,636 SR
1,608 Elo+

VS

Team Averages
Level 105
1,722 SR
1,522 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LewisBanned
Gilgamesh
Level 108
God Stats
0W - 4L
1,851 SR
Queue Stats
26W - 24L
1,542 Elo+
Solo
Neith
Neith
SteeLserieS1
Neith
Level 77
God Stats
1W - 1L
1,814 SR
Queue Stats
27W - 32L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
5 / 0 / 4
9,581
798
9,397
9,270
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 1 / 7
9,691
808
16,070
15,401
22,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Riddler19
Shiva
14
3 / 2 / 7
9,036
753
9,176
11,242
7,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 4 / 1
7,418
618
7,908
8,325
3,252
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LewisBanned
Gilgamesh
11
2 / 6 / 1
8,020
668
9,104
19,000
15,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 2
7,332
611
6,647
11,703
4,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
3
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
1
0.38
W
Sol
5
0
4
7
W
5
1
7
8.5
L
Gilgamesh
LewisBanned
Gilgamesh
2
6
1
0.42
W
Shiva
Riddler19
Shiva
3
2
7
3.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,643
Damage
23,659
35,913
Taken
39,028
33,898
Mitigated
23,078
16,336
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,908
789
0
75
8,325
3,252
0
1,550
6,775
27,185
0
W
Sol
9,397
3,916
0
6,758
9,270
3,585
2,475
2,066
7,204
50,265
5,216
W
16,070
1,618
0
5,835
15,401
22,517
80
4,023
11,378
330
33,399
L
Gilgamesh
LewisBanned
Gilgamesh
9,104
1,838
450
1,580
19,000
15,794
0
6,831
12,169
4,426
13,680
W
Shiva
Riddler19
Shiva
9,176
992
1,050
2,693
11,242
7,796
350
4,325
6,917
2,969
22,434
L
6,647
2,383
0
1,661
11,703
4,032
0
1,662
10,041
0
28,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
22,770
145
Minions Killed
108
8
Camps Cleared
3
672,701
Distance Traveled
589,355
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,418
618
45
4
2
194,465
1
W
Sol
9,581
798
84
7
6
228,321
6
W
Chaac
9,691
808
29
2
1
223,525
1
L
Gilgamesh
8,020
668
13
1
1
219,467
4
W
Shiva
9,036
753
32
3
1
220,855
3
L
Neith
7,332
611
50
4
0
175,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role