Player Matchup

Ymir
Ymir
Bhas17
Ymir
Level 155
God Stats
6W - 8L
1,527 SR
Queue Stats
202W - 223L
1,365 Elo+
Solo
Nike
Nike
Lumesa
Nike
Level 106
God Stats
0W - 4L
1,118 SR
Queue Stats
27W - 36L
1,292 Elo+
Solo
Ne Zha
Ne Zha
Silverback19xx
Ne Zha
Level 95
God Stats
66W - 66L
1,465 SR
Queue Stats
231W - 272L
1,390 Elo+
Party 3
Zhong Kui
Zhong Kui
TantoriousXX
Zhong Kui
Level 109
God Stats
12W - 16L
1,422 SR
Queue Stats
156W - 193L
1,254 Elo+
Party 3
Neith
Neith
luva22dallas89a
Neith
Level 127
God Stats
18W - 19L
1,462 SR
Queue Stats
187W - 195L
1,306 Elo+
Solo
Team Averages
Level 118
1,399 SR
1,321 Elo+

VS

Team Averages
Level 85
1,444 SR
1,324 Elo+
Skadi
Skadi
BigDaddyWeave210
Skadi
Level 42
God Stats
1W - 3L
1,149 SR
Queue Stats
38W - 43L
1,256 Elo+
Party 2
Achilles
Achilles
JayS133per
Achilles
Level 156
God Stats
4W - 7L
1,704 SR
Queue Stats
618W - 662L
1,458 Elo+
Party 1
Ymir
Ymir
Justinfm16
Ymir
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 60L
1,289 Elo+
Party 2
Thanatos
Thanatos
Ni9g3r69
Thanatos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,194 Elo+
Party 2
Eset
Eset
kanelsnurr o
Eset
Level 142
God Stats
10W - 7L
1,368 SR
Queue Stats
487W - 539L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bhas17
Ymir
13
1 / 4 / 6
8,160
453
4,402
13,960
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
Lumesa
Nike
15
0 / 3 / 1
8,706
484
4,006
14,008
8,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 6 / 3
9,330
518
9,222
16,247
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
TantoriousXX
Zhong Kui
15
5 / 8 / 4
9,350
519
12,743
17,642
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 6 / 5
8,893
494
17,239
13,504
3,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 7
9,049
503
10,070
10,441
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
JayS133per
Achilles
14
7 / 3 / 4
9,146
508
7,952
13,331
10,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 3 / 9
10,279
571
7,698
11,337
14,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Ni9g3r69
Thanatos
16
7 / 4 / 10
10,086
560
15,625
20,811
6,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 1 / 1
10,085
560
7,697
8,921
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
15
Kills
27
27
Deaths
16
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bhas17
Ymir
1
4
6
1
W
5
5
7
1.7
W
Achilles
JayS133per
Achilles
7
3
4
3
W
6
3
9
3.5
L
Nike
Lumesa
Nike
0
3
1
0.17
W
Thanatos
Ni9g3r69
Thanatos
7
4
10
3
L
4
6
3
0.92
L
Zhong Kui
TantoriousXX
Zhong Kui
5
8
4
0.88
W
2
1
1
2.5
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
49,042
75,361
Taken
64,841
37,146
Mitigated
37,992
17,597
Healing
25,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bhas17
Ymir
4,402
861
170
2,230
13,960
11,783
426
1,780
11,985
28,704
0
W
10,070
6,696
482
972
10,441
2,673
0
1,712
8,686
0
37,677
W
Achilles
JayS133per
Achilles
7,952
2,893
0
1,794
13,331
10,656
0
6,002
7,329
0
40,399
W
7,698
1,639
0
992
11,337
14,478
0
3,947
7,390
22,246
0
L
Nike
Lumesa
Nike
4,006
558
0
1,807
14,008
8,908
0
6,236
7,316
0
54,858
W
Thanatos
Ni9g3r69
Thanatos
15,625
4,540
444
18,016
20,811
6,723
0
5,047
15,764
0
63,038
L
9,222
4,059
0
2,954
16,247
5,268
0
1,637
14,584
0
64,006
L
Zhong Kui
TantoriousXX
Zhong Kui
12,743
1,181
0
5,737
17,642
7,197
0
1,494
16,140
54,307
0
W
7,697
670
0
3,276
8,921
3,462
0
576
7,871
67,951
0
L
17,239
5,515
0
4,699
13,504
3,990
1,121
3,690
9,613
0
59,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
48,645
426
Minions Killed
395
0
Camps Cleared
0
1,502,358
Distance Traveled
1,588,200
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,160
453
43
2
0
256,569
1
W
Skadi
9,049
503
53
3
0
327,213
1
W
Achilles
9,146
508
80
4
0
337,288
6
W
Ymir
10,279
571
20
1
0
304,242
0
L
Nike
8,706
484
121
7
0
318,529
2
W
Thanatos
10,086
560
94
5
0
342,816
0
L
Ne Zha
9,330
518
101
6
0
338,349
0
L
Zhong Kui
9,350
519
75
4
0
294,971
3
W
Eset
10,085
560
148
8
0
276,641
4
L
Neith
8,893
494
86
5
0
293,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role