Player Matchup

Ravana
Ravana
ColeyBiscuit420
Ravana
Level 20
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
IBDBOMB
Ne Zha
Level 127
God Stats
3W - 5L
1,549 SR
Queue Stats
139W - 169L
1,458 Elo+
Party 1
Atlas
Atlas
MrBigBreak
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
PennieBelle
Skadi
Level 69
God Stats
2W - 9L
1,861 SR
Queue Stats
73W - 103L
1,404 Elo+
Party 1
Medusa
Medusa
Stincie
Medusa
Level 49
God Stats
6W - 12L
1,451 SR
Queue Stats
39W - 51L
1,418 Elo+
Party 1
Team Averages
Level 57
1,514 SR
1,456 Elo+

VS

Team Averages
Level 69
1,500 SR
1,493 Elo+
Discordia
Discordia
 
Discordia
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Talemetry
Erlang Shen
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 92L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
4,914
819
1,624
4,308
1,512
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
IBDBOMB
Ne Zha
11
1 / 0 / 1
5,402
900
5,105
5,517
3,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
7
0 / 0 / 0
4,244
707
0
0
0
10
0 / 3 / 2
4,897
816
4,817
5,179
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
Stincie
Medusa
11
0 / 0 / 2
5,052
842
2,523
3,447
1,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 0 / 2
5,430
905
3,319
2,610
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
10
0 / 0 / 5
5,374
896
1,845
5,747
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
 
Neith
10
1 / 0 / 1
5,162
860
1,330
2,222
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
 
Mercury
10
2 / 0 / 4
5,051
842
3,098
3,762
1,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Talemetry
Erlang Shen
11
2 / 2 / 1
5,399
900
3,677
5,947
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
2
Kills
7
7
Deaths
2
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
2
3
W
Ganesha
 
Ganesha
0
0
5
2.5
W
Neith
 
Neith
1
0
1
1.5
W
Mercury
 
Mercury
2
0
4
4
L
1
4
0
0.25
L
Ne Zha
IBDBOMB
Ne Zha
1
0
1
1.5
L
Atlas
0
0
0
0
L
0
3
2
0.33
L
Medusa
Stincie
Medusa
0
0
2
1
W
Erlang Shen
Talemetry
Erlang Shen
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,069
Damage
13,269
18,451
Taken
20,288
7,955
Mitigated
10,203
4,609
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,319
137
0
500
2,610
576
411
0
2,610
14,619
0
W
Ganesha
 
Ganesha
1,845
62
0
612
5,747
4,090
0
0
5,747
11,842
0
W
Neith
 
Neith
1,330
410
0
345
2,222
800
605
0
2,222
0
8,340
W
Mercury
 
Mercury
3,098
241
0
930
3,762
1,469
187
0
3,762
0
7,672
L
1,624
446
0
335
4,308
1,512
13
820
3,462
0
8,844
L
Ne Zha
IBDBOMB
Ne Zha
5,105
899
177
2,190
5,517
3,851
0
902
4,402
0
18,271
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
4,817
2,454
0
1,215
5,179
1,566
52
2,183
2,693
0
14,928
L
Medusa
Stincie
Medusa
2,523
892
179
513
3,447
1,026
480
877
2,376
0
13,498
W
Erlang Shen
Talemetry
Erlang Shen
3,677
2,045
0
2,010
5,947
3,268
448
0
5,947
0
15,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
26,416
93
Minions Killed
100
0
Camps Cleared
0
535,750
Distance Traveled
657,013
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,430
905
32
5
0
125,988
0
W
Ganesha
5,374
896
1
0
0
137,884
0
W
Neith
5,162
860
30
5
0
107,129
0
W
Mercury
5,051
842
5
1
0
159,561
0
L
Ravana
4,914
819
14
2
0
123,134
1
L
Ne Zha
5,402
900
33
6
0
140,453
1
L
Atlas
4,244
707
0
0
0
0
0
L
Skadi
4,897
816
22
4
0
133,764
2
L
Medusa
5,052
842
24
4
0
138,399
1
W
Erlang Shen
5,399
900
32
5
0
126,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role