Player Matchup

Mulan
Mulan
CoryBaxter24
Mulan
Level 118
God Stats
64W - 24L
1,954 SR
Queue Stats
209W - 101L
2,058 Elo+
Party 1
Cabrakan
Cabrakan
GavinNewsom
Cabrakan
Level 22
God Stats
4W - 1L
1,658 SR
Queue Stats
70W - 15L
1,841 Elo+
Party 1
Sylvanus
Sylvanus
GoblinsInMyPants
Sylvanus
Level 65
God Stats
6W - 5L
1,500 SR
Queue Stats
208W - 87L
1,655 Elo+
Party 1
Janus
Janus
Jonath4nn
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 190L
1,657 Elo+
Party 1
Chronos
Chronos
YoungMunney7
Chronos
Level 139
God Stats
16W - 9L
1,500 SR
Queue Stats
289W - 142L
1,815 Elo+
Party 1
Team Averages
Level 95
1,622 SR
1,805 Elo+

VS

Team Averages
Level 105
1,468 SR
1,500 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
KevDog231
Janus
Level 103
God Stats
1W - 4L
1,365 SR
Queue Stats
31W - 40L
1,479 Elo+
Party 2
Atlas
Atlas
NBKxLemon
Atlas
Level 111
God Stats
1W - 2L
1,317 SR
Queue Stats
124W - 144L
1,503 Elo+
Party 2
Skadi
Skadi
Spirxlina
Skadi
Level 48
God Stats
8W - 3L
1,527 SR
Queue Stats
126W - 155L
1,449 Elo+
Solo
Thor
Thor
TacoD_Chicharron
Thor
Level 139
God Stats
132W - 141L
1,630 SR
Queue Stats
259W - 271L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 11
6,282
628
6,485
8,120
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
GavinNewsom
Cabrakan
12
11 / 0 / 1
7,550
755
5,579
6,865
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 9
5,814
581
7,844
7,671
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Jonath4nn
Janus
10
3 / 2 / 5
6,096
610
6,215
3,826
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
YoungMunney7
Chronos
9
7 / 0 / 6
6,037
604
7,336
8,811
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 7 / 2
4,919
492
3,485
7,871
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
KevDog231
Janus
7
2 / 8 / 3
4,869
487
5,937
7,675
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
NBKxLemon
Atlas
7
1 / 5 / 2
4,686
469
4,240
11,271
5,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Spirxlina
Skadi
8
0 / 5 / 1
4,614
461
5,201
8,194
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 2 / 3
5,553
555
3,674
7,557
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
27
Kills
6
6
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
7
2
0.29
W
4
1
11
9.5
W
Cabrakan
GavinNewsom
Cabrakan
11
0
1
11.5
W
2
3
9
2.17
W
Janus
Jonath4nn
Janus
3
2
5
2.75
L
Janus
KevDog231
Janus
2
8
3
0.44
L
Atlas
NBKxLemon
Atlas
1
5
2
0.4
L
Skadi
Spirxlina
Skadi
0
5
1
0.1
L
2
2
3
1.75
W
Chronos
YoungMunney7
Chronos
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
22,537
35,293
Taken
42,568
19,354
Mitigated
15,634
13,476
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,485
1,430
0
928
7,871
4,180
0
4,738
2,922
0
17,131
W
6,485
1,064
277
4,294
8,120
4,742
0
2,760
5,196
0
17,517
W
Cabrakan
GavinNewsom
Cabrakan
5,579
831
0
1,970
6,865
8,138
0
883
5,922
34,422
0
W
7,844
3,399
627
2,635
7,671
3,041
0
3,238
4,070
25,421
8,763
W
Janus
Jonath4nn
Janus
6,215
897
0
461
3,826
1,037
0
1,248
2,424
28,242
0
L
Janus
KevDog231
Janus
5,937
769
0
1,150
7,675
1,954
0
4,556
3,083
15,434
0
L
Atlas
NBKxLemon
Atlas
4,240
1,982
742
1,698
11,271
5,496
0
7,110
4,060
14,237
0
L
Skadi
Spirxlina
Skadi
5,201
2,398
0
1,608
8,194
1,738
0
4,678
3,516
0
22,001
L
3,674
858
0
2,650
7,557
2,266
0
4,309
3,248
0
25,430
W
Chronos
YoungMunney7
Chronos
7,336
3,088
0
3,212
8,811
2,396
379
1,414
7,397
24,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,779
Gold Earned
24,641
243
Minions Killed
170
0
Camps Cleared
0
987,576
Distance Traveled
960,025
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,919
492
34
3
0
187,759
0
W
Mulan
6,282
628
21
2
0
226,107
0
W
Cabrakan
7,550
755
76
8
0
181,727
0
W
Sylvanus
5,814
581
60
6
0
175,820
0
W
Janus
6,096
610
56
6
0
207,268
1
L
Janus
4,869
487
29
3
0
194,340
2
L
Atlas
4,686
469
10
1
0
199,387
0
L
Skadi
4,614
461
41
4
0
188,991
0
L
Thor
5,553
555
56
6
0
189,548
2
W
Chronos
6,037
604
30
3
0
196,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role