Player Matchup

Nu Wa
Nu Wa
Silver I
GELITO408
Nu Wa
Silver I
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
510W - 528L
1,116 MMR
Solo
Serqet
Serqet
Silver V
Ggwees2
Serqet
Silver V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,145 MMR
Solo
Bellona
Bellona
Silver I
ICON_VI
Bellona
Silver I
Level 67
God Stats
1W - 1L
1,292 SR
Queue Stats
47W - 39L
1,213 MMR
Party 1
Eset
Eset
Bronze IV
PoisonLeFay
Eset
Bronze IV
Level 97
God Stats
1W - 0L
1,422 SR
Queue Stats
20W - 57L
1,119 MMR
Solo
Horus
Horus
Silver II
wayne248
Horus
Silver II
Level 93
God Stats
50W - 55L
1,495 SR
Queue Stats
426W - 440L
1,105 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,442 SR
1,140 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,510 SR
1,139 MMR
Heimdallr
Heimdallr
Silver III
CodysTheMan
Heimdallr
Silver III
Level 109
God Stats
0W - 4L
1,323 SR
Queue Stats
38W - 45L
1,055 MMR
Solo
Nemesis
Nemesis
Gold V
DJRobRock
Nemesis
Gold V
Level 160
God Stats
13W - 17L
1,542 SR
Queue Stats
330W - 356L
1,198 MMR
Solo
Poseidon
Poseidon
Silver II
DaKoldest_27
Poseidon
Silver II
Level 128
God Stats
5W - 6L
1,538 SR
Queue Stats
187W - 192L
1,176 MMR
Solo
Terra
Terra
Silver I
Deezblank
Terra
Silver I
Level 118
God Stats
2W - 1L
1,646 SR
Queue Stats
332W - 355L
1,191 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
PaperRival
Gilgamesh
Bronze IV
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GELITO408
Nu Wa
20
8 / 1 / 7
16,765
621
24,196
17,291
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
Ggwees2
Serqet
20
12 / 5 / 10
16,659
617
21,310
27,049
12,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
ICON_VI
Bellona
20
6 / 0 / 8
15,092
559
21,525
24,436
33,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 6 / 18
13,530
501
20,868
15,935
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
wayne248
Horus
19
3 / 3 / 17
13,440
498
9,722
25,931
32,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ThothBastetBaron Samedi

VS

Bans
SolApolloAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CodysTheMan
Heimdallr
19
4 / 4 / 2
12,322
456
14,517
19,640
7,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
DJRobRock
Nemesis
20
2 / 4 / 2
12,960
480
13,605
23,575
11,852
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
DaKoldest_27
Poseidon
19
7 / 12 / 5
13,228
490
23,920
25,761
8,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Deezblank
Terra
14
1 / 6 / 8
10,278
381
9,657
28,922
37,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
PaperRival
Gilgamesh
18
1 / 8 / 5
11,596
429
14,570
30,177
21,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
34
Kills
15
15
Deaths
34
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CodysTheMan
Heimdallr
4
4
2
1.25
L
Nemesis
DJRobRock
Nemesis
2
4
2
0.75
L
Poseidon
DaKoldest_27
Poseidon
7
12
5
0.79
L
Terra
Deezblank
Terra
1
6
8
0.83
W
Nu Wa
GELITO408
Nu Wa
8
1
7
11.5
W
Serqet
Ggwees2
Serqet
12
5
10
3.4
W
Bellona
ICON_VI
Bellona
6
0
8
10
L
Gilgamesh
PaperRival
Gilgamesh
1
8
5
0.44
W
5
6
18
2.33
W
Horus
wayne248
Horus
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,621
Damage
76,269
110,642
Taken
128,075
89,254
Mitigated
86,477
38,860
Healing
29,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CodysTheMan
Heimdallr
14,517
6,672
0
4,348
19,640
7,672
54
8,597
10,953
0
88,623
L
Nemesis
DJRobRock
Nemesis
13,605
5,634
0
5,552
23,575
11,852
0
7,194
15,546
0
121,871
L
Poseidon
DaKoldest_27
Poseidon
23,920
2,923
108
3,618
25,761
8,132
525
9,465
14,765
107,518
2,662
L
Terra
Deezblank
Terra
9,657
1,306
3,651
6,991
28,922
37,478
35
13,649
13,953
41,003
0
W
Nu Wa
GELITO408
Nu Wa
24,196
11,724
0
9,794
17,291
5,926
5,898
3,595
13,126
150,320
0
W
Serqet
Ggwees2
Serqet
21,310
6,070
0
1,973
27,049
12,007
4,103
10,104
16,945
0
152,095
W
Bellona
ICON_VI
Bellona
21,525
6,657
355
8,079
24,436
33,761
1,393
6,006
18,430
554
103,033
L
Gilgamesh
PaperRival
Gilgamesh
14,570
2,735
263
4,922
30,177
21,343
0
7,728
21,913
6,903
62,411
W
20,868
1,480
1,018
3,446
15,935
5,200
1,003
7,564
8,371
54,407
0
W
Horus
wayne248
Horus
9,722
3,690
4,875
9,320
25,931
32,360
145
11,681
13,526
0
31,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,486
Gold Earned
60,384
678
Minions Killed
598
0
Camps Cleared
0
2,843,792
Distance Traveled
2,367,772
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,322
456
148
5
0
473,608
0
L
Nemesis
12,960
480
174
6
0
519,906
4
L
Poseidon
13,228
490
136
5
0
457,691
8
L
Terra
10,278
381
48
2
0
470,727
0
W
Nu Wa
16,765
621
214
8
0
494,904
13
W
Serqet
16,659
617
196
7
0
639,701
0
W
Bellona
15,092
559
160
6
0
642,593
1
L
Gilgamesh
11,596
429
92
3
0
445,840
14
W
Eset
13,530
501
69
3
0
510,438
4
W
Horus
13,440
498
39
1
0
556,156
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role