Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Platinum II
 
Nemesis
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
ItsStormGod
Athena
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 304L
1,641 MMR
Party 2
Medusa
Medusa
Platinum II
MikeZahard
Medusa
Platinum II
Level 160
God Stats
6W - 12L
1,378 SR
Queue Stats
175W - 142L
1,892 MMR
Party 2
Thoth
Thoth
Platinum II
Mееks
Thoth
Platinum II
Level 125
God Stats
62W - 49L
1,755 SR
Queue Stats
399W - 390L
1,875 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,527 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,531 SR
1,796 MMR
Susano
Susano
Gold I
Diabeteism
Susano
Gold I
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 42L
1,810 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
ItzPopz
Gilgamesh
Platinum IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
632W - 650L
1,750 MMR
Solo
Discordia
Discordia
Gold I
Koneko1227
Discordia
Gold I
Level 148
God Stats
1W - 4L
1,433 SR
Queue Stats
22W - 15L
1,822 MMR
Party 3
Freya
Freya
Platinum II
XPIWXDELTA
Freya
Platinum II
Level 158
God Stats
17W - 15L
1,722 SR
Queue Stats
323W - 305L
1,851 MMR
Party 3
Zhong Kui
Zhong Kui
Platinum V
ttvNotSilent
Zhong Kui
Platinum V
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 158L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 1
5,266
752
2,654
4,942
3,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
 
Nemesis
8
2 / 1 / 2
4,896
699
1,600
4,462
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
8
1 / 0 / 2
4,813
688
1,629
5,704
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
MikeZahard
Medusa
9
3 / 0 / 2
5,422
775
3,678
3,533
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Mееks
Thoth
7
3 / 1 / 1
4,790
684
3,246
2,700
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
VamanaBastetKali

VS

Bans
AgniCabrakanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Diabeteism
Susano
7
1 / 3 / 1
4,404
629
2,607
4,875
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
ItzPopz
Gilgamesh
6
0 / 1 / 0
4,219
603
815
4,638
1,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Koneko1227
Discordia
5
0 / 1 / 0
3,466
495
170
1,953
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
7
1 / 4 / 1
4,355
622
2,904
6,549
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
ttvNotSilent
Zhong Kui
8
0 / 0 / 0
4,767
681
2,934
4,118
2,561
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
W
Nemesis
 
Nemesis
2
1
2
3
L
Susano
Diabeteism
Susano
1
3
1
0.5
W
Athena
1
0
2
2
L
Gilgamesh
ItzPopz
Gilgamesh
0
1
0
0
L
Discordia
Koneko1227
Discordia
0
1
0
0
W
Medusa
MikeZahard
Medusa
3
0
2
4
W
Thoth
Mееks
Thoth
3
1
1
3.5
L
Freya
1
4
1
0.38
L
Zhong Kui
ttvNotSilent
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,807
Damage
9,430
21,341
Taken
22,133
8,929
Mitigated
6,352
11,068
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,654
782
0
3,778
4,942
3,689
0
2,654
2,288
0
27,104
W
Nemesis
 
Nemesis
1,600
590
0
2,527
4,462
1,121
0
550
3,574
0
21,803
L
Susano
Diabeteism
Susano
2,607
623
0
1,292
4,875
1,109
0
1,550
3,325
0
12,041
W
Athena
1,629
869
0
1,934
5,704
2,469
0
1,108
4,124
13,526
0
L
Gilgamesh
ItzPopz
Gilgamesh
815
302
557
1,484
4,638
1,143
0
664
3,974
0
11,595
L
Discordia
Koneko1227
Discordia
170
0
0
455
1,953
513
0
1,489
464
7,815
0
W
Medusa
MikeZahard
Medusa
3,678
1,905
0
1,742
3,533
1,006
22
1,093
2,440
0
33,404
W
Thoth
Mееks
Thoth
3,246
142
0
1,087
2,700
644
0
603
2,097
20,427
0
L
Freya
2,904
1,288
0
2,340
6,549
1,026
0
1,172
5,377
19,537
0
L
Zhong Kui
ttvNotSilent
Zhong Kui
2,934
1,206
0
2,015
4,118
2,561
0
0
4,118
25,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,187
Gold Earned
21,211
263
Minions Killed
168
0
Camps Cleared
0
842,697
Distance Traveled
716,235
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,266
752
74
11
0
159,434
4
W
Nemesis
4,896
699
61
9
0
182,534
1
L
Susano
4,404
629
29
4
0
172,901
1
W
Athena
4,813
688
26
4
0
188,927
2
L
Gilgamesh
4,219
603
28
4
0
164,773
2
L
Discordia
3,466
495
17
2
0
100,263
0
W
Medusa
5,422
775
57
8
0
154,865
4
W
Thoth
4,790
684
45
6
0
156,937
5
L
Freya
4,355
622
37
5
0
145,904
0
L
Zhong Kui
4,767
681
57
8
0
132,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role