Player Matchup

Anubis
Anubis
BurgerWithOnion
Anubis
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Skadi
Skadi
Laz5l0
Skadi
Level 116
God Stats
1W - 2L
1,335 SR
Queue Stats
149W - 154L
1,466 Elo+
Party 3
Fenrir
Fenrir
k4gan
Fenrir
Level 45
God Stats
8W - 9L
1,627 SR
Queue Stats
195W - 171L
1,496 Elo+
Party 1
Horus
Horus
spiffycondor
Horus
Level 29
God Stats
7W - 9L
1,486 SR
Queue Stats
24W - 46L
1,299 Elo+
Party 3
Atlas
Atlas
wally_62300
Atlas
Level 144
God Stats
4W - 5L
1,342 SR
Queue Stats
406W - 358L
1,484 Elo+
Party 1
Team Averages
Level 72
1,458 SR
1,449 Elo+

VS

Team Averages
Level 98
1,533 SR
1,550 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
MoeFeedsOnSwitch
Chang'e
Level 29
God Stats
30W - 7L
1,873 SR
Queue Stats
70W - 24L
1,833 Elo+
Party 2
Agni
Agni
Psycadelic16
Agni
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 224L
1,452 Elo+
Party 4
Zhong Kui
Zhong Kui
StepMomPov-
Zhong Kui
Level 131
God Stats
7W - 10L
1,291 SR
Queue Stats
128W - 141L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 2
8,715
545
7,572
8,657
2,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Laz5l0
Skadi
12
3 / 10 / 3
8,090
506
6,889
13,545
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
k4gan
Fenrir
12
3 / 5 / 3
7,967
498
5,427
15,498
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 11 / 6
7,002
438
2,927
14,619
5,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 1
7,984
499
7,188
12,398
8,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
19 / 3 / 1
11,967
748
23,032
16,246
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
 
Fenrir
15
5 / 1 / 5
9,418
589
6,512
12,006
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 5 / 12
9,787
612
7,170
11,693
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 4
8,873
555
4,085
8,664
3,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
StepMomPov-
Zhong Kui
15
5 / 3 / 1
9,980
624
7,032
9,640
6,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
18
Kills
33
33
Deaths
18
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
19
3
1
6.5
W
Fenrir
 
Fenrir
5
1
5
7.5
L
8
3
2
3
L
Skadi
Laz5l0
Skadi
3
10
3
0.45
W
3
5
12
1.8
W
1
6
4
0.5
W
Zhong Kui
StepMomPov-
Zhong Kui
5
3
1
1.83
L
Fenrir
k4gan
Fenrir
3
5
3
0.9
L
1
11
6
0.36
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,003
Damage
47,831
64,717
Taken
58,249
22,212
Mitigated
22,285
9,918
Healing
22,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
23,032
13,155
0
8,614
16,246
5,584
2,484
918
15,178
0
94,935
W
Fenrir
 
Fenrir
6,512
1,260
0
4,006
12,006
4,028
0
2,519
9,365
0
51,001
L
7,572
288
0
2,944
8,657
2,851
540
3,744
4,841
37,561
0
L
Skadi
Laz5l0
Skadi
6,889
3,622
0
1,381
13,545
886
0
853
12,626
0
37,913
W
7,170
580
1,581
3,809
11,693
3,407
156
1,456
9,939
48,731
0
W
4,085
45
0
994
8,664
3,079
426
4,196
4,468
50,154
0
W
Zhong Kui
StepMomPov-
Zhong Kui
7,032
1,046
0
3,468
9,640
6,187
755
4,857
4,099
46,486
0
L
Fenrir
k4gan
Fenrir
5,427
1,264
0
2,599
15,498
4,263
0
3,776
11,668
0
47,165
L
2,927
1,605
693
1,031
14,619
5,386
120
4,137
10,194
0
17,721
L
7,188
1,829
0
1,270
12,398
8,826
0
5,249
7,101
36,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,758
Gold Earned
50,025
326
Minions Killed
491
0
Camps Cleared
0
1,388,626
Distance Traveled
1,543,573
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,967
748
115
7
0
298,170
7
W
Fenrir
9,418
589
76
5
0
337,561
0
L
Anubis
8,715
545
62
4
0
249,659
0
L
Skadi
8,090
506
71
4
0
293,686
3
W
Chang'e
9,787
612
95
6
0
317,506
1
W
Agni
8,873
555
95
6
0
305,388
2
W
Zhong Kui
9,980
624
110
7
0
284,948
2
L
Fenrir
7,967
498
88
6
0
302,446
0
L
Horus
7,002
438
33
2
0
284,016
0
L
Atlas
7,984
499
72
5
0
258,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role