Player Matchup

Odin
Odin
Cthulhu8510
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,354 Elo+
Party 1
Fenrir
Fenrir
charlescc9
Fenrir
Level 89
God Stats
20W - 22L
1,518 SR
Queue Stats
43W - 60L
1,357 Elo+
Solo
Discordia
Discordia
whatsursafeword
Discordia
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Team Averages
Level 124
1,506 SR
1,404 Elo+

VS

Team Averages
Level 70
1,499 SR
1,466 Elo+
Chaac
Chaac
Captainmcgrubin
Chaac
Level 86
God Stats
3W - 9L
1,497 SR
Queue Stats
80W - 112L
1,351 Elo+
Solo
He Bo
He Bo
IBooperDooperI
He Bo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,500 Elo+
Solo
Artemis
Artemis
WhothatNumbr72
Artemis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
10,454
653
5,229
17,158
14,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
charlescc9
Fenrir
15
8 / 2 / 8
11,246
703
12,441
17,795
21,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
whatsursafeword
Discordia
16
4 / 1 / 8
10,593
662
15,669
8,640
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
10,925
683
11,761
16,192
12,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 8 / 1
10,009
626
6,956
12,726
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 5
11,751
734
15,340
11,935
4,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
16
Kills
9
9
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
4
6
8
1.33
W
3
8
1
0.44
W
4
4
5
1.63
L
Fenrir
charlescc9
Fenrir
8
2
8
6
L
Discordia
whatsursafeword
Discordia
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,339
Damage
34,057
43,593
Taken
40,853
39,493
Mitigated
20,540
2,291
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,761
1,328
496
6,186
16,192
12,689
378
6,963
9,229
0
36,199
L
5,229
1,191
0
612
17,158
14,390
81
3,616
13,144
0
21,930
W
6,956
234
0
593
12,726
3,678
676
5,196
7,530
23,293
0
W
15,340
7,447
0
2,611
11,935
4,173
1,832
4,544
7,391
0
58,674
L
Fenrir
charlescc9
Fenrir
12,441
3,296
160
1,269
17,795
21,537
694
1,820
15,662
1,571
26,087
L
Discordia
whatsursafeword
Discordia
15,669
816
0
250
8,640
3,566
613
2,112
6,365
44,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
32,685
120
Minions Killed
174
2
Camps Cleared
10
790,017
Distance Traveled
765,877
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,925
683
61
4
4
283,045
5
L
Odin
10,454
653
35
2
0
243,664
1
W
He Bo
10,009
626
44
3
2
242,990
0
W
Artemis
11,751
734
69
4
4
239,842
2
L
Fenrir
11,246
703
26
2
1
268,684
0
L
Discordia
10,593
662
59
4
1
277,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role