Player Matchup

Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
Hawk111
Ullr
Silver I
Level 127
God Stats
1W - 11L
1,487 SR
Queue Stats
275W - 478L
1,372 MMR
Solo
Agni
Agni
Silver I
Invictus897
Agni
Silver I
Level 124
God Stats
5W - 4L
1,189 SR
Queue Stats
40W - 56L
1,413 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,392 SR
1,428 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,464 SR
1,471 MMR
Kuzenbo
Kuzenbo
Bronze I
 
Kuzenbo
Bronze I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze IV
Eytaru
Ravana
Bronze IV
Level 138
God Stats
0W - 1L
1,523 SR
Queue Stats
6W - 9L
1,453 MMR
Solo
Nox
Nox
Silver II
PillarsOfHeaven
Nox
Silver II
Level 123
God Stats
0W - 1L
1,371 SR
Queue Stats
5W - 12L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 3
7,641
764
4,576
8,515
9,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Hawk111
Ullr
11
0 / 1 / 5
6,912
691
4,592
6,815
3,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 3
7,800
780
8,568
4,169
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FenrirPoseidonThothHe Bo

VS

Bans
SobekBacchusAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 2 / 1
6,499
650
4,740
11,145
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Eytaru
Ravana
10
0 / 3 / 0
6,171
617
2,111
8,898
6,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

4
0 / 1 / 0
5,440
544
566
1,184
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
0
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
3
4.5
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
L
Ravana
Eytaru
Ravana
0
3
0
0
W
Ullr
Hawk111
Ullr
0
1
5
2.5
W
3
0
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,736
Damage
7,417
19,499
Taken
21,227
14,036
Mitigated
18,690
5,002
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,576
690
0
1,482
8,515
9,383
362
2,180
6,297
18,949
0
L
Kuzenbo
 
Kuzenbo
4,740
1,948
0
2,042
11,145
12,275
0
6,673
4,472
12,560
0
L
Ravana
Eytaru
Ravana
2,111
588
422
1,539
8,898
6,055
0
5,926
2,972
0
15,264
W
Ullr
Hawk111
Ullr
4,592
1,113
0
2,268
6,815
3,317
660
1,560
5,213
0
14,635
W
8,568
914
212
1,040
4,169
1,336
903
1,718
2,451
35,443
0
L
566
130
0
294
1,184
360
0
708
476
2,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,353
Gold Earned
18,110
123
Minions Killed
50
6
Camps Cleared
3
574,616
Distance Traveled
380,718
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,641
764
27
3
0
180,261
1
L
Kuzenbo
6,499
650
6
1
0
178,893
2
L
Ravana
6,171
617
40
4
3
167,898
2
W
Ullr
6,912
691
37
4
1
187,559
1
W
Agni
7,800
780
59
6
5
206,796
5
L
Nox
5,440
544
4
0
0
33,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role