Player Matchup

Tyr
Tyr
BipAndBap
Tyr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,153 Elo+
Party 1
Heimdallr
Heimdallr
Calunir
Heimdallr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 81L
1,393 Elo+
Party 1
Freya
Freya
NOONEESCAPE
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1
He Bo
He Bo
Schweppps
He Bo
Level 46
God Stats
2W - 3L
1,438 SR
Queue Stats
48W - 68L
1,288 Elo+
Solo
Ra
Ra
execuwutieTTV
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,126 Elo+
Party 1
Team Averages
Level 53
1,488 SR
1,233 Elo+

VS

Team Averages
Level 77
1,395 SR
1,431 Elo+
Susano
Susano
AndreMD5699
Susano
Level 152
God Stats
68W - 77L
1,408 SR
Queue Stats
2,230W - 2,401L
1,410 Elo+
Solo
Bacchus
Bacchus
Glyphionish
Bacchus
Level 33
God Stats
1W - 3L
1,400 SR
Queue Stats
124W - 132L
1,321 Elo+
Party 3
Jing Wei
Jing Wei
I See Sloots
Jing Wei
Level 87
God Stats
3W - 3L
1,410 SR
Queue Stats
112W - 110L
1,432 Elo+
Party 2
The Morrigan
The Morrigan
MrGraymyth
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,500 Elo+
Party 3
Terra
Terra
therealtpang
Terra
Level 89
God Stats
2W - 1L
1,257 SR
Queue Stats
314W - 272L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 3
8,908
742
12,934
15,530
9,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Calunir
Heimdallr
16
2 / 6 / 5
8,712
726
14,689
11,525
4,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 8 / 7
7,415
618
3,568
11,665
4,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Schweppps
He Bo
15
3 / 6 / 5
8,289
691
8,389
12,959
6,134
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 7
8,339
695
9,925
11,560
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 4 / 12
9,276
773
6,983
9,850
4,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Glyphionish
Bacchus
18
7 / 2 / 22
10,761
897
13,896
21,328
22,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
I See Sloots
Jing Wei
16
5 / 4 / 21
10,104
842
10,388
10,444
4,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

The Morrigan
MrGraymyth
The Morrigan
20
16 / 1 / 16
12,083
1,007
18,083
8,919
4,507
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 27
11,281
940
6,949
17,715
15,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
133
11
Kills
35
35
Deaths
11
27
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Susano
4
4
12
2.5
L
5
8
3
0.81
L
Heimdallr
Calunir
Heimdallr
2
6
5
0.75
W
Bacchus
Glyphionish
Bacchus
7
2
22
9
W
Jing Wei
I See Sloots
Jing Wei
5
4
21
3.88
W
The Morrigan
MrGraymyth
The Morrigan
16
1
16
24
L
0
8
7
0.44
L
He Bo
Schweppps
He Bo
3
6
5
0.92
L
1
7
7
0.64
W
3
0
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,505
Damage
56,299
63,239
Taken
68,256
29,995
Mitigated
51,971
14,646
Healing
38,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
6,983
871
0
499
9,850
4,159
781
3,757
5,954
0
15,842
L
12,934
3,100
145
3,276
15,530
9,933
237
8,080
7,450
0
20,659
L
Heimdallr
Calunir
Heimdallr
14,689
4,114
387
1,455
11,525
4,689
612
8,394
3,131
0
40,542
W
Bacchus
Glyphionish
Bacchus
13,896
938
1,634
8,942
21,328
22,762
38
5,779
15,441
26,415
0
W
Jing Wei
I See Sloots
Jing Wei
10,388
8,479
1,273
1,860
10,444
4,578
1,536
1,666
8,778
0
23,058
W
The Morrigan
MrGraymyth
The Morrigan
18,083
2,211
2,207
1,417
8,919
4,507
2,014
3,358
5,369
41,208
0
L
3,568
1,084
0
1,171
11,665
4,328
0
6,511
5,154
6,143
0
L
He Bo
Schweppps
He Bo
8,389
977
663
1,658
12,959
6,134
0
9,018
3,941
14,915
0
L
9,925
1,749
3,276
2,615
11,560
4,911
40
6,925
4,635
24,257
0
W
6,949
1,208
10,293
10,503
17,715
15,965
1,036
6,583
10,832
14,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
53,505
114
Minions Killed
120
0
Camps Cleared
0
981,513
Distance Traveled
1,334,127
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,276
773
20
2
0
201,143
2
L
Tyr
8,908
742
10
1
0
211,999
0
L
Heimdallr
8,712
726
57
5
0
180,204
0
W
Bacchus
10,761
897
12
1
0
340,956
0
W
Jing Wei
10,104
842
24
2
0
257,186
0
W
The Morrigan
12,083
1,007
53
4
0
222,297
0
L
Freya
7,415
618
8
1
0
198,194
0
L
He Bo
8,289
691
12
1
0
190,868
1
L
Ra
8,339
695
27
2
0
200,248
0
W
Terra
11,281
940
11
1
0
312,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role