Player Matchup

Agni
Agni
LillyBubbleBunny
Agni
Level 160
God Stats
6W - 4L
1,308 SR
Queue Stats
306W - 303L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
MexiicanRaider
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 120L
1,568 Elo+
Solo
Bacchus
Bacchus
Shooters
Bacchus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,450 Elo+
Solo
Thoth
Thoth
TubaBuddha
Thoth
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 61L
1,459 Elo+
Solo
Merlin
Merlin
Wasure_Rareta
Merlin
Level 66
God Stats
5W - 2L
1,813 SR
Queue Stats
285W - 259L
1,492 Elo+
Party 2
Team Averages
Level 127
1,524 SR
1,489 Elo+

VS

Team Averages
Level 137
1,631 SR
1,606 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
StephGawwd
Ao Kuang
Level 128
God Stats
11W - 6L
1,824 SR
Queue Stats
365W - 267L
1,665 Elo+
Party 1
Amaterasu
Amaterasu
TEAM51X
Amaterasu
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 89L
1,547 Elo+
Party 1
Hera
Hera
Yami Crusade
Hera
Level 146
God Stats
3W - 0L
1,815 SR
Queue Stats
60W - 26L
1,715 Elo+
Party 1
Zeus
Zeus
kenjicobb
Zeus
Level 145
God Stats
22W - 5L
1,515 SR
Queue Stats
687W - 594L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 12
10,381
742
10,284
10,720
8,491
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
4 / 6 / 5
9,440
674
13,543
12,373
6,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Shooters
Bacchus
17
7 / 5 / 5
10,620
759
10,296
18,110
24,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Thoth
19
7 / 4 / 10
11,530
824
12,739
11,621
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 5 / 6
9,645
689
5,948
8,896
3,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 7 / 8
9,223
659
7,336
12,163
2,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
StephGawwd
Ao Kuang
19
7 / 5 / 7
11,498
821
7,534
16,352
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
TEAM51X
Amaterasu
18
6 / 3 / 10
11,798
843
8,849
20,071
21,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 5 / 3
10,783
770
9,096
8,158
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
20
4 / 2 / 9
11,408
815
19,914
7,883
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
58
22
Kills
21
22
Deaths
22
38
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
7
8
0.57
L
2
2
12
4
L
4
6
5
1.08
L
Bacchus
Shooters
Bacchus
7
5
5
1.9
W
Ao Kuang
StephGawwd
Ao Kuang
7
5
7
2.1
W
Amaterasu
TEAM51X
Amaterasu
6
3
10
3.67
L
Thoth
7
4
10
3
L
2
5
6
1
W
4
5
3
1.1
W
Zeus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,810
Damage
52,729
61,720
Taken
64,627
48,263
Mitigated
41,260
22,041
Healing
22,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,336
2,676
618
3,278
12,163
2,849
2,674
7,766
4,257
15,698
0
L
10,284
817
1,439
2,783
10,720
8,491
720
7,786
2,716
22,488
0
L
13,543
2,331
2,026
2,128
12,373
6,908
91
8,154
4,039
0
24,467
L
Bacchus
Shooters
Bacchus
10,296
675
1,983
5,175
18,110
24,864
80
10,719
7,008
24,210
0
W
Ao Kuang
StephGawwd
Ao Kuang
7,534
756
1,177
5,723
16,352
11,722
499
8,467
7,431
12,687
0
W
Amaterasu
TEAM51X
Amaterasu
8,849
2,480
2,497
7,358
20,071
21,657
382
11,464
8,134
0
19,021
L
Thoth
12,739
499
457
3,788
11,621
4,532
1,317
9,913
1,467
27,040
0
L
5,948
52
1,459
803
8,896
3,468
280
6,154
2,610
22,315
0
W
9,096
1,866
190
371
8,158
2,384
1,472
5,419
2,541
29,569
0
W
Zeus
19,914
479
150
845
7,883
2,648
744
4,798
2,997
41,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,616
Gold Earned
54,710
150
Minions Killed
149
0
Camps Cleared
0
1,328,201
Distance Traveled
1,279,980
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,223
659
28
2
0
243,655
0
L
Agni
10,381
742
38
3
0
276,561
0
L
Ne Zha
9,440
674
21
2
0
271,909
0
L
Bacchus
10,620
759
18
1
0
274,676
0
W
Ao Kuang
11,498
821
12
1
0
239,074
0
W
Amaterasu
11,798
843
16
1
0
301,009
0
L
Thoth
11,530
824
40
3
0
272,423
0
L
Merlin
9,645
689
33
2
0
232,632
0
W
Hera
10,783
770
50
4
0
229,291
0
W
Zeus
11,408
815
43
3
0
266,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role