Player Matchup

Cupid
Cupid
JuviaAi
Cupid
Level 26
God Stats
1W - 0L
1,988 SR
Queue Stats
19W - 1L
1,965 Elo+
Party 1
Charybdis
Charybdis
SwizlyV2
Charybdis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,984 Elo+
Party 1
Fafnir
Fafnir
pandabearexe
Fafnir
Level 160
God Stats
4W - 3L
1,461 SR
Queue Stats
160W - 67L
1,891 Elo+
Party 1
Camazotz
Camazotz
Ċlown
Camazotz
Level 160
God Stats
3W - 1L
1,849 SR
Queue Stats
88W - 29L
1,898 Elo+
Party 1
Hel
Hel
ŔOON
Hel
Level 89
God Stats
8W - 9L
1,516 SR
Queue Stats
551W - 405L
1,730 Elo+
Party 1
Team Averages
Level 115
1,663 SR
1,894 Elo+

VS

Team Averages
Level 89
1,697 SR
1,460 Elo+
Chernobog
Chernobog
DREW_LTFL
Chernobog
Level 45
God Stats
0W - 2L
1,838 SR
Queue Stats
59W - 68L
1,418 Elo+
Solo
Bellona
Bellona
ScarbondoSV
Bellona
Level 153
God Stats
167W - 128L
1,564 SR
Queue Stats
1,358W - 1,500L
1,495 Elo+
Solo
Anubis
Anubis
VinniVici
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,241 Elo+
Party 2
Susano
Susano
ZeroBelief2830
Susano
Level 17
God Stats
10W - 9L
1,787 SR
Queue Stats
190W - 179L
1,567 Elo+
Solo
Khepri
Khepri
videogameluv146
Khepri
Level 119
God Stats
9W - 8L
1,798 SR
Queue Stats
212W - 211L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JuviaAi
Cupid
18
3 / 3 / 20
12,453
733
40,452
22,748
9,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
SwizlyV2
Charybdis
19
5 / 3 / 20
13,268
780
41,147
21,229
8,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
20
4 / 2 / 19
13,915
819
10,055
22,722
33,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Ċlown
Camazotz
20
12 / 3 / 18
13,905
818
49,046
34,543
14,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
ŔOON
Hel
20
8 / 0 / 13
13,744
808
21,969
14,729
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DREW_LTFL
Chernobog
19
4 / 7 / 2
11,968
704
16,697
44,427
15,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
ScarbondoSV
Bellona
18
0 / 10 / 6
10,718
630
16,117
53,597
60,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
VinniVici
Anubis
20
6 / 7 / 3
13,066
769
27,150
35,570
15,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 4
10,093
594
2,331
15,047
4,742
Mace

Mace

+10
Physical Power

16
1 / 5 / 5
11,016
648
3,502
23,100
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
32
Kills
11
11
Deaths
32
90
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DREW_LTFL
Chernobog
4
7
2
0.71
W
Cupid
JuviaAi
Cupid
3
3
20
4.33
L
Bellona
ScarbondoSV
Bellona
0
10
6
0.3
W
Charybdis
SwizlyV2
Charybdis
5
3
20
5
L
Anubis
VinniVici
Anubis
6
7
3
1.07
L
0
3
4
0.67
W
Fafnir
4
2
19
6.75
L
1
5
5
0.7
W
Camazotz
Ċlown
Camazotz
12
3
18
7
W
Hel
ŔOON
Hel
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,669
Damage
65,797
115,971
Taken
171,741
72,538
Mitigated
118,325
75,929
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DREW_LTFL
Chernobog
16,697
10,943
141
1,679
44,427
15,450
0
7,358
36,524
0
38,813
W
Cupid
JuviaAi
Cupid
40,452
23,067
2,861
10,693
22,748
9,165
3,239
6,082
15,778
0
67,608
L
Bellona
ScarbondoSV
Bellona
16,117
3,003
603
2,629
53,597
60,732
0
11,845
40,938
0
41,800
W
Charybdis
SwizlyV2
Charybdis
41,147
21,028
0
9,392
21,229
8,614
6,667
6,797
13,750
0
86,138
L
Anubis
VinniVici
Anubis
27,150
1,196
0
1,238
35,570
15,332
0
4,890
30,344
59,158
0
L
2,331
180
0
700
15,047
4,742
0
1,710
13,273
0
9,880
W
Fafnir
10,055
2,002
1,152
6,690
22,722
33,861
279
2,802
19,274
27,186
0
L
3,502
116
175
634
23,100
22,069
0
5,368
17,391
7,484
0
W
Camazotz
Ċlown
Camazotz
49,046
10,115
0
21,734
34,543
14,734
790
7,747
24,560
0
79,219
W
Hel
ŔOON
Hel
21,969
1,370
11,332
12,075
14,729
6,164
1,446
5,204
9,024
57,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,285
Gold Earned
56,861
311
Minions Killed
176
0
Camps Cleared
0
1,743,950
Distance Traveled
1,158,597
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,968
704
46
3
0
257,498
4
W
Cupid
12,453
733
54
3
0
322,831
3
L
Bellona
10,718
630
29
2
0
309,156
2
W
Charybdis
13,268
780
69
4
0
314,673
1
L
Anubis
13,066
769
79
5
0
288,150
0
L
Susano
10,093
594
14
1
0
98,239
1
W
Fafnir
13,915
819
41
2
0
360,828
1
L
Khepri
11,016
648
8
0
0
205,554
0
W
Camazotz
13,905
818
68
4
0
379,840
1
W
Hel
13,744
808
79
5
0
365,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role