Player Matchup

Ra
Ra
Hairyniplepalm
Ra
Level 109
God Stats
4W - 7L
1,486 SR
Queue Stats
157W - 144L
1,662 Elo+
Party 1
Achilles
Achilles
IX Dflame IX
Achilles
Level 41
God Stats
30W - 17L
1,719 SR
Queue Stats
123W - 116L
1,650 Elo+
Party 1
Ares
Ares
Quaylo
Ares
Level 137
God Stats
22W - 14L
1,772 SR
Queue Stats
463W - 465L
1,594 Elo+
Party 1
Hachiman
Hachiman
akaSolstice
Hachiman
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 113L
1,482 Elo+
Party 1
Nike
Nike
djdiezelva
Nike
Level 107
God Stats
12W - 13L
1,670 SR
Queue Stats
161W - 169L
1,481 Elo+
Party 1
Team Averages
Level 89
1,629 SR
1,574 Elo+

VS

Team Averages
Level 53
1,458 SR
1,477 Elo+
Sol
Sol
KaryXO
Sol
Level 69
God Stats
51W - 39L
1,508 SR
Queue Stats
93W - 83L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
McBeatMeat
Ah Muzen Cab
Level 35
God Stats
3W - 3L
1,320 SR
Queue Stats
65W - 68L
1,442 Elo+
Solo
Bellona
Bellona
SirDistant
Bellona
Level 48
God Stats
12W - 8L
1,422 SR
Queue Stats
83W - 80L
1,493 Elo+
Party 2
Shiva
Shiva
YeaVinny
Shiva
Level 86
God Stats
7W - 7L
1,507 SR
Queue Stats
20W - 25L
1,461 Elo+
Party 2
Serqet
Serqet
Нaunt
Serqet
Level 27
God Stats
5W - 6L
1,534 SR
Queue Stats
55W - 43L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 9
14,301
530
26,932
16,641
6,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
IX Dflame IX
Achilles
17
2 / 8 / 7
11,371
421
9,640
24,222
27,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Quaylo
Ares
19
4 / 7 / 17
13,441
498
19,352
34,323
46,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
akaSolstice
Hachiman
20
3 / 11 / 9
13,076
484
16,565
25,205
9,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 7
14,435
535
13,917
20,689
13,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
KaryXO
Sol
20
6 / 7 / 9
15,505
574
21,767
21,787
7,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
McBeatMeat
Ah Muzen Cab
20
7 / 4 / 17
15,438
572
20,925
20,835
8,019
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
SirDistant
Bellona
19
4 / 5 / 17
13,943
516
13,339
24,717
29,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
YeaVinny
Shiva
20
13 / 3 / 9
16,733
620
23,985
28,826
16,373
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Нaunt
Serqet
19
7 / 5 / 16
14,246
528
10,336
28,828
28,653
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
105
24
Kills
37
38
Deaths
24
49
Assists
68
Player
Kills
Deaths
Assists
KDA
L
8
8
9
1.56
L
Achilles
IX Dflame IX
Achilles
2
8
7
0.69
W
Sol
KaryXO
Sol
6
7
9
1.5
W
Ah Muzen Cab
McBeatMeat
Ah Muzen Cab
7
4
17
3.88
L
Ares
Quaylo
Ares
4
7
17
1.79
W
Bellona
SirDistant
Bellona
4
5
17
2.5
W
Shiva
YeaVinny
Shiva
13
3
9
5.83
L
Hachiman
akaSolstice
Hachiman
3
11
9
0.68
L
7
4
7
2.63
W
Serqet
Нaunt
Serqet
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,406
Damage
90,352
121,080
Taken
124,993
103,463
Mitigated
90,090
26,808
Healing
34,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,932
1,379
4,284
2,861
16,641
6,675
1,382
4,500
11,972
101,077
0
L
Achilles
IX Dflame IX
Achilles
9,640
2,625
214
1,045
24,222
27,629
522
5,377
18,435
0
38,546
W
Sol
KaryXO
Sol
21,767
6,569
0
5,757
21,787
7,507
4,649
8,387
13,182
130,040
0
W
Ah Muzen Cab
McBeatMeat
Ah Muzen Cab
20,925
8,860
0
9,805
20,835
8,019
3,464
8,113
12,664
0
115,671
L
Ares
Quaylo
Ares
19,352
737
613
6,190
34,323
46,410
230
7,654
26,454
48,575
2,790
W
Bellona
SirDistant
Bellona
13,339
3,525
0
4,338
24,717
29,538
1,866
8,379
15,974
82
62,077
W
Shiva
YeaVinny
Shiva
23,985
8,536
4,073
7,396
28,826
16,373
3,350
12,059
16,342
0
144,144
L
Hachiman
akaSolstice
Hachiman
16,565
8,263
614
7,624
25,205
9,281
56
2,723
21,932
0
97,385
L
13,917
558
0
3,363
20,689
13,468
1,401
5,126
15,334
0
73,534
W
Serqet
Нaunt
Serqet
10,336
1,733
0
3,526
28,828
28,653
880
9,667
18,831
226
38,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,624
Gold Earned
75,865
501
Minions Killed
654
0
Camps Cleared
0
2,518,234
Distance Traveled
2,698,798
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,301
530
169
6
0
491,544
5
L
Achilles
11,371
421
61
2
0
497,436
7
W
Sol
15,505
574
186
7
0
487,689
8
W
Ah Muzen Cab
15,438
572
164
6
0
501,180
2
L
Ares
13,441
498
39
1
0
492,620
5
W
Bellona
13,943
516
97
4
0
543,608
5
W
Shiva
16,733
620
178
7
0
597,196
4
L
Hachiman
13,076
484
128
5
0
492,501
9
L
Nike
14,435
535
104
4
0
544,133
8
W
Serqet
14,246
528
29
1
0
569,125
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role