Player Matchup

Neith
Neith
DismallyCaffed
Neith
Level 28
God Stats
29W - 39L
1,391 SR
Queue Stats
39W - 60L
1,324 Elo+
Party 1
Geb
Geb
LemonPigeon
Geb
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 134L
1,475 Elo+
Party 1
Persephone
Persephone
SmokeMcDoob
Persephone
Level 69
God Stats
4W - 4L
1,420 SR
Queue Stats
75W - 85L
1,351 Elo+
Party 1
Chang'e
Chang'e
fishstick44
Chang'e
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,458 Elo+
Party 3
Artemis
Artemis
sleepytown
Artemis
Level 87
God Stats
1W - 2L
1,458 SR
Queue Stats
58W - 57L
1,426 Elo+
Party 3
Team Averages
Level 75
1,454 SR
1,407 Elo+

VS

Team Averages
Level 88
1,531 SR
1,537 Elo+
Kali
Kali
DMBrandonIsFat
Kali
Level 116
God Stats
4W - 2L
1,455 SR
Queue Stats
70W - 72L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
Niftynose
Xbalanque
Level 19
God Stats
4W - 3L
1,479 SR
Queue Stats
19W - 12L
1,604 Elo+
Party 2
Horus
Horus
flashbang33
Horus
Level 91
God Stats
5W - 4L
1,809 SR
Queue Stats
71W - 69L
1,564 Elo+
Party 2
Atlas
Atlas
spaceman015
Atlas
Level 108
God Stats
10W - 4L
1,729 SR
Queue Stats
53W - 54L
1,563 Elo+
Party 2
Janus
Janus
vclint8
Janus
Level 105
God Stats
9W - 19L
1,183 SR
Queue Stats
99W - 136L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,169
386
5,078
11,919
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 3
6,306
394
5,008
15,812
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
SmokeMcDoob
Persephone
10
1 / 9 / 0
6,862
429
4,383
11,978
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
fishstick44
Chang'e
15
3 / 6 / 1
8,580
536
7,253
16,748
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
sleepytown
Artemis
12
1 / 5 / 0
7,412
463
4,046
10,467
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 10
10,480
655
11,031
15,457
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Niftynose
Xbalanque
16
11 / 0 / 8
10,269
642
11,773
7,990
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 20
9,324
583
7,675
10,334
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 1 / 8
10,142
634
13,352
11,829
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
vclint8
Janus
15
5 / 2 / 6
9,611
601
7,657
6,552
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
85
5
Kills
33
33
Deaths
5
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
L
0
8
3
0.19
L
0
5
3
0.3
W
Xbalanque
Niftynose
Xbalanque
11
0
8
15
L
Persephone
SmokeMcDoob
Persephone
1
9
0
0.11
L
Chang'e
fishstick44
Chang'e
3
6
1
0.58
W
3
0
20
13
L
Artemis
sleepytown
Artemis
1
5
0
0.2
W
5
1
8
9
W
Janus
vclint8
Janus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
51,488
66,924
Taken
52,162
25,347
Mitigated
32,539
13,850
Healing
23,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,031
6,536
0
9,238
15,457
6,215
0
5,097
10,360
0
64,304
L
5,078
1,956
0
2,028
11,919
5,539
0
5,964
5,569
0
19,592
L
5,008
858
454
1,440
15,812
10,100
0
3,493
12,194
13,892
0
W
Xbalanque
Niftynose
Xbalanque
11,773
4,357
0
3,564
7,990
3,075
2,551
1,295
6,695
0
60,837
L
Persephone
SmokeMcDoob
Persephone
4,383
0
0
1,547
11,978
2,907
0
4,771
7,121
29,286
0
L
Chang'e
fishstick44
Chang'e
7,253
394
534
5,320
16,748
4,561
0
4,292
12,253
54,079
0
W
7,675
2,253
1,032
4,090
10,334
10,935
55
2,473
7,861
0
25,094
L
Artemis
sleepytown
Artemis
4,046
1,447
0
2,527
10,467
2,240
0
1,651
8,772
0
44,514
W
13,352
4,319
0
4,959
11,829
10,125
16
3,937
7,892
61,672
0
W
Janus
vclint8
Janus
7,657
581
0
730
6,552
2,189
1,435
3,842
2,710
53,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
49,826
275
Minions Killed
425
0
Camps Cleared
0
1,368,166
Distance Traveled
1,619,193
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,480
655
92
6
0
365,779
3
L
Neith
6,169
386
28
2
0
248,233
3
L
Geb
6,306
394
25
2
0
278,024
0
W
Xbalanque
10,269
642
84
5
0
326,846
3
L
Persephone
6,862
429
38
2
0
290,287
0
L
Chang'e
8,580
536
103
6
0
292,433
1
W
Horus
9,324
583
38
2
0
330,658
1
L
Artemis
7,412
463
81
5
0
259,189
2
W
Atlas
10,142
634
113
7
0
288,581
3
W
Janus
9,611
601
98
6
0
307,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role