Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
GDChupacabruh
Kumbhakarna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 111L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
SIGΜA
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,929 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
plaino
Ah Muzen Cab
Level 17
God Stats
5W - 3L
1,562 SR
Queue Stats
41W - 42L
1,490 Elo+
Solo
Team Averages
Level 42
1,512 SR
1,584 Elo+

VS

Team Averages
Level 96
1,535 SR
1,609 Elo+
Cabrakan
Cabrakan
BoonkyFlex
Cabrakan
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 55L
1,609 Elo+
Party 1
Fenrir
Fenrir
BroPenguin121
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,743 Elo+
Solo
Gilgamesh
Gilgamesh
YoWasabii
Gilgamesh
Level 148
God Stats
12W - 11L
1,674 SR
Queue Stats
71W - 60L
1,631 Elo+
Solo
Vulcan
Vulcan
Yvng Mateo
Vulcan
Level 79
God Stats
21W - 28L
1,500 SR
Queue Stats
70W - 102L
1,390 Elo+
Party 1
Arachne
Arachne
nMs Cypress
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
11 / 3 / 15
14,451
850
33,164
12,350
4,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
 
Morgan Le Fay
20
8 / 4 / 13
13,662
804
14,209
12,639
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
GDChupacabruh
Kumbhakarna
19
2 / 7 / 18
12,604
741
7,223
19,917
24,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
SIGΜA
Tsukuyomi
20
9 / 0 / 18
14,196
835
30,668
15,460
7,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
plaino
Ah Muzen Cab
20
10 / 6 / 15
13,628
802
17,018
13,876
5,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BoonkyFlex
Cabrakan
18
4 / 4 / 7
12,077
710
11,386
26,690
32,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 5 / 3
12,539
738
13,354
19,054
7,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
YoWasabii
Gilgamesh
19
1 / 9 / 7
11,461
674
15,034
30,164
20,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
Yvng Mateo
Vulcan
20
6 / 11 / 4
12,624
743
13,596
15,784
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
nMs Cypress
Arachne
18
1 / 11 / 6
11,075
651
3,572
25,163
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
47
40
Kills
20
20
Deaths
40
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
3
15
6.17
W
Morgan Le Fay
 
Morgan Le Fay
8
4
13
3.63
L
Cabrakan
BoonkyFlex
Cabrakan
4
4
7
1.88
L
8
5
3
1.9
W
Kumbhakarna
GDChupacabruh
Kumbhakarna
2
7
18
1.57
W
Tsukuyomi
SIGΜA
Tsukuyomi
9
0
18
18
L
Gilgamesh
YoWasabii
Gilgamesh
1
9
7
0.5
L
Vulcan
Yvng Mateo
Vulcan
6
11
4
0.73
L
Arachne
nMs Cypress
Arachne
1
11
6
0.36
W
Ah Muzen Cab
plaino
Ah Muzen Cab
10
6
15
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,282
Damage
56,942
74,242
Taken
116,855
46,987
Mitigated
75,040
6,844
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
33,164
1,883
0
1,200
12,350
4,167
240
3,947
8,403
84,323
0
W
Morgan Le Fay
 
Morgan Le Fay
14,209
881
505
1,542
12,639
4,833
608
4,217
8,422
64,657
0
L
Cabrakan
BoonkyFlex
Cabrakan
11,386
1,478
412
5,350
26,690
32,546
0
11,418
15,272
33,026
0
L
13,354
2,200
0
2,413
19,054
7,783
0
10,463
8,591
0
30,637
W
Kumbhakarna
GDChupacabruh
Kumbhakarna
7,223
733
0
865
19,917
24,548
602
4,917
15,000
22,931
0
W
Tsukuyomi
SIGΜA
Tsukuyomi
30,668
11,466
0
780
15,460
7,951
3,055
4,745
10,715
0
82,101
L
Gilgamesh
YoWasabii
Gilgamesh
15,034
3,622
0
224
30,164
20,504
0
9,976
20,188
0
48,079
L
Vulcan
Yvng Mateo
Vulcan
13,596
3,373
0
573
15,784
5,384
0
5,950
9,834
50,976
0
L
Arachne
nMs Cypress
Arachne
3,572
2,546
135
1,523
25,163
8,823
0
16,789
8,374
0
27,505
W
Ah Muzen Cab
plaino
Ah Muzen Cab
17,018
6,906
0
1,952
13,876
5,488
957
7,156
6,720
0
54,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,541
Gold Earned
59,776
417
Minions Killed
258
0
Camps Cleared
0
1,880,458
Distance Traveled
1,572,863
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,451
850
91
5
0
424,578
4
W
Morgan Le Fay
13,662
804
106
6
0
369,535
1
L
Cabrakan
12,077
710
42
2
0
310,685
2
L
Fenrir
12,539
738
44
3
0
361,742
2
W
Kumbhakarna
12,604
741
31
2
0
312,053
1
W
Tsukuyomi
14,196
835
98
6
0
427,180
2
L
Gilgamesh
11,461
674
61
4
0
320,979
1
L
Vulcan
12,624
743
65
4
0
282,802
0
L
Arachne
11,075
651
46
3
0
296,655
2
W
Ah Muzen Cab
13,628
802
91
5
0
347,112
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role