Player Matchup

Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 142
God Stats
561W - 586L
1,462 SR
Queue Stats
599W - 643L
1,432 Elo+
Solo
Hou Yi
Hou Yi
FatBoto
Hou Yi
Level 12
God Stats
0W - 2L
1,313 SR
Queue Stats
12W - 20L
1,438 Elo+
Party 2
Shiva
Shiva
UncleBenjamin
Shiva
Level 89
God Stats
1W - 7L
1,196 SR
Queue Stats
50W - 62L
1,430 Elo+
Party 2
The Morrigan
The Morrigan
adrussy
The Morrigan
Level 68
God Stats
4W - 9L
1,500 SR
Queue Stats
208W - 194L
1,437 Elo+
Party 2
Atlas
Atlas
runningxgun
Atlas
Level 87
God Stats
21W - 15L
1,535 SR
Queue Stats
47W - 41L
1,406 Elo+
Solo
Team Averages
Level 80
1,401 SR
1,429 Elo+

VS

Team Averages
Level 93
1,559 SR
1,419 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Kempun
Olorun
Level 126
God Stats
17W - 12L
1,808 SR
Queue Stats
247W - 262L
1,462 Elo+
Party 1
Skadi
Skadi
KruziikLokSah
Skadi
Level 28
God Stats
65W - 64L
1,540 SR
Queue Stats
119W - 139L
1,394 Elo+
Party 1
Thanatos
Thanatos
Naruhina_007
Thanatos
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 176L
1,246 Elo+
Solo
Merlin
Merlin
ZbOyRyder
Merlin
Level 114
God Stats
3W - 4L
1,446 SR
Queue Stats
43W - 49L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,647
478
6,898
10,292
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
FatBoto
Hou Yi
10
0 / 6 / 1
5,932
371
5,492
9,294
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 1
7,861
491
9,208
10,693
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
adrussy
The Morrigan
16
2 / 1 / 3
8,778
549
4,218
5,167
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 2
7,589
474
8,724
12,255
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 0 / 7
7,661
479
8,659
13,008
12,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Kempun
Olorun
13
6 / 3 / 3
8,230
514
9,181
11,369
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 1 / 1
10,208
638
7,535
9,274
2,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Naruhina_007
Thanatos
15
2 / 3 / 4
8,492
531
5,132
13,800
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
ZbOyRyder
Merlin
15
1 / 2 / 0
8,763
548
2,070
6,049
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
14
14
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
7
5.5
L
0
3
1
0.17
L
Hou Yi
FatBoto
Hou Yi
0
6
1
0.08
W
Olorun
Kempun
Olorun
6
3
3
2.5
W
3
1
1
3.5
W
Thanatos
Naruhina_007
Thanatos
2
3
4
1.33
L
6
2
1
3.25
W
Merlin
ZbOyRyder
Merlin
1
2
0
0.5
L
The Morrigan
adrussy
The Morrigan
2
1
3
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,540
Damage
32,577
47,701
Taken
53,500
21,315
Mitigated
27,582
11,933
Healing
26,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,659
2,806
2,167
5,569
13,008
12,952
246
5,146
7,862
0
24,046
L
6,898
2,802
0
3,186
10,292
3,000
202
0
10,292
54,157
0
L
Hou Yi
FatBoto
Hou Yi
5,492
1,802
0
1,176
9,294
2,534
420
3,088
6,015
0
30,548
W
Olorun
Kempun
Olorun
9,181
4,672
1,642
3,359
11,369
5,391
2,984
4,430
6,939
40,700
7,054
W
7,535
2,712
0
2,072
9,274
2,710
1,255
4,311
4,963
0
95,268
W
Thanatos
Naruhina_007
Thanatos
5,132
1,093
0
10,059
13,800
4,697
0
2,571
11,229
0
66,271
L
9,208
3,202
566
1,118
10,693
3,832
0
1,666
8,788
0
43,032
W
Merlin
ZbOyRyder
Merlin
2,070
158
0
1,320
6,049
1,832
0
2,011
4,038
57,518
0
L
The Morrigan
adrussy
The Morrigan
4,218
701
0
1,251
5,167
1,690
276
1,103
3,880
57,697
4,924
L
8,724
3,117
257
4,379
12,255
10,259
148
3,859
8,042
28,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
43,354
370
Minions Killed
537
0
Camps Cleared
0
1,425,446
Distance Traveled
1,557,239
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,661
479
34
2
0
337,114
3
L
Nu Wa
7,647
478
97
6
0
262,724
4
L
Hou Yi
5,932
371
43
3
0
281,068
2
W
Olorun
8,230
514
86
5
0
304,724
1
W
Skadi
10,208
638
190
12
0
290,442
4
W
Thanatos
8,492
531
99
6
0
336,485
7
L
Shiva
7,861
491
65
4
0
274,325
1
W
Merlin
8,763
548
128
8
0
288,474
0
L
The Morrigan
8,778
549
128
8
0
308,798
5
L
Atlas
7,589
474
37
2
0
298,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role