Player Matchup

Osiris
Osiris
Goetzman19
Osiris
Level 45
God Stats
5W - 2L
1,874 SR
Queue Stats
30W - 38L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Jintroid
Kukulkan
Level 8
God Stats
9W - 7L
1,603 SR
Queue Stats
9W - 9L
1,457 Elo+
Party 1
Ares
Ares
TaZeUnknown
Ares
Level 14
God Stats
3W - 4L
1,804 SR
Queue Stats
85W - 100L
1,386 Elo+
Party 1
Ymir
Ymir
uTPhantomz
Ymir
Level 101
God Stats
69W - 31L
1,594 SR
Queue Stats
170W - 141L
1,384 Elo+
Party 1
Hou Yi
Hou Yi
uTWrecksTBE
Hou Yi
Level 64
God Stats
22W - 14L
1,638 SR
Queue Stats
278W - 232L
1,420 Elo+
Party 1
Team Averages
Level 46
1,703 SR
1,419 Elo+

VS

Team Averages
Level 79
1,650 SR
1,539 Elo+
Ravana
Ravana
DMBrandonIsFat
Ravana
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 72L
1,524 Elo+
Party 2
Janus
Janus
MisakiJ
Janus
Level 59
God Stats
48W - 50L
1,558 SR
Queue Stats
121W - 128L
1,471 Elo+
Solo
Neith
Neith
Niftynose
Neith
Level 19
God Stats
3W - 1L
1,745 SR
Queue Stats
19W - 12L
1,590 Elo+
Party 2
Tiamat
Tiamat
flashbang33
Tiamat
Level 91
God Stats
1W - 0L
1,743 SR
Queue Stats
71W - 69L
1,556 Elo+
Party 2
Atlas
Atlas
spaceman015
Atlas
Level 108
God Stats
10W - 4L
1,701 SR
Queue Stats
53W - 54L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Goetzman19
Osiris
7
0 / 2 / 0
4,495
499
2,313
6,173
2,977
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Jintroid
Kukulkan
8
0 / 4 / 2
4,536
504
515
3,421
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,278
475
613
6,451
2,842
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
2 / 3 / 0
4,415
491
2,363
6,666
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
7
0 / 2 / 0
4,124
458
1,120
4,202
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,253
695
3,529
3,202
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
MisakiJ
Janus
9
3 / 0 / 2
5,218
580
3,593
1,525
334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Niftynose
Neith
9
2 / 0 / 3
5,539
615
4,233
3,066
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
9
1 / 2 / 5
5,421
602
4,053
3,776
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 0
6,022
669
3,171
4,425
3,226
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Osiris
Goetzman19
Osiris
0
2
0
0
L
Kukulkan
Jintroid
Kukulkan
0
4
2
0.25
W
Janus
MisakiJ
Janus
3
0
2
4
W
Neith
Niftynose
Neith
2
0
3
3.5
L
0
3
0
0
W
Tiamat
1
2
5
1.75
W
2
0
0
2
L
2
3
0
0.67
L
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,924
Damage
18,579
26,913
Taken
15,994
9,365
Mitigated
7,033
7,435
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,529
922
0
2,255
3,202
1,177
0
616
2,586
0
29,201
L
Osiris
Goetzman19
Osiris
2,313
712
0
2,824
6,173
2,977
0
3,171
3,002
0
20,711
L
Kukulkan
Jintroid
Kukulkan
515
127
0
119
3,421
713
92
1,230
2,099
18,934
0
W
Janus
MisakiJ
Janus
3,593
217
153
862
1,525
334
295
361
1,164
22,399
0
W
Neith
Niftynose
Neith
4,233
2,232
0
1,713
3,066
846
365
466
2,600
0
27,317
L
613
0
0
812
6,451
2,842
0
2,459
3,992
8,216
0
W
Tiamat
4,053
618
0
1,252
3,776
1,450
427
2,048
1,728
25,529
0
W
3,171
1,035
0
2,447
4,425
3,226
0
0
4,425
34,135
0
L
2,363
690
0
1,853
6,666
2,057
0
2,529
3,935
15,975
0
L
Hou Yi
1,120
465
0
1,827
4,202
776
0
1,134
3,068
0
22,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,848
Gold Earned
28,453
186
Minions Killed
283
0
Camps Cleared
0
749,247
Distance Traveled
856,676
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,253
695
65
7
0
204,015
2
L
Osiris
4,495
499
43
5
0
122,068
0
L
Kukulkan
4,536
504
53
6
0
139,212
3
W
Janus
5,218
580
43
5
0
160,391
5
W
Neith
5,539
615
44
5
0
166,527
3
L
Ares
4,278
475
12
1
0
153,153
2
W
Tiamat
5,421
602
53
6
0
164,665
0
W
Atlas
6,022
669
78
9
0
161,078
2
L
Ymir
4,415
491
29
3
0
171,044
2
L
Hou Yi
4,124
458
49
5
0
163,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role