Player Matchup

Chaac
Chaac
 
Chaac
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kalammekharxx
Ares
Level 112
God Stats
2W - 5L
1,668 SR
Queue Stats
42W - 38L
1,541 Elo+
Solo
Hades
Hades
OG BOMB1000
Hades
Level 69
God Stats
133W - 82L
1,624 SR
Queue Stats
478W - 467L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Tecachi69
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,712 Elo+
Solo
Mercury
Mercury
kavishe_family
Mercury
Level 101
God Stats
21W - 18L
1,423 SR
Queue Stats
527W - 528L
1,597 Elo+
Solo
Team Averages
Level 81
1,543 SR
1,569 Elo+

VS

Team Averages
Level 99
1,475 SR
1,405 Elo+
Charybdis
Charybdis
FaZy-UNI
Charybdis
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 136L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
Ms Mazukine
Kukulkan
Level 69
God Stats
34W - 35L
1,452 SR
Queue Stats
352W - 444L
1,391 Elo+
Party 1
Awilix
Awilix
Nerotier
Awilix
Level 155
God Stats
13W - 10L
1,715 SR
Queue Stats
350W - 449L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
Vini_Ribeiiro_
Sylvanus
Level 87
God Stats
2W - 4L
1,207 SR
Queue Stats
246W - 249L
1,490 Elo+
Party 2
Ao Kuang
Ao Kuang
youngboyEli_2
Ao Kuang
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 58L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 0
5,644
564
4,329
6,450
4,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 2 / 2
5,318
532
3,129
9,561
2,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 1
6,020
602
4,821
6,895
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Tecachi69
Cthulhu
5
1 / 2 / 1
4,145
415
2,049
3,162
710
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 0
5,075
508
571
4,958
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FaZy-UNI
Charybdis
9
3 / 1 / 2
5,712
571
5,029
5,104
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Ms Mazukine
Kukulkan
9
1 / 1 / 0
5,552
555
4,278
3,694
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Nerotier
Awilix
10
2 / 1 / 3
5,934
593
3,211
6,727
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
9
1 / 3 / 2
5,041
504
3,053
7,139
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
youngboyEli_2
Ao Kuang
10
2 / 1 / 1
5,923
592
3,494
7,776
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
9
9
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Charybdis
FaZy-UNI
Charybdis
3
1
2
4
L
2
2
2
1.5
W
Kukulkan
Ms Mazukine
Kukulkan
1
1
0
1
W
Awilix
Nerotier
Awilix
2
1
3
3.5
L
2
1
1
2.5
L
Cthulhu
Tecachi69
Cthulhu
1
2
1
0.75
W
Sylvanus
1
3
2
0.67
L
1
1
0
1
W
Ao Kuang
youngboyEli_2
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,899
Damage
19,065
31,026
Taken
30,440
12,146
Mitigated
10,119
11,868
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,329
857
0
2,088
6,450
4,602
0
3,494
2,956
0
30,964
W
Charybdis
FaZy-UNI
Charybdis
5,029
2,265
0
2,137
5,104
1,430
571
1,818
3,286
0
31,357
L
3,129
108
665
3,161
9,561
2,913
0
2,232
7,329
16,449
0
W
Kukulkan
Ms Mazukine
Kukulkan
4,278
619
0
640
3,694
1,065
0
2,042
1,652
29,496
0
W
Awilix
Nerotier
Awilix
3,211
998
0
2,388
6,727
2,071
0
2,582
4,145
0
30,095
L
4,821
367
48
3,084
6,895
2,777
0
3,663
3,232
35,832
0
L
Cthulhu
Tecachi69
Cthulhu
2,049
218
0
250
3,162
710
0
550
2,612
11,112
0
W
Sylvanus
3,053
1,158
447
1,786
7,139
3,144
442
3,557
3,582
15,645
6,798
L
571
260
130
2,442
4,958
1,144
0
467
4,491
0
19,580
W
Ao Kuang
youngboyEli_2
Ao Kuang
3,494
1,415
0
4,613
7,776
2,409
0
0
7,776
30,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,202
Gold Earned
28,162
231
Minions Killed
307
0
Camps Cleared
0
913,369
Distance Traveled
921,078
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,644
564
60
6
0
193,504
3
W
Charybdis
5,712
571
54
5
0
179,372
1
L
Ares
5,318
532
33
3
0
190,110
1
W
Kukulkan
5,552
555
72
7
0
178,132
0
W
Awilix
5,934
593
68
7
0
223,780
4
L
Hades
6,020
602
76
8
0
185,828
1
L
Cthulhu
4,145
415
17
2
0
106,720
0
W
Sylvanus
5,041
504
47
5
0
152,125
1
L
Mercury
5,075
508
45
5
0
237,207
1
W
Ao Kuang
5,923
592
66
7
0
187,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role