Player Matchup

Janus
Janus
Bakedpocket
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 21L
1,584 Elo+
Party 1
Xbalanque
Xbalanque
PLAYINGCLEANLY
Xbalanque
Level 62
God Stats
104W - 68L
1,643 SR
Queue Stats
211W - 197L
1,540 Elo+
Party 3
Gilgamesh
Gilgamesh
SirRandom808
Gilgamesh
Level 117
God Stats
24W - 12L
1,710 SR
Queue Stats
85W - 60L
1,620 Elo+
Party 3
Horus
Horus
bakedpastries
Horus
Level 6
God Stats
9W - 1L
1,500 SR
Queue Stats
144W - 38L
1,643 Elo+
Party 1
Pele
Pele
moabDiabetic
Pele
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 108L
1,514 Elo+
Solo
Team Averages
Level 71
1,570 SR
1,580 Elo+

VS

Team Averages
Level 112
1,550 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arise Oblivion
Ah Muzen Cab
Level 160
God Stats
14W - 18L
1,215 SR
Queue Stats
405W - 425L
1,366 Elo+
Solo
Arachne
Arachne
LittleNoemieXO
Arachne
Level 124
God Stats
12W - 4L
1,694 SR
Queue Stats
212W - 181L
1,555 Elo+
Party 2
Hel
Hel
Wiist
Hel
Level 126
God Stats
1W - 1L
1,741 SR
Queue Stats
96W - 63L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
jackesworld
Jormungandr
Level 47
God Stats
33W - 27L
1,570 SR
Queue Stats
88W - 68L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
mikmik103
Danzaburou
Level 102
God Stats
112W - 72L
1,529 SR
Queue Stats
254W - 217L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
8,948
559
9,448
7,001
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
PLAYINGCLEANLY
Xbalanque
16
6 / 3 / 8
9,909
619
16,143
12,603
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
SirRandom808
Gilgamesh
14
1 / 4 / 4
8,246
515
6,540
11,293
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

14
8 / 2 / 7
9,804
613
9,840
10,403
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 6 / 7
8,142
509
8,136
14,687
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arise Oblivion
Ah Muzen Cab
14
3 / 5 / 1
8,003
500
7,398
14,422
4,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 5
7,211
451
7,023
14,795
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
Wiist
Hel
14
3 / 7 / 3
8,476
530
7,227
11,819
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jackesworld
Jormungandr
13
1 / 5 / 6
7,954
497
4,431
13,063
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
mikmik103
Danzaburou
16
9 / 2 / 2
10,644
665
12,945
12,385
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
24
Kills
16
16
Deaths
24
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Arise Oblivion
Ah Muzen Cab
3
5
1
0.7
W
5
1
6
8
L
0
5
5
0.5
W
Xbalanque
PLAYINGCLEANLY
Xbalanque
6
3
8
3.33
W
Gilgamesh
SirRandom808
Gilgamesh
1
4
4
0.75
L
Hel
Wiist
Hel
3
7
3
0.64
W
8
2
7
5.75
L
Jormungandr
jackesworld
Jormungandr
1
5
6
0.8
L
Danzaburou
mikmik103
Danzaburou
9
2
2
5
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,107
Damage
39,024
55,987
Taken
66,484
22,160
Mitigated
27,685
18,612
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Arise Oblivion
Ah Muzen Cab
7,398
2,596
0
4,723
14,422
4,195
0
0
14,422
0
58,084
W
9,448
756
0
1,000
7,001
1,909
64
1,486
5,515
70,144
0
L
7,023
4,317
0
3,178
14,795
4,211
0
3,568
11,119
0
45,570
W
Xbalanque
PLAYINGCLEANLY
Xbalanque
16,143
8,191
0
5,920
12,603
4,032
1,130
1,151
11,452
0
86,293
W
Gilgamesh
SirRandom808
Gilgamesh
6,540
1,993
0
4,400
11,293
6,037
0
851
10,442
0
36,272
L
Hel
Wiist
Hel
7,227
234
2,721
3,024
11,819
3,774
0
3,309
8,337
54,564
0
W
9,840
4,180
1,176
4,244
10,403
5,967
0
5,162
5,241
0
26,410
L
Jormungandr
jackesworld
Jormungandr
4,431
2,001
308
1,756
13,063
10,475
60
2,178
10,773
24,790
0
L
Danzaburou
mikmik103
Danzaburou
12,945
5,319
0
5,237
12,385
5,030
548
0
12,385
0
64,660
W
8,136
2,294
0
1,872
14,687
4,215
0
3,008
11,679
0
46,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
42,288
503
Minions Killed
460
0
Camps Cleared
0
1,526,901
Distance Traveled
1,474,579
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,003
500
95
6
0
278,491
6
W
Janus
8,948
559
148
9
0
332,406
5
L
Arachne
7,211
451
76
5
0
344,513
1
W
Xbalanque
9,909
619
164
10
0
255,435
0
W
Gilgamesh
8,246
515
81
5
0
300,773
3
L
Hel
8,476
530
116
7
0
281,194
1
W
Horus
9,804
613
29
2
0
323,690
2
L
Jormungandr
7,954
497
49
3
0
301,290
0
L
Danzaburou
10,644
665
124
8
0
269,091
0
W
Pele
8,142
509
81
5
0
314,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role