Player Matchup

Chaac
Chaac
CoachCopeland125
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,721 Elo+
Party 1
Ne Zha
Ne Zha
GoldenReaper23
Ne Zha
Level 78
God Stats
0W - 3L
1,501 SR
Queue Stats
52W - 43L
1,537 Elo+
Party 1
Poseidon
Poseidon
ILoveBeingOG
Poseidon
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,627 Elo+
Party 1
Bacchus
Bacchus
JetpackerBrad
Bacchus
Level 93
God Stats
1W - 3L
1,499 SR
Queue Stats
30W - 21L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
Saweet
Danzaburou
Level 27
God Stats
5W - 6L
1,575 SR
Queue Stats
18W - 16L
1,602 Elo+
Party 1
Team Averages
Level 84
1,515 SR
1,627 Elo+

VS

Team Averages
Level 67
1,484 SR
1,508 Elo+
Nu Wa
Nu Wa
CheyeGuy
Nu Wa
Level 84
God Stats
8W - 2L
1,966 SR
Queue Stats
53W - 46L
1,600 Elo+
Party 2
Charybdis
Charybdis
Kiinyo
Charybdis
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 61L
1,587 Elo+
Party 2
Ratatoskr
Ratatoskr
NickMikaelson
Ratatoskr
Level 89
God Stats
4W - 7L
1,281 SR
Queue Stats
312W - 349L
1,395 Elo+
Solo
Discordia
Discordia
PrimortialClone
Discordia
Level 29
God Stats
1W - 1L
1,337 SR
Queue Stats
16W - 18L
1,401 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kraftingdinner
Kumbhakarna
Level 41
God Stats
2W - 2L
1,337 SR
Queue Stats
13W - 13L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 6
13,529
846
17,779
27,391
26,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 10 / 11
12,315
770
17,045
21,645
11,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
ILoveBeingOG
Poseidon
16
5 / 4 / 3
10,401
650
5,871
6,377
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
19
5 / 3 / 10
12,560
785
11,381
21,209
28,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Saweet
Danzaburou
13
0 / 0 / 2
8,739
546
0
1,681
578
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CheyeGuy
Nu Wa
18
2 / 6 / 7
11,813
738
13,408
13,372
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kiinyo
Charybdis
20
10 / 6 / 4
13,603
850
23,444
20,089
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
NickMikaelson
Ratatoskr
17
5 / 7 / 6
12,452
778
8,557
14,343
4,919
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PrimortialClone
Discordia
18
2 / 6 / 10
12,303
769
9,804
12,752
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
kraftingdinner
Kumbhakarna
18
1 / 2 / 10
12,450
778
7,075
13,790
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
57
27
Kills
20
20
Deaths
27
32
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CheyeGuy
Nu Wa
2
6
7
0.92
L
12
3
6
5
L
5
10
11
1.05
L
Poseidon
ILoveBeingOG
Poseidon
5
4
3
1.63
L
Bacchus
5
3
10
3.33
W
Charybdis
Kiinyo
Charybdis
10
6
4
2
W
Ratatoskr
NickMikaelson
Ratatoskr
5
7
6
1.14
W
Discordia
PrimortialClone
Discordia
2
6
10
1.17
L
Danzaburou
Saweet
Danzaburou
0
0
2
1
W
Kumbhakarna
kraftingdinner
Kumbhakarna
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,076
Damage
62,288
78,303
Taken
74,346
68,577
Mitigated
36,595
15,975
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CheyeGuy
Nu Wa
13,408
2,917
0
1,041
13,372
4,699
1,191
2,419
10,953
50,507
0
L
17,779
3,078
0
10,197
27,391
26,343
0
7,722
19,227
9,071
58,661
L
17,045
3,014
480
2,892
21,645
11,369
108
8,600
12,924
0
57,088
L
Poseidon
ILoveBeingOG
Poseidon
5,871
562
0
64
6,377
1,835
0
3,452
2,848
16,940
0
L
Bacchus
11,381
715
0
2,322
21,209
28,452
0
8,080
12,633
34,059
0
W
Charybdis
Kiinyo
Charybdis
23,444
16,707
0
7,538
20,089
7,340
8,861
7,650
12,439
0
64,978
W
Ratatoskr
NickMikaelson
Ratatoskr
8,557
3,674
0
1,836
14,343
4,919
288
2,374
11,969
0
35,831
W
Discordia
PrimortialClone
Discordia
9,804
777
0
1,303
12,752
3,938
639
2,662
10,090
39,052
0
L
Danzaburou
Saweet
Danzaburou
0
0
0
20
1,681
578
0
1,569
60
0
112
W
Kumbhakarna
kraftingdinner
Kumbhakarna
7,075
1,545
378
2,964
13,790
15,699
735
4,445
9,345
23,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,544
Gold Earned
62,621
244
Minions Killed
262
0
Camps Cleared
0
1,093,973
Distance Traveled
1,524,310
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,813
738
56
4
0
283,362
1
L
Chaac
13,529
846
107
7
0
305,900
0
L
Ne Zha
12,315
770
78
5
0
301,714
0
L
Poseidon
10,401
650
27
2
0
136,952
0
L
Bacchus
12,560
785
31
2
0
312,891
1
W
Charybdis
13,603
850
92
6
0
271,422
0
W
Ratatoskr
12,452
778
29
2
0
327,033
1
W
Discordia
12,303
769
55
3
0
317,375
0
L
Danzaburou
8,739
546
1
0
0
36,516
0
W
Kumbhakarna
12,450
778
30
2
0
325,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role