Player Matchup

Ao Kuang
Ao Kuang
GerardoR11
Ao Kuang
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 89L
1,416 Elo+
Solo
Vamana
Vamana
KurokoGame
Vamana
Level 60
God Stats
2W - 1L
1,460 SR
Queue Stats
9W - 6L
1,561 Elo+
Solo
Shiva
Shiva
kafaya1
Shiva
Level 128
God Stats
43W - 49L
1,489 SR
Queue Stats
1,369W - 1,459L
1,404 Elo+
Solo
Artemis
Artemis
tanatos305
Artemis
Level 74
God Stats
2W - 2L
1,567 SR
Queue Stats
52W - 56L
1,378 Elo+
Solo
Chang'e
Chang'e
xrouf9
Chang'e
Level 85
God Stats
21W - 24L
1,458 SR
Queue Stats
67W - 75L
1,377 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,427 Elo+

VS

Team Averages
Level 90
1,552 SR
1,431 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ONYXxWOLF
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,383 Elo+
Solo
Chaac
Chaac
PeterPunk999
Chaac
Level 84
God Stats
1W - 1L
1,753 SR
Queue Stats
243W - 240L
1,437 Elo+
Solo
Shiva
Shiva
Slayajay
Shiva
Level 123
God Stats
98W - 100L
1,506 SR
Queue Stats
988W - 1,046L
1,506 Elo+
Solo
Rama
Rama
funkleruckus
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GerardoR11
Ao Kuang
20
11 / 1 / 8
13,550
521
21,266
20,665
9,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
KurokoGame
Vamana
18
1 / 2 / 12
11,740
452
11,675
25,040
20,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
kafaya1
Shiva
17
3 / 8 / 20
11,281
434
10,987
31,094
21,813
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
tanatos305
Artemis
20
11 / 0 / 12
14,561
560
14,542
10,565
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
xrouf9
Chang'e
20
5 / 1 / 9
12,940
498
13,669
16,433
6,188
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 5 / 4
11,902
458
22,968
13,168
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
ONYXxWOLF
Cabrakan
11
0 / 9 / 5
8,916
343
7,473
22,978
26,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 6 / 3
10,051
387
18,995
19,352
22,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shiva
Slayajay
Shiva
18
5 / 1 / 3
11,241
432
15,235
18,737
12,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
1 / 10 / 4
11,507
443
4,953
20,829
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
31
Kills
11
12
Deaths
31
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
4
1
W
Ao Kuang
GerardoR11
Ao Kuang
11
1
8
15
W
Vamana
KurokoGame
Vamana
1
2
12
3.5
L
Cabrakan
ONYXxWOLF
Cabrakan
0
9
5
0.28
L
2
6
3
0.58
L
Shiva
Slayajay
Shiva
5
1
3
6.5
L
1
10
4
0.3
W
Shiva
kafaya1
Shiva
3
8
20
1.63
W
Artemis
tanatos305
Artemis
11
0
12
17
W
Chang'e
xrouf9
Chang'e
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,139
Damage
69,624
103,797
Taken
95,064
61,461
Mitigated
74,804
44,276
Healing
24,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
22,968
898
0
250
13,168
5,331
0
7,047
6,121
110,635
0
W
Ao Kuang
GerardoR11
Ao Kuang
21,266
5,215
58
11,197
20,665
9,113
507
6,060
14,265
97,834
14,135
W
Vamana
KurokoGame
Vamana
11,675
4,444
0
5,895
25,040
20,260
255
5,850
18,566
8,578
60,720
L
Cabrakan
ONYXxWOLF
Cabrakan
7,473
1,033
267
2,808
22,978
26,491
0
7,728
15,250
15,669
0
L
18,995
993
0
3,874
19,352
22,474
0
7,931
11,421
0
60,136
L
Shiva
Slayajay
Shiva
15,235
2,310
1,042
9,463
18,737
12,370
0
9,346
9,391
0
78,051
L
4,953
4,260
0
6,684
20,829
8,138
2,698
4,356
16,473
0
87,604
W
Shiva
kafaya1
Shiva
10,987
2,225
1,854
4,755
31,094
21,813
428
9,748
20,716
0
38,060
W
Artemis
tanatos305
Artemis
14,542
9,147
0
4,515
10,565
4,087
6,655
2,025
8,357
0
94,805
W
Chang'e
xrouf9
Chang'e
13,669
263
7,201
8,801
16,433
6,188
1,485
5,734
10,227
97,848
537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,072
Gold Earned
53,617
602
Minions Killed
543
0
Camps Cleared
0
2,514,223
Distance Traveled
2,197,423
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,902
458
194
7
0
426,878
1
W
Ao Kuang
13,550
521
129
5
0
533,795
0
W
Vamana
11,740
452
103
4
0
521,875
5
L
Cabrakan
8,916
343
20
1
0
371,680
3
L
Chaac
10,051
387
80
3
0
457,300
4
L
Shiva
11,241
432
112
4
0
558,470
1
L
Rama
11,507
443
137
5
0
383,095
0
W
Shiva
11,281
434
41
2
0
441,230
9
W
Artemis
14,561
560
155
6
0
500,078
3
W
Chang'e
12,940
498
174
7
0
517,245
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role